local MSG_TJ = "#tj" local function Target_jump(event, player, msg, Type, lang) local selectTarget = player:GetSelection()-- Make it so you select target if (not selectTarget) then -- Make it so you select urself selectTarget = player -- Make it so you select urself end local gmRank = player:GetGMRank() if (gmRank >= 3) then -- change number (0-3) 0 - to all 1,2,3 GM with rank if (msg:find(MSG_TJ)) then x = selectTarget:GetX() y = selectTarget:GetY() z = selectTarget:GetZ() player:MoveJump(x, y, z, 20, 25, 0) return false end end end RegisterPlayerEvent(18, Target_jump)