eluna-scripts-isidorsson/Boss script testing/Hogger.lua
Clotic f75da849d7 Test bosses
Been testing doing bosses
2020-10-16 08:50:29 +02:00

79 lines
No EOL
2.4 KiB
Lua

--[[ local npcId = XXX
local Hogger = {}
local PAW = XXX --For summon aid thing
function Hogger.OnEnterCombat(event, creature, target)
creature:RegisterEvent(Hogger.Slap, 5000, 0)
creature:RegisterEvent(Hogger.Charge, 6750, 0)
creature:RegisterEvent(Hogger.ArmorReduce, 300000, 0)
creature:RegisterEvent(Hogger.SpawnHelp, 1000, 0)
end
local function CleanUp(creature)
local DESPAWN = creature:GetCreaturesInRange(50, PAW, 0, 0)
for _, v in pairs(DESPAWN) do
v:DespawnOrUnsummon(0)
end
end
function Hogger.Slap(event, dely, calls, creature)
creature:CastSpell(creature:GetVictim(), 6730, true)
end
function Hogger.Charge(event, dely, calls, creature)
creature:CastSpell(creature:GetVictim(), 6268, true)
end
function Hogger.ArmorReduce(event, dely, calls, creature)
creature:CastSpell(creature:GetVictim(), 6016, true)
end
function Hogger.SummonHelp(creature, target)
local x, y, z = creature:GetRelativePoint(math.random() * 9, math.random() * math.pi * 2)
local creatureO = creature:GetO()
local mapId = creature:GetMapId()
local Victim = creature:GetVictim()
-- local HogHelp = creature:SpawnCreature(1900021, x, y, z, 0, 4, 300000)
local HogHelp = PerformIngameSpawn(1, PAW, mapId, 0, x, y, z, creatureO, false, 0, 2)
if (HogHelp) then
HogHelp:AttackStart(Victim)
end
HogHelp:SetRespawnDelay(696969)
end
function Hogger.SpawnHelp(event, delay, calls, creature)
Hogger.SummonHelp(creature, creature:GetVictim())
Hogger.SummonHelp(creature, creature:GetVictim())
Hogger.SummonHelp(creature, creature:GetVictim())
creature:SendUnitYell("AID ME!!!", 0)
end
function Hogger.OnEnterCombat(event, creature, target)
creature:RegisterEvent(Hogger.Slap, 5000, 0)
creature:RegisterEvent(Hogger.Charge, 6750, 0)
creature:RegisterEvent(Hogger.ArmorReduce, 300000, 0)
creature:RegisterEvent(Hogger.SpawnHelp, 2000, 0)
end
function Hogger.OnLeaveCombat(event, creature)
CleanUp(creature)
creature:RemoveEvents()
end
function Hogger.OnDied(event, creature, killer)
if (killer:GetObjectType() == "Player") then
killer:SendBroadcastMessage("You killed " .. creature:GetName() .. "!")
end
creature:RemoveEvents()
end
RegisterCreatureEvent(npcId, 1, Hogger.OnEnterCombat)
RegisterCreatureEvent(npcId, 2, Hogger.OnLeaveCombat)
RegisterCreatureEvent(npcId, 4, Hogger.OnDied)
]]