eluna-scripts-ornfelt/lua/WowEmulationScriptPack/patch/3.3.5-base_patch...3.3.5-passive_anticheat.diff

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2023-08-16 00:50:59 +02:00
diff --git a/sql/anticheat.sql b/sql/anticheat.sql
new file mode 100644
index 00000000000..a7326738446
--- /dev/null
+++ b/sql/anticheat.sql
@@ -0,0 +1,30 @@
+DROP TABLE IF EXISTS `players_reports_status`;
+
+CREATE TABLE `players_reports_status` (
+ `guid` int(10) unsigned NOT NULL DEFAULT '0',
+ `creation_time` int(10) unsigned NOT NULL DEFAULT '0',
+ `average` float NOT NULL DEFAULT '0',
+ `total_reports` bigint(20) unsigned NOT NULL DEFAULT '0',
+ `speed_reports` bigint(20) unsigned NOT NULL DEFAULT '0',
+ `fly_reports` bigint(20) unsigned NOT NULL DEFAULT '0',
+ `jump_reports` bigint(20) unsigned NOT NULL DEFAULT '0',
+ `waterwalk_reports` bigint(20) unsigned NOT NULL DEFAULT '0',
+ `teleportplane_reports` bigint(20) unsigned NOT NULL DEFAULT '0',
+ `climb_reports` bigint(20) unsigned NOT NULL DEFAULT '0',
+ PRIMARY KEY (`guid`)
+) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='';
+
+DROP TABLE IF EXISTS `daily_players_reports`;
+CREATE TABLE `daily_players_reports` (
+ `guid` int(10) unsigned NOT NULL DEFAULT '0',
+ `creation_time` int(10) unsigned NOT NULL DEFAULT '0',
+ `average` float NOT NULL DEFAULT '0',
+ `total_reports` bigint(20) unsigned NOT NULL DEFAULT '0',
+ `speed_reports` bigint(20) unsigned NOT NULL DEFAULT '0',
+ `fly_reports` bigint(20) unsigned NOT NULL DEFAULT '0',
+ `jump_reports` bigint(20) unsigned NOT NULL DEFAULT '0',
+ `waterwalk_reports` bigint(20) unsigned NOT NULL DEFAULT '0',
+ `teleportplane_reports` bigint(20) unsigned NOT NULL DEFAULT '0',
+ `climb_reports` bigint(20) unsigned NOT NULL DEFAULT '0',
+ PRIMARY KEY (`guid`)
+) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='';
diff --git a/src/server/game/Anticheat/AnticheatData.cpp b/src/server/game/Anticheat/AnticheatData.cpp
new file mode 100644
index 00000000000..0a614739666
--- /dev/null
+++ b/src/server/game/Anticheat/AnticheatData.cpp
@@ -0,0 +1,132 @@
+/*
+ * Copyright (C) 2008-2018 TrinityCore <https://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "AnticheatData.h"
+
+AnticheatData::AnticheatData()
+{
+ lastOpcode = 0;
+ totalReports = 0;
+ for (uint8 i = 0; i < MAX_REPORT_TYPES; i++)
+ {
+ typeReports[i] = 0;
+ tempReports[i] = 0;
+ tempReportsTimer[i] = 0;
+ }
+ average = 0;
+ creationTime = 0;
+ hasDailyReport = false;
+}
+
+AnticheatData::~AnticheatData()
+{
+}
+
+void AnticheatData::SetDailyReportState(bool b)
+{
+ hasDailyReport = b;
+}
+
+bool AnticheatData::GetDailyReportState()
+{
+ return hasDailyReport;
+}
+
+void AnticheatData::SetLastOpcode(uint32 opcode)
+{
+ lastOpcode = opcode;
+}
+
+void AnticheatData::SetPosition(float x, float y, float z, float o)
+{
+ lastMovementInfo.pos = { x, y, z, o };
+}
+
+uint32 AnticheatData::GetLastOpcode() const
+{
+ return lastOpcode;
+}
+
+const MovementInfo& AnticheatData::GetLastMovementInfo() const
+{
+ return lastMovementInfo;
+}
+
+void AnticheatData::SetLastMovementInfo(MovementInfo& moveInfo)
+{
+ lastMovementInfo = moveInfo;
+}
+
+uint32 AnticheatData::GetTotalReports() const
+{
+ return totalReports;
+}
+
+void AnticheatData::SetTotalReports(uint32 _totalReports)
+{
+ totalReports = _totalReports;
+}
+
+void AnticheatData::SetTypeReports(uint32 type, uint32 amount)
+{
+ typeReports[type] = amount;
+}
+
+uint32 AnticheatData::GetTypeReports(uint32 type) const
+{
+ return typeReports[type];
+}
+
+float AnticheatData::GetAverage() const
+{
+ return average;
+}
+
+void AnticheatData::SetAverage(float _average)
+{
+ average = _average;
+}
+
+uint32 AnticheatData::GetCreationTime() const
+{
+ return creationTime;
+}
+
+void AnticheatData::SetCreationTime(uint32 _creationTime)
+{
+ creationTime = _creationTime;
+}
+
+void AnticheatData::SetTempReports(uint32 amount, uint8 type)
+{
+ tempReports[type] = amount;
+}
+
+uint32 AnticheatData::GetTempReports(uint8 type)
+{
+ return tempReports[type];
+}
+
+void AnticheatData::SetTempReportsTimer(uint32 time, uint8 type)
+{
+ tempReportsTimer[type] = time;
+}
+
+uint32 AnticheatData::GetTempReportsTimer(uint8 type)
+{
+ return tempReportsTimer[type];
+}
diff --git a/src/server/game/Anticheat/AnticheatData.h b/src/server/game/Anticheat/AnticheatData.h
new file mode 100644
index 00000000000..876c0543bea
--- /dev/null
+++ b/src/server/game/Anticheat/AnticheatData.h
@@ -0,0 +1,74 @@
+/*
+ * Copyright (C) 2008-2018 TrinityCore <https://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef SC_ACDATA_H
+#define SC_ACDATA_H
+
+#include "AnticheatMgr.h"
+#include "Player.h"
+
+#define MAX_REPORT_TYPES 6
+
+class AnticheatData
+{
+public:
+ AnticheatData();
+ ~AnticheatData();
+
+ void SetLastOpcode(uint32 opcode);
+ uint32 GetLastOpcode() const;
+
+ const MovementInfo& GetLastMovementInfo() const;
+ void SetLastMovementInfo(MovementInfo& moveInfo);
+
+ void SetPosition(float x, float y, float z, float o);
+
+ uint32 GetTotalReports() const;
+ void SetTotalReports(uint32 _totalReports);
+
+ uint32 GetTypeReports(uint32 type) const;
+ void SetTypeReports(uint32 type, uint32 amount);
+
+ float GetAverage() const;
+ void SetAverage(float _average);
+
+ uint32 GetCreationTime() const;
+ void SetCreationTime(uint32 creationTime);
+
+ void SetTempReports(uint32 amount, uint8 type);
+ uint32 GetTempReports(uint8 type);
+
+ void SetTempReportsTimer(uint32 time, uint8 type);
+ uint32 GetTempReportsTimer(uint8 type);
+
+ void SetDailyReportState(bool b);
+ bool GetDailyReportState();
+private:
+ uint32 lastOpcode;
+ MovementInfo lastMovementInfo;
+ //bool disableACCheck;
+ //uint32 disableACCheckTimer;
+ uint32 totalReports;
+ uint32 typeReports[MAX_REPORT_TYPES];
+ float average;
+ uint32 creationTime;
+ uint32 tempReports[MAX_REPORT_TYPES];
+ uint32 tempReportsTimer[MAX_REPORT_TYPES];
+ bool hasDailyReport;
+};
+
+#endif
diff --git a/src/server/game/Anticheat/AnticheatMgr.cpp b/src/server/game/Anticheat/AnticheatMgr.cpp
new file mode 100644
index 00000000000..50b4763ad8b
--- /dev/null
+++ b/src/server/game/Anticheat/AnticheatMgr.cpp
@@ -0,0 +1,438 @@
+/*
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "AnticheatMgr.h"
+#include "AnticheatScripts.h"
+#include "DatabaseEnv.h"
+#include "Log.h"
+#include "MapManager.h"
+#include "ObjectAccessor.h"
+#include "Player.h"
+#include "World.h"
+
+#define CLIMB_ANGLE 1.9f
+
+AnticheatMgr::AnticheatMgr()
+{
+}
+
+AnticheatMgr::~AnticheatMgr()
+{
+ m_Players.clear();
+}
+
+void AnticheatMgr::JumpHackDetection(Player* player, MovementInfo /* movementInfo */,uint32 opcode)
+{
+ if ((sWorld->getIntConfig(CONFIG_ANTICHEAT_DETECTIONS_ENABLED) & JUMP_HACK_DETECTION) == 0)
+ return;
+
+ uint32 key = player->GetGUID().GetCounter();
+
+ if (m_Players[key].GetLastOpcode() == MSG_MOVE_JUMP && opcode == MSG_MOVE_JUMP)
+ {
+ BuildReport(player,JUMP_HACK_REPORT);
+ TC_LOG_DEBUG("entities.player.character", "AnticheatMgr:: Jump-Hack detected player GUID %s",player->GetGUID().ToString().c_str());
+ }
+}
+
+void AnticheatMgr::WalkOnWaterHackDetection(Player* player, MovementInfo /* movementInfo */)
+{
+ if ((sWorld->getIntConfig(CONFIG_ANTICHEAT_DETECTIONS_ENABLED) & WALK_WATER_HACK_DETECTION) == 0)
+ return;
+
+ uint32 key = player->GetGUID().GetCounter();
+ if (!m_Players[key].GetLastMovementInfo().HasMovementFlag(MOVEMENTFLAG_WATERWALKING))
+ return;
+
+ // if we are a ghost we can walk on water
+ if (!player->IsAlive())
+ return;
+
+ if (player->HasAuraType(SPELL_AURA_FEATHER_FALL) ||
+ player->HasAuraType(SPELL_AURA_SAFE_FALL) ||
+ player->HasAuraType(SPELL_AURA_WATER_WALK))
+ return;
+
+ TC_LOG_DEBUG("entities.player.character", "AnticheatMgr:: Walk on Water - Hack detected player GUID %s",player->GetGUID().ToString().c_str());
+ BuildReport(player,WALK_WATER_HACK_REPORT);
+
+}
+
+void AnticheatMgr::FlyHackDetection(Player* player, MovementInfo /* movementInfo */)
+{
+ if ((sWorld->getIntConfig(CONFIG_ANTICHEAT_DETECTIONS_ENABLED) & FLY_HACK_DETECTION) == 0)
+ return;
+
+ uint32 key = player->GetGUID().GetCounter();
+ if (!m_Players[key].GetLastMovementInfo().HasMovementFlag(MOVEMENTFLAG_FLYING))
+ return;
+
+ if (player->HasAuraType(SPELL_AURA_FLY) ||
+ player->HasAuraType(SPELL_AURA_MOD_INCREASE_MOUNTED_FLIGHT_SPEED) ||
+ player->HasAuraType(SPELL_AURA_MOD_INCREASE_FLIGHT_SPEED))
+ return;
+
+ TC_LOG_DEBUG("entities.player.character", "AnticheatMgr:: Fly-Hack detected player GUID %s",player->GetGUID().ToString().c_str());
+ BuildReport(player,FLY_HACK_REPORT);
+}
+
+void AnticheatMgr::TeleportPlaneHackDetection(Player* player, MovementInfo movementInfo)
+{
+ if ((sWorld->getIntConfig(CONFIG_ANTICHEAT_DETECTIONS_ENABLED) & TELEPORT_PLANE_HACK_DETECTION) == 0)
+ return;
+
+ uint32 key = player->GetGUID().GetCounter();
+
+ if (m_Players[key].GetLastMovementInfo().pos.GetPositionZ() != 0 ||
+ movementInfo.pos.GetPositionZ() != 0)
+ return;
+
+ if (movementInfo.HasMovementFlag(MOVEMENTFLAG_FALLING))
+ return;
+
+ float x, y, z;
+ player->GetPosition(x, y, z);
+ float ground_Z = player->GetMap()->GetHeight(x, y, z);
+ float z_diff = fabs(ground_Z - z);
+
+ // we are not really walking there
+ if (z_diff > 1.0f)
+ {
+ TC_LOG_DEBUG("entities.player.character", "AnticheatMgr:: Teleport To Plane - Hack detected player GUID %s",player->GetGUID().ToString().c_str());
+ BuildReport(player,TELEPORT_PLANE_HACK_REPORT);
+ }
+}
+
+void AnticheatMgr::StartHackDetection(Player* player, MovementInfo movementInfo, uint32 opcode)
+{
+ if (!sWorld->getBoolConfig(CONFIG_ANTICHEAT_ENABLE))
+ return;
+
+ if (player->IsGameMaster())
+ return;
+
+ uint32 key = player->GetGUID().GetCounter();
+
+ if (player->IsInFlight() || player->GetTransport() || player->GetVehicle())
+ {
+ m_Players[key].SetLastMovementInfo(movementInfo);
+ m_Players[key].SetLastOpcode(opcode);
+ return;
+ }
+
+ SpeedHackDetection(player,movementInfo);
+ FlyHackDetection(player,movementInfo);
+ WalkOnWaterHackDetection(player,movementInfo);
+ JumpHackDetection(player,movementInfo,opcode);
+ TeleportPlaneHackDetection(player, movementInfo);
+ ClimbHackDetection(player,movementInfo,opcode);
+
+ m_Players[key].SetLastMovementInfo(movementInfo);
+ m_Players[key].SetLastOpcode(opcode);
+}
+
+// basic detection
+void AnticheatMgr::ClimbHackDetection(Player *player, MovementInfo movementInfo, uint32 opcode)
+{
+ if ((sWorld->getIntConfig(CONFIG_ANTICHEAT_DETECTIONS_ENABLED) & CLIMB_HACK_DETECTION) == 0)
+ return;
+
+ uint32 key = player->GetGUID().GetCounter();
+
+ if (opcode != MSG_MOVE_HEARTBEAT ||
+ m_Players[key].GetLastOpcode() != MSG_MOVE_HEARTBEAT)
+ return;
+
+ // in this case we don't care if they are "legal" flags, they are handled in another parts of the Anticheat Manager.
+ if (player->IsInWater() ||
+ player->IsFlying() ||
+ player->IsFalling())
+ return;
+
+ Position playerPos;
+
+ float deltaZ = fabs(playerPos.GetPositionZ() - movementInfo.pos.GetPositionZ());
+ float deltaXY = movementInfo.pos.GetExactDist2d(&playerPos);
+
+ float angle = Position::NormalizeOrientation(tan(deltaZ/deltaXY));
+
+ if (angle > CLIMB_ANGLE)
+ {
+ TC_LOG_DEBUG("entities.player.character", "AnticheatMgr:: Climb-Hack detected player GUID %s",player->GetGUID().ToString().c_str());
+ BuildReport(player,CLIMB_HACK_REPORT);
+ }
+}
+
+void AnticheatMgr::SpeedHackDetection(Player* player,MovementInfo movementInfo)
+{
+ if ((sWorld->getIntConfig(CONFIG_ANTICHEAT_DETECTIONS_ENABLED) & SPEED_HACK_DETECTION) == 0)
+ return;
+
+ uint32 key = player->GetGUID().GetCounter();
+
+ // We also must check the map because the movementFlag can be modified by the client.
+ // If we just check the flag, they could always add that flag and always skip the speed hacking detection.
+ // 369 == DEEPRUN TRAM
+ if (m_Players[key].GetLastMovementInfo().HasMovementFlag(MOVEMENTFLAG_ONTRANSPORT) && player->GetMapId() == 369)
+ return;
+
+ uint32 distance2D = (uint32)movementInfo.pos.GetExactDist2d(&m_Players[key].GetLastMovementInfo().pos);
+ uint8 moveType = 0;
+
+ // we need to know HOW is the player moving
+ // TO-DO: Should we check the incoming movement flags?
+ if (player->HasUnitMovementFlag(MOVEMENTFLAG_SWIMMING))
+ moveType = MOVE_SWIM;
+ else if (player->IsFlying())
+ moveType = MOVE_FLIGHT;
+ else if (player->HasUnitMovementFlag(MOVEMENTFLAG_WALKING))
+ moveType = MOVE_WALK;
+ else
+ moveType = MOVE_RUN;
+
+ // how many yards the player can do in one sec.
+ uint32 speedRate = (uint32)(player->GetSpeed(UnitMoveType(moveType)) + movementInfo.jump.xyspeed);
+
+ // how long the player took to move to here.
+ uint32 timeDiff = getMSTimeDiff(m_Players[key].GetLastMovementInfo().time,movementInfo.time);
+
+ if (!timeDiff)
+ timeDiff = 1;
+
+ // this is the distance doable by the player in 1 sec, using the time done to move to this point.
+ uint32 clientSpeedRate = distance2D * 1000 / timeDiff;
+
+ // we did the (uint32) cast to accept a margin of tolerance
+ if (clientSpeedRate > speedRate)
+ {
+ BuildReport(player,SPEED_HACK_REPORT);
+ TC_LOG_DEBUG("entities.player.character", "AnticheatMgr:: Speed-Hack detected player GUID %s",player->GetGUID().ToString().c_str());
+ }
+}
+
+void AnticheatMgr::StartScripts()
+{
+ new AnticheatScripts();
+}
+
+void AnticheatMgr::HandlePlayerLogin(Player* player)
+{
+ // we must delete this to prevent errors in case of crash
+ CharacterDatabase.PExecute("DELETE FROM players_reports_status WHERE guid=%u",player->GetGUID().GetCounter());
+ // we initialize the pos of lastMovementPosition var.
+ m_Players[player->GetGUID().GetCounter()].SetPosition(player->GetPositionX(),player->GetPositionY(),player->GetPositionZ(),player->GetOrientation());
+ QueryResult resultDB = CharacterDatabase.PQuery("SELECT * FROM daily_players_reports WHERE guid=%u;",player->GetGUID().GetCounter());
+
+ if (resultDB)
+ m_Players[player->GetGUID().GetCounter()].SetDailyReportState(true);
+}
+
+void AnticheatMgr::HandlePlayerLogout(Player* player)
+{
+ // TO-DO Make a table that stores the cheaters of the day, with more detailed information.
+
+ // We must also delete it at logout to prevent have data of offline players in the db when we query the database (IE: The GM Command)
+ CharacterDatabase.PExecute("DELETE FROM players_reports_status WHERE guid=%u",player->GetGUID().GetCounter());
+ // Delete not needed data from the memory.
+ m_Players.erase(player->GetGUID().GetCounter());
+}
+
+void AnticheatMgr::SavePlayerData(Player* player)
+{
+ CharacterDatabase.PExecute("REPLACE INTO players_reports_status (guid,average,total_reports,speed_reports,fly_reports,jump_reports,waterwalk_reports,teleportplane_reports,climb_reports,creation_time) VALUES (%u,%f,%u,%u,%u,%u,%u,%u,%u,%u);",player->GetGUID().GetCounter(),m_Players[player->GetGUID().GetCounter()].GetAverage(),m_Players[player->GetGUID().GetCounter()].GetTotalReports(), m_Players[player->GetGUID().GetCounter()].GetTypeReports(SPEED_HACK_REPORT),m_Players[player->GetGUID().GetCounter()].GetTypeReports(FLY_HACK_REPORT),m_Players[player->GetGUID().GetCounter()].GetTypeReports(JUMP_HACK_REPORT),m_Players[player->GetGUID().GetCounter()].GetTypeReports(WALK_WATER_HACK_REPORT),m_Players[player->GetGUID().GetCounter()].GetTypeReports(TELEPORT_PLANE_HACK_REPORT),m_Players[player->GetGUID().GetCounter()].GetTypeReports(CLIMB_HACK_REPORT),m_Players[player->GetGUID().GetCounter()].GetCreationTime());
+}
+
+uint32 AnticheatMgr::GetTotalReports(uint32 lowGUID)
+{
+ return m_Players[lowGUID].GetTotalReports();
+}
+
+float AnticheatMgr::GetAverage(uint32 lowGUID)
+{
+ return m_Players[lowGUID].GetAverage();
+}
+
+uint32 AnticheatMgr::GetTypeReports(uint32 lowGUID, uint8 type)
+{
+ return m_Players[lowGUID].GetTypeReports(type);
+}
+
+bool AnticheatMgr::MustCheckTempReports(uint8 type)
+{
+ if (type == JUMP_HACK_REPORT)
+ return false;
+
+ return true;
+}
+
+void AnticheatMgr::BuildReport(Player* player,uint8 reportType)
+{
+ uint32 key = player->GetGUID().GetCounter();
+
+ if (MustCheckTempReports(reportType))
+ {
+ uint32 actualTime = getMSTime();
+
+ if (!m_Players[key].GetTempReportsTimer(reportType))
+ m_Players[key].SetTempReportsTimer(actualTime,reportType);
+
+ if (getMSTimeDiff(m_Players[key].GetTempReportsTimer(reportType),actualTime) < 3000)
+ {
+ m_Players[key].SetTempReports(m_Players[key].GetTempReports(reportType)+1,reportType);
+
+ if (m_Players[key].GetTempReports(reportType) < 3)
+ return;
+ } else
+ {
+ m_Players[key].SetTempReportsTimer(actualTime,reportType);
+ m_Players[key].SetTempReports(1,reportType);
+ return;
+ }
+ }
+
+ // generating creationTime for average calculation
+ if (!m_Players[key].GetTotalReports())
+ m_Players[key].SetCreationTime(getMSTime());
+
+ // increasing total_reports
+ m_Players[key].SetTotalReports(m_Players[key].GetTotalReports()+1);
+ // increasing specific cheat report
+ m_Players[key].SetTypeReports(reportType,m_Players[key].GetTypeReports(reportType)+1);
+
+ // diff time for average calculation
+ uint32 diffTime = getMSTimeDiff(m_Players[key].GetCreationTime(),getMSTime()) / IN_MILLISECONDS;
+
+ if (diffTime > 0)
+ {
+ // Average == Reports per second
+ float average = float(m_Players[key].GetTotalReports()) / float(diffTime);
+ m_Players[key].SetAverage(average);
+ }
+
+ if (sWorld->getIntConfig(CONFIG_ANTICHEAT_MAX_REPORTS_FOR_DAILY_REPORT) < m_Players[key].GetTotalReports())
+ {
+ if (!m_Players[key].GetDailyReportState())
+ {
+ CharacterDatabase.PExecute("REPLACE INTO daily_players_reports (guid,average,total_reports,speed_reports,fly_reports,jump_reports,waterwalk_reports,teleportplane_reports,climb_reports,creation_time) VALUES (%u,%f,%u,%u,%u,%u,%u,%u,%u,%u);",player->GetGUID().GetCounter(),m_Players[player->GetGUID().GetCounter()].GetAverage(),m_Players[player->GetGUID().GetCounter()].GetTotalReports(), m_Players[player->GetGUID().GetCounter()].GetTypeReports(SPEED_HACK_REPORT),m_Players[player->GetGUID().GetCounter()].GetTypeReports(FLY_HACK_REPORT),m_Players[player->GetGUID().GetCounter()].GetTypeReports(JUMP_HACK_REPORT),m_Players[player->GetGUID().GetCounter()].GetTypeReports(WALK_WATER_HACK_REPORT),m_Players[player->GetGUID().GetCounter()].GetTypeReports(TELEPORT_PLANE_HACK_REPORT),m_Players[player->GetGUID().GetCounter()].GetTypeReports(CLIMB_HACK_REPORT),m_Players[player->GetGUID().GetCounter()].GetCreationTime());
+ m_Players[key].SetDailyReportState(true);
+ }
+ }
+
+ if (m_Players[key].GetTotalReports() > sWorld->getIntConfig(CONFIG_ANTICHEAT_REPORTS_INGAME_NOTIFICATION))
+ {
+ // display warning at the center of the screen, hacky way?
+ std::string str = "";
+ str = "|cFFFFFC00[AC]|cFF00FFFF[|cFF60FF00" + std::string(player->GetName().c_str()) + "|cFF00FFFF] Possible cheater!";
+ WorldPacket data(SMSG_NOTIFICATION, (str.size()+1));
+ data << str;
+ sWorld->SendGlobalGMMessage(&data);
+ WorldPacket data2(SMSG_CHAT_SERVER_MESSAGE, (str.size()+1));
+ data2 << str;
+ sWorld->SendGlobalGMMessage(&data2);
+ }
+}
+
+void AnticheatMgr::AnticheatGlobalCommand(ChatHandler* handler)
+{
+ // MySQL will sort all for us, anyway this is not the best way we must only save the anticheat data not whole player's data!.
+ ObjectAccessor::SaveAllPlayers();
+
+ QueryResult resultDB = CharacterDatabase.Query("SELECT guid,average,total_reports FROM players_reports_status WHERE total_reports != 0 ORDER BY average ASC LIMIT 3;");
+ if (!resultDB)
+ {
+ handler->PSendSysMessage("No players found.");
+ return;
+ } else
+ {
+ handler->SendSysMessage("=============================");
+ handler->PSendSysMessage("Players with the lowest averages:");
+ do
+ {
+ Field *fieldsDB = resultDB->Fetch();
+
+ uint32 guid = fieldsDB[0].GetUInt32();
+ float average = fieldsDB[1].GetFloat();
+ uint32 total_reports = fieldsDB[2].GetUInt32();
+
+ if (Player* player = ObjectAccessor::FindPlayerByLowGUID(guid))
+ handler->PSendSysMessage("Player: %s Average: %f Total Reports: %u",player->GetName().c_str(),average,total_reports);
+
+ } while (resultDB->NextRow());
+ }
+
+ resultDB = CharacterDatabase.Query("SELECT guid,average,total_reports FROM players_reports_status WHERE total_reports != 0 ORDER BY total_reports DESC LIMIT 3;");
+
+ // this should never happen
+ if (!resultDB)
+ {
+ handler->PSendSysMessage("No players found.");
+ return;
+ } else
+ {
+ handler->SendSysMessage("=============================");
+ handler->PSendSysMessage("Players with the more reports:");
+ do
+ {
+ Field *fieldsDB = resultDB->Fetch();
+
+ uint32 guid = fieldsDB[0].GetUInt32();
+ float average = fieldsDB[1].GetFloat();
+ uint32 total_reports = fieldsDB[2].GetUInt32();
+
+ if (Player* player = ObjectAccessor::FindPlayerByLowGUID(guid))
+ handler->PSendSysMessage("Player: %s Total Reports: %u Average: %f",player->GetName().c_str(),total_reports,average);
+
+ } while (resultDB->NextRow());
+ }
+}
+
+void AnticheatMgr::AnticheatDeleteCommand(uint32 guid)
+{
+ if (!guid)
+ {
+ for (AnticheatPlayersDataMap::iterator it = m_Players.begin(); it != m_Players.end(); ++it)
+ {
+ (*it).second.SetTotalReports(0);
+ (*it).second.SetAverage(0);
+ (*it).second.SetCreationTime(0);
+ for (uint8 i = 0; i < MAX_REPORT_TYPES; i++)
+ {
+ (*it).second.SetTempReports(0,i);
+ (*it).second.SetTempReportsTimer(0,i);
+ (*it).second.SetTypeReports(i,0);
+ }
+ }
+ CharacterDatabase.PExecute("DELETE FROM players_reports_status;");
+ }
+ else
+ {
+ m_Players[guid].SetTotalReports(0);
+ m_Players[guid].SetAverage(0);
+ m_Players[guid].SetCreationTime(0);
+ for (uint8 i = 0; i < MAX_REPORT_TYPES; i++)
+ {
+ m_Players[guid].SetTempReports(0,i);
+ m_Players[guid].SetTempReportsTimer(0,i);
+ m_Players[guid].SetTypeReports(i,0);
+ }
+ CharacterDatabase.PExecute("DELETE FROM players_reports_status WHERE guid=%u;",guid);
+ }
+}
+
+void AnticheatMgr::ResetDailyReportStates()
+{
+ for (AnticheatPlayersDataMap::iterator it = m_Players.begin(); it != m_Players.end(); ++it)
+ m_Players[(*it).first].SetDailyReportState(false);
+}
diff --git a/src/server/game/Anticheat/AnticheatMgr.h b/src/server/game/Anticheat/AnticheatMgr.h
new file mode 100644
index 00000000000..5f5a2064e5c
--- /dev/null
+++ b/src/server/game/Anticheat/AnticheatMgr.h
@@ -0,0 +1,102 @@
+/*
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef SC_ACMGR_H
+#define SC_ACMGR_H
+
+#include "Common.h"
+#include "SharedDefines.h"
+#include "ScriptMgr.h"
+#include "AnticheatData.h"
+#include "Chat.h"
+#include "Player.h"
+
+class Player;
+class AnticheatData;
+
+enum ReportTypes
+{
+ SPEED_HACK_REPORT = 0,
+ FLY_HACK_REPORT,
+ WALK_WATER_HACK_REPORT,
+ JUMP_HACK_REPORT,
+ TELEPORT_PLANE_HACK_REPORT,
+ CLIMB_HACK_REPORT,
+
+ // MAX_REPORT_TYPES
+};
+
+enum DetectionTypes
+{
+ SPEED_HACK_DETECTION = 1,
+ FLY_HACK_DETECTION = 2,
+ WALK_WATER_HACK_DETECTION = 4,
+ JUMP_HACK_DETECTION = 8,
+ TELEPORT_PLANE_HACK_DETECTION = 16,
+ CLIMB_HACK_DETECTION = 32
+};
+
+// GUIDLow is the key.
+typedef std::map<uint32, AnticheatData> AnticheatPlayersDataMap;
+
+class TC_GAME_API AnticheatMgr
+{
+ AnticheatMgr();
+ ~AnticheatMgr();
+
+ public:
+ static AnticheatMgr* instance()
+ {
+ static AnticheatMgr* instance = new AnticheatMgr();
+ return instance;
+ }
+
+ void StartHackDetection(Player* player, MovementInfo movementInfo, uint32 opcode);
+ void DeletePlayerReport(Player* player, bool login);
+ void DeletePlayerData(Player* player);
+ void CreatePlayerData(Player* player);
+ void SavePlayerData(Player* player);
+
+ void StartScripts();
+
+ void HandlePlayerLogin(Player* player);
+ void HandlePlayerLogout(Player* player);
+
+ uint32 GetTotalReports(uint32 lowGUID);
+ float GetAverage(uint32 lowGUID);
+ uint32 GetTypeReports(uint32 lowGUID, uint8 type);
+
+ void AnticheatGlobalCommand(ChatHandler* handler);
+ void AnticheatDeleteCommand(uint32 guid);
+
+ void ResetDailyReportStates();
+ private:
+ void SpeedHackDetection(Player* player, MovementInfo movementInfo);
+ void FlyHackDetection(Player* player, MovementInfo movementInfo);
+ void WalkOnWaterHackDetection(Player* player, MovementInfo movementInfo);
+ void JumpHackDetection(Player* player, MovementInfo movementInfo,uint32 opcode);
+ void TeleportPlaneHackDetection(Player* player, MovementInfo);
+ void ClimbHackDetection(Player* player,MovementInfo movementInfo,uint32 opcode);
+
+ void BuildReport(Player* player,uint8 reportType);
+
+ bool MustCheckTempReports(uint8 type);
+
+ AnticheatPlayersDataMap m_Players; ///< Player data
+};
+
+#define sAnticheatMgr AnticheatMgr::instance()
+
+#endif
diff --git a/src/server/game/Anticheat/AnticheatScripts.cpp b/src/server/game/Anticheat/AnticheatScripts.cpp
new file mode 100644
index 00000000000..538db2c8eb7
--- /dev/null
+++ b/src/server/game/Anticheat/AnticheatScripts.cpp
@@ -0,0 +1,31 @@
+/*
+ * Copyright (C) 2008-2018 TrinityCore <https://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "AnticheatScripts.h"
+#include "AnticheatMgr.h"
+
+AnticheatScripts::AnticheatScripts(): PlayerScript("AnticheatScripts") {}
+
+void AnticheatScripts::OnLogout(Player* player)
+{
+ sAnticheatMgr->HandlePlayerLogout(player);
+}
+
+void AnticheatScripts::OnLogin(Player* player,bool)
+{
+ sAnticheatMgr->HandlePlayerLogin(player);
+}
diff --git a/src/server/game/Anticheat/AnticheatScripts.h b/src/server/game/Anticheat/AnticheatScripts.h
new file mode 100644
index 00000000000..1e6aa764db1
--- /dev/null
+++ b/src/server/game/Anticheat/AnticheatScripts.h
@@ -0,0 +1,32 @@
+/*
+ * Copyright (C) 2008-2018 TrinityCore <https://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef SC_ACSCRIPTS_H
+#define SC_ACSCRIPTS_H
+
+#include "ScriptMgr.h"
+
+class AnticheatScripts: public PlayerScript
+{
+ public:
+ AnticheatScripts();
+
+ void OnLogout(Player* player);
+ void OnLogin(Player* player,bool);
+};
+
+#endif
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index bffd5163ae8..bcae4b5e513 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -29,6 +29,7 @@
#include "Player.h"
#include "AccountMgr.h"
#include "AchievementMgr.h"
+#include "AnticheatMgr.h"
#include "ArenaTeam.h"
#include "ArenaTeamMgr.h"
#include "Bag.h"
@@ -19599,6 +19600,12 @@ void Player::SaveToDB(CharacterDatabaseTransaction trans, bool create /* = false
if (m_session->isLogingOut() || !sWorld->getBoolConfig(CONFIG_STATS_SAVE_ONLY_ON_LOGOUT))
_SaveStats(trans);
+ // we save the data here to prevent spamming
+ sAnticheatMgr->SavePlayerData(this);
+
+ // in this way we prevent to spam the db by each report made!
+ // sAnticheatMgr->SavePlayerData(this);
+
// save pet (hunter pet level and experience and all type pets health/mana).
if (Pet* pet = GetPet())
pet->SavePetToDB(PET_SAVE_AS_CURRENT);
diff --git a/src/server/game/Handlers/MovementHandler.cpp b/src/server/game/Handlers/MovementHandler.cpp
index bad6e220c1a..42e22258d7b 100644
--- a/src/server/game/Handlers/MovementHandler.cpp
+++ b/src/server/game/Handlers/MovementHandler.cpp
@@ -15,6 +15,7 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
+#include "AnticheatMgr.h"
#include "Battleground.h"
#include "Common.h"
#include "Corpse.h"
@@ -372,6 +373,8 @@ void WorldSession::HandleMovementOpcodes(WorldPacket& recvData)
if (opcode == MSG_MOVE_FALL_LAND || opcode == MSG_MOVE_START_SWIM)
mover->RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_LANDING); // Parachutes
+ if (plrMover)
+ sAnticheatMgr->StartHackDetection(plrMover, movementInfo, opcode);
/* process position-change */
WorldPacket data(opcode, recvData.size());
int64 movementTime = (int64) movementInfo.time + _timeSyncClockDelta;
diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp
index 2d8882dcaec..e5af0140d14 100644
--- a/src/server/game/World/World.cpp
+++ b/src/server/game/World/World.cpp
@@ -28,6 +28,7 @@
#include "AuctionHouseMgr.h"
#include "BattlefieldMgr.h"
#include "BattlegroundMgr.h"
+#include "AnticheatMgr.h"
#include "CalendarMgr.h"
#include "ChannelMgr.h"
#include "CharacterCache.h"
@@ -1483,6 +1484,11 @@ void World::LoadConfigSettings(bool reload)
m_bool_configs[CONFIG_PDUMP_NO_PATHS] = sConfigMgr->GetBoolDefault("PlayerDump.DisallowPaths", true);
m_bool_configs[CONFIG_PDUMP_NO_OVERWRITE] = sConfigMgr->GetBoolDefault("PlayerDump.DisallowOverwrite", true);
+ m_bool_configs[CONFIG_ANTICHEAT_ENABLE] = sConfigMgr->GetBoolDefault("Anticheat.Enable", true);
+ m_int_configs[CONFIG_ANTICHEAT_REPORTS_INGAME_NOTIFICATION] = sConfigMgr->GetIntDefault("Anticheat.ReportsForIngameWarnings", 70);
+ m_int_configs[CONFIG_ANTICHEAT_DETECTIONS_ENABLED] = sConfigMgr->GetIntDefault("Anticheat.DetectionsEnabled",31);
+ m_int_configs[CONFIG_ANTICHEAT_MAX_REPORTS_FOR_DAILY_REPORT] = sConfigMgr->GetIntDefault("Anticheat.MaxReportsForDailyReport",70);
+
// Wintergrasp battlefield
m_bool_configs[CONFIG_WINTERGRASP_ENABLE] = sConfigMgr->GetBoolDefault("Wintergrasp.Enable", false);
m_int_configs[CONFIG_WINTERGRASP_PLR_MAX] = sConfigMgr->GetIntDefault("Wintergrasp.PlayerMax", 100);
@@ -3251,6 +3257,8 @@ void World::ResetDailyQuests()
// reselect pools
sQuestPoolMgr->ChangeDailyQuests();
+ sAnticheatMgr->ResetDailyReportStates();
+
// store next reset time
time_t now = GameTime::GetGameTime();
time_t next = GetNextDailyResetTime(now);
diff --git a/src/server/game/World/World.h b/src/server/game/World/World.h
index eeda8e69709..b7c9ff5027a 100644
--- a/src/server/game/World/World.h
+++ b/src/server/game/World/World.h
@@ -147,6 +147,7 @@ enum WorldBoolConfigs
CONFIG_DELETE_CHARACTER_TICKET_TRACE,
CONFIG_DBC_ENFORCE_ITEM_ATTRIBUTES,
CONFIG_PRESERVE_CUSTOM_CHANNELS,
+ CONFIG_ANTICHEAT_ENABLE,
CONFIG_PDUMP_NO_PATHS,
CONFIG_PDUMP_NO_OVERWRITE,
CONFIG_QUEST_IGNORE_AUTO_ACCEPT,
@@ -349,7 +350,10 @@ enum WorldIntConfigs
CONFIG_PRESERVE_CUSTOM_CHANNEL_INTERVAL,
CONFIG_PERSISTENT_CHARACTER_CLEAN_FLAGS,
CONFIG_LFG_OPTIONSMASK,
+ CONFIG_ANTICHEAT_REPORTS_INGAME_NOTIFICATION,
+ CONFIG_ANTICHEAT_MAX_REPORTS_FOR_DAILY_REPORT,
CONFIG_MAX_INSTANCES_PER_HOUR,
+ CONFIG_ANTICHEAT_DETECTIONS_ENABLED,
CONFIG_XP_BOOST_DAYMASK,
CONFIG_WARDEN_CLIENT_RESPONSE_DELAY,
CONFIG_WARDEN_CLIENT_CHECK_HOLDOFF,
diff --git a/src/server/scripts/Commands/cs_anticheat.cpp b/src/server/scripts/Commands/cs_anticheat.cpp
new file mode 100644
index 00000000000..264062d599c
--- /dev/null
+++ b/src/server/scripts/Commands/cs_anticheat.cpp
@@ -0,0 +1,176 @@
+/*
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "Language.h"
+#include "ScriptMgr.h"
+#include "ObjectMgr.h"
+#include "ObjectAccessor.h"
+#include "Chat.h"
+#include "AnticheatMgr.h"
+#include "Player.h"
+#include "World.h"
+#include "WorldSession.h"
+
+using namespace Trinity::ChatCommands;
+
+class anticheat_commandscript : public CommandScript
+{
+public:
+ anticheat_commandscript() : CommandScript("anticheat_commandscript") { }
+
+ ChatCommandTable GetCommands() const override
+ {
+ static ChatCommandTable anticheatCommandTable =
+ {
+ { "global", HandleAntiCheatGlobalCommand, rbac::RBAC_ROLE_GAMEMASTER, Console::Yes },
+ { "player", HandleAntiCheatPlayerCommand, rbac::RBAC_ROLE_GAMEMASTER, Console::Yes },
+ { "delete", HandleAntiCheatDeleteCommand, rbac::RBAC_ROLE_ADMINISTRATOR, Console::Yes },
+ { "handle", HandleAntiCheatHandleCommand, rbac::RBAC_ROLE_ADMINISTRATOR, Console::Yes },
+ { "jail", HandleAnticheatJailCommand, rbac::RBAC_ROLE_GAMEMASTER, Console::Yes },
+ { "warn", HandleAnticheatWarnCommand, rbac::RBAC_ROLE_GAMEMASTER, Console::Yes },
+ };
+
+ static ChatCommandTable commandTable =
+ {
+ { "anticheat", anticheatCommandTable },
+ };
+
+ return commandTable;
+ }
+
+ static bool HandleAnticheatWarnCommand(ChatHandler* handler, Optional<PlayerIdentifier> player)
+ {
+ if (!sWorld->getBoolConfig(CONFIG_ANTICHEAT_ENABLE))
+ return false;
+
+ if (!player)
+ player = PlayerIdentifier::FromTarget(handler);
+ if (!player || !player->IsConnected())
+ {
+ handler->SendSysMessage(LANG_PLAYER_NOT_FOUND);
+ handler->SetSentErrorMessage(true);
+ return false;
+ }
+
+ ChatHandler(player->GetConnectedPlayer()->GetSession()).SendSysMessage("The anticheat system has reported several times that you may be cheating. You will be monitored to confirm if this is accurate.");
+ return true;
+ }
+
+ static bool HandleAnticheatJailCommand(ChatHandler* handler, Optional<PlayerIdentifier> player)
+ {
+ if (!sWorld->getBoolConfig(CONFIG_ANTICHEAT_ENABLE))
+ return false;
+
+ if (!player)
+ player = PlayerIdentifier::FromTarget(handler);
+ if (!player || !player->IsConnected())
+ {
+ handler->SendSysMessage(LANG_PLAYER_NOT_FOUND);
+ handler->SetSentErrorMessage(true);
+ return false;
+ }
+
+ Player* pTarget = player->GetConnectedPlayer();
+
+ // teleport both to jail.
+ WorldLocation jail {1, 16226.5f, 16403.6f, -64.5f, 3.2f};
+ pTarget->TeleportTo(jail);
+ handler->GetPlayer()->TeleportTo(jail);
+ pTarget->SetHomebind(jail, 876);
+
+ return true;
+ }
+
+ static bool HandleAntiCheatDeleteCommand(ChatHandler* /*handler*/, Variant<EXACT_SEQUENCE("deleteall"), PlayerIdentifier> command)
+ {
+ if (!sWorld->getBoolConfig(CONFIG_ANTICHEAT_ENABLE))
+ return false;
+
+ if (command.holds_alternative<EXACT_SEQUENCE("deleteall")>())
+ sAnticheatMgr->AnticheatDeleteCommand(0);
+ else
+ sAnticheatMgr->AnticheatDeleteCommand(command.get<PlayerIdentifier>().GetGUID().GetCounter());
+
+ return true;
+ }
+
+ static bool HandleAntiCheatPlayerCommand(ChatHandler* handler, Optional<PlayerIdentifier> player)
+ {
+ if (!sWorld->getBoolConfig(CONFIG_ANTICHEAT_ENABLE))
+ return false;
+
+ if (!player)
+ player = PlayerIdentifier::FromTarget(handler);
+ if (!player)
+ {
+ handler->SendSysMessage(LANG_PLAYER_NOT_FOUND);
+ handler->SetSentErrorMessage(true);
+ return false;
+ }
+
+ uint32 guid = player->GetGUID().GetCounter();
+
+ float average = sAnticheatMgr->GetAverage(guid);
+ uint32 total_reports = sAnticheatMgr->GetTotalReports(guid);
+ uint32 speed_reports = sAnticheatMgr->GetTypeReports(guid,0);
+ uint32 fly_reports = sAnticheatMgr->GetTypeReports(guid,1);
+ uint32 jump_reports = sAnticheatMgr->GetTypeReports(guid,3);
+ uint32 waterwalk_reports = sAnticheatMgr->GetTypeReports(guid,2);
+ uint32 teleportplane_reports = sAnticheatMgr->GetTypeReports(guid,4);
+ uint32 climb_reports = sAnticheatMgr->GetTypeReports(guid,5);
+
+ handler->PSendSysMessage("Information about player %s",player->GetName().c_str());
+ handler->PSendSysMessage("Average: %f || Total Reports: %u ",average,total_reports);
+ handler->PSendSysMessage("Speed Reports: %u || Fly Reports: %u || Jump Reports: %u ",speed_reports,fly_reports,jump_reports);
+ handler->PSendSysMessage("Walk On Water Reports: %u || Teleport To Plane Reports: %u",waterwalk_reports,teleportplane_reports);
+ handler->PSendSysMessage("Climb Reports: %u", climb_reports);
+
+ return true;
+ }
+
+ static bool HandleAntiCheatHandleCommand(ChatHandler* handler, bool enable)
+ {
+ if (enable)
+ {
+ sWorld->setBoolConfig(CONFIG_ANTICHEAT_ENABLE,true);
+ handler->SendSysMessage("The Anticheat System is now: Enabled!");
+ }
+ else
+ {
+ sWorld->setBoolConfig(CONFIG_ANTICHEAT_ENABLE,false);
+ handler->SendSysMessage("The Anticheat System is now: Disabled!");
+ }
+
+ return true;
+ }
+
+ static bool HandleAntiCheatGlobalCommand(ChatHandler* handler)
+ {
+ if (!sWorld->getBoolConfig(CONFIG_ANTICHEAT_ENABLE))
+ {
+ handler->PSendSysMessage("The Anticheat System is disabled.");
+ return true;
+ }
+
+ sAnticheatMgr->AnticheatGlobalCommand(handler);
+
+ return true;
+ }
+};
+
+void AddSC_anticheat_commandscript()
+{
+ new anticheat_commandscript();
+}
diff --git a/src/server/scripts/Commands/cs_script_loader.cpp b/src/server/scripts/Commands/cs_script_loader.cpp
index dd8fb48f22f..34e4e2bb846 100644
--- a/src/server/scripts/Commands/cs_script_loader.cpp
+++ b/src/server/scripts/Commands/cs_script_loader.cpp
@@ -15,10 +15,14 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
+#include "World.h"
+#include "AnticheatMgr.h"
+
// This is where scripts' loading functions should be declared:
void AddSC_account_commandscript();
void AddSC_achievement_commandscript();
void AddSC_ahbot_commandscript();
+void AddSC_anticheat_commandscript();
void AddSC_arena_commandscript();
void AddSC_ban_commandscript();
void AddSC_bf_commandscript();
@@ -64,6 +68,7 @@ void AddCommandsScripts()
AddSC_account_commandscript();
AddSC_achievement_commandscript();
AddSC_ahbot_commandscript();
+ AddSC_anticheat_commandscript();
AddSC_arena_commandscript();
AddSC_ban_commandscript();
AddSC_bf_commandscript();
@@ -101,4 +106,5 @@ void AddCommandsScripts()
AddSC_ticket_commandscript();
AddSC_titles_commandscript();
AddSC_wp_commandscript();
+ sAnticheatMgr->StartScripts();
}
diff --git a/src/server/worldserver/worldserver.conf.dist b/src/server/worldserver/worldserver.conf.dist
index f475d0248e8..805c82f71c1 100644
--- a/src/server/worldserver/worldserver.conf.dist
+++ b/src/server/worldserver/worldserver.conf.dist
@@ -3293,6 +3293,40 @@ LevelReq.Auction = 1
LevelReq.Mail = 1
+#
+# Anticheat.Enable
+# Description: Enables or disables the Anticheat System functionality
+# Default: 1 - (Enabled)
+# 0 - (Disabled)
+
+Anticheat.Enable = 1
+
+# Anticheat.ReportsForIngameWarnings
+# Description: How many reports the player must have to notify to GameMasters ingame when he generates a new report.
+# Default: 70
+
+Anticheat.ReportsForIngameWarnings = 70
+
+# Anticheat.DetectionsEnabled
+# Description: It represents which detections are enabled.
+#
+# SPEED_HACK_DETECTION = 1
+# FLY_HACK_DETECTION = 2
+# WALK_WATER_HACK_DETECTION = 4
+# JUMP_HACK_DETECTION = 8
+# TELEPORT_PLANE_HACK_DETECTION = 16
+# CLIMB_HACK_DETECTION = 32
+#
+# Default: 31
+
+Anticheat.DetectionsEnabled = 31
+
+# Anticheat.MaxReportsForDailyReport
+# Description: How many reports must the player have to make a report that it is in DB for a day (not only during the player's session).
+# Default: 70
+
+Anticheat.MaxReportsForDailyReport = 70
+
#
# PlayerDump.DisallowPaths
# Description: Disallow using paths in PlayerDump output files