mirror of
https://github.com/ornfelt/azerothcore_lua_scripts
synced 2026-08-22 06:26:03 -04:00
124 lines
1.7 KiB
Diff
124 lines
1.7 KiB
Diff
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diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
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index 8c3fcafaf83..bffd5163ae8 100644
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--- a/src/server/game/Entities/Player/Player.cpp
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+++ b/src/server/game/Entities/Player/Player.cpp
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@@ -15,6 +15,17 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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+// 1
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+// 2
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+// 3
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+// 4
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+// 5
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+// 6
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+// 7
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+// 8
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+// 9
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+// 10
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+
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#include "Player.h"
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#include "AccountMgr.h"
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#include "AchievementMgr.h"
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@@ -37,6 +48,7 @@
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#include "CombatPackets.h"
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#include "Common.h"
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#include "ConditionMgr.h"
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+#include "Config.h"
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#include "CreatureAI.h"
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#include "DatabaseEnv.h"
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#include "DisableMgr.h"
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diff --git a/src/server/scripts/Custom/custom_script_loader.cpp b/src/server/scripts/Custom/custom_script_loader.cpp
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index 9e5e9ba2bfd..cb7667acfef 100644
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--- a/src/server/scripts/Custom/custom_script_loader.cpp
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+++ b/src/server/scripts/Custom/custom_script_loader.cpp
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@@ -19,6 +19,88 @@
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// The name of this function should match:
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// void Add${NameOfDirectory}Scripts()
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+
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+// 1
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+// 2
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+// 3
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+// 4
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+// 5
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+// 6
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+// 7
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+// 8
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+// 9
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+// 10
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+// 11
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+// 12
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+// 13
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+// 14
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+// 15
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+// 16
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+// 17
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+// 18
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+// 19
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+// 20
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+// 21
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+// 22
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+// 23
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+// 24
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+// 25
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+// 26
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+// 27
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+// 28
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+// 29
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+// 30
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+// 31
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+// 32
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+// 33
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+// 34
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+// 35
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+// 36
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+// 37
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+// 38
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+// 39
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+// 40
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+
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void AddCustomScripts()
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{
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+ // 1
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+ // 2
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+ // 3
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+ // 4
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+ // 5
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+ // 6
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+ // 7
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+ // 8
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+ // 9
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+ // 10
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+ // 11
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+ // 12
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+ // 13
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+ // 14
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+ // 15
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+ // 16
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+ // 17
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+ // 18
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+ // 19
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+ // 20
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+ // 21
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+ // 22
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+ // 23
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+ // 24
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+ // 25
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+ // 26
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+ // 27
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+ // 28
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+ // 29
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+ // 30
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+ // 31
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+ // 32
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+ // 33
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+ // 34
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+ // 35
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+ // 36
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+ // 37
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+ // 38
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+ // 39
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+ // 40
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}
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