#include "ScriptPCH.h" /////////////////////////////////////////////////////////////////////// /////////////////////// CONFIG ///////////////////////////// ///////////////////////////////////////////////////////////////////// float Version = 2.50f; //Don't touch this. bool PvPSystemEnabled = true; //Set to false if you want to disable the PvP System bool OnlyInBattlegrounds = false; //Set to true if you want to enable this only in battlegrounds. bool LooseTokenOnPvPDeath = true; //Set to true if you want the victim to loose tokens when the victim dies. int32 AmountOfItemsYouWantTheVictimToLoose = 1; //Amount of items you want the victim to loose when victim dies. bool AddTokenOnPvPKill = false; //Set to false if you don't want the killer to be rewarded. int32 ItemReward = 40752; //The ItemID of the reward. int32 AmountOfRewardsOnKillStreak[12] = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2 }; //With how many items you want to reward the killer when he slays the victim. int32 HowManyTimesYouWantTheKillerToGetAwardedForKillingTheSameVictim = 15; //Name speaks for It self. const int32 KillerStreak15 = 15; const int32 KillerStreak20 = 20; const int32 KillerStreak30 = 30; const int32 KillerStreak40 = 35; const int32 KillerStreak50 = 40; const int32 KillerStreak60 = 45; const int32 KillerStreak70 = 50; const int32 KillerStreak80 = 55; const int32 KillerStreak90 = 60; const int32 KillerStreak100 = 65; const int32 KillerStreak110 = 70; const int32 KillerStreak120 = 75; const int32 KillerStreak130 = 80; const int32 KillerStreak140 = 85; int32 KillStreaks[14] = { KillerStreak15, KillerStreak20, KillerStreak30, KillerStreak40, KillerStreak50, KillerStreak60, KillerStreak70, KillerStreak80, KillerStreak90, KillerStreak100, KillerStreak110, KillerStreak120 ,KillerStreak130, KillerStreak140 }; /////////////////////////////////////////////////////////////////// /////////////////////// END //////////////////////////// ///////////////////////////////////////////////////////////////// struct SystemInfo { uint32 KillStreak; uint32 LastGUIDKill; uint8 KillCount; }; static std::map KillingStreak; class System_OnPVPKill : public PlayerScript { public: System_OnPVPKill() : PlayerScript("System_OnPVPKill") {} void OnPVPKill(Player *pKiller, Player *pVictim) { if(PvPSystemEnabled == false) { return; } else if(PvPSystemEnabled == true) { uint32 kGUID; uint32 vGUID; char msg[500]; kGUID = pKiller->GetGUID(); vGUID = pVictim->GetGUID(); if(kGUID == vGUID) { return; } if(KillingStreak[kGUID].LastGUIDKill == vGUID) { KillingStreak[kGUID].KillCount++; KillingStreak[vGUID].KillCount = 1; pKiller->AddItem(ItemReward, 1); if(LooseTokenOnPvPDeath == true) pVictim->DestroyItemCount(ItemReward, AmountOfItemsYouWantTheVictimToLoose, true, false); } if(KillingStreak[kGUID].LastGUIDKill != vGUID) { KillingStreak[kGUID].KillCount = 1; KillingStreak[vGUID].KillCount = 1; } if(KillingStreak[kGUID].KillCount == HowManyTimesYouWantTheKillerToGetAwardedForKillingTheSameVictim) { return; } if(OnlyInBattlegrounds == true) { if(!pKiller->GetMap()->IsBattleground()) return; } KillingStreak[kGUID].KillStreak++; KillingStreak[vGUID].KillStreak = 0; KillingStreak[kGUID].LastGUIDKill = vGUID; KillingStreak[vGUID].LastGUIDKill = 0; if(AddTokenOnPvPKill == true) pKiller->AddItem(ItemReward, 1); if(LooseTokenOnPvPDeath == true) pVictim->DestroyItemCount(ItemReward, AmountOfItemsYouWantTheVictimToLoose, true, false); switch(KillingStreak[kGUID].KillStreak) { case KillerStreak15: sprintf(msg, "[Raven PvP System]: -RANK-(1) - Beware of %s the Criminal who destroyed %s and is warming up with a 15 person killing spree. Rising to the top!", pKiller->GetName(), pVictim->GetName(), KillStreaks[1]); sWorld->SendWorldText(LANG_SYSTEMMESSAGE, msg); pKiller->AddItem(ItemReward, AmountOfRewardsOnKillStreak[1]); pKiller->CastSpell(pKiller,11010,true); break; case KillerStreak20: sprintf(msg, "[Raven PvP System]: -RANK-(2) - Avoid %s the Insane who dismembered %s and is on fire with a 20 person killing spree. Inspired by death..", pKiller->GetName(), pVictim->GetName(), KillStreaks[2]); sWorld->SendWorldText(LANG_SYSTEMMESSAGE, msg); pKiller->AddItem(ItemReward, AmountOfRewardsOnKillStreak[1]); pKiller->CastSpell(pKiller,70571,true); break; case KillerStreak30: sprintf(msg, "[Raven PvP System]: -RANK-(3) - Watch out! %s the Maniac has slain %s and is on a crazed 30 person killing spree. Full of comtempt!", pKiller->GetName(), pVictim->GetName(), KillStreaks[3]); sWorld->SendWorldText(LANG_SYSTEMMESSAGE, msg); pKiller->AddItem(ItemReward, AmountOfRewardsOnKillStreak[1]); pKiller->CastSpell(pKiller,69861,true); break; case KillerStreak40: sprintf(msg, "[Raven PvP System]: -RANK-(4) - Caution! %s the Serial Killer has massacred %s and is on a 35 person killing spree. Focused on the path.", pKiller->GetName(), pVictim->GetName(), KillStreaks[4]); sWorld->SendWorldText(LANG_SYSTEMMESSAGE, msg); pKiller->AddItem(ItemReward, AmountOfRewardsOnKillStreak[1]); pKiller->CastSpell(pKiller,47335,true); break; case KillerStreak50: sprintf(msg, "[Raven PvP System]: -RANK-(5) - Fate steps aside as %s the Unmerciful has relinquished %s to the heavens and is on a 40 person killing spree. Demonic intentions", pKiller->GetName(), pVictim->GetName(), KillStreaks[5]); sWorld->SendWorldText(LANG_SYSTEMMESSAGE, msg); pKiller->AddItem(ItemReward, AmountOfRewardsOnKillStreak[1]); pKiller->CastSpell(pKiller,60342,true); break; case KillerStreak60: sprintf(msg, "[Raven PvP System]: -RANK-(6) - Attention! %s the Ender has absolved %s and is on a 45 person killing spree. Halfway to the highest of Ken", pKiller->GetName(), pVictim->GetName(), KillStreaks[6]); sWorld->SendWorldText(LANG_SYSTEMMESSAGE, msg); pKiller->AddItem(ItemReward, AmountOfRewardsOnKillStreak[1]); pKiller->CastSpell(pKiller,62398,true); break; case KillerStreak70: sprintf(msg, "[Raven PvP System]: -RANK-(7) - Be wary! %s the Gravedigger has buried %s and is raging with a 50 person killing spree. Working the late night shift!", pKiller->GetName(), pVictim->GetName(), KillStreaks[7]); sWorld->SendWorldText(LANG_SYSTEMMESSAGE, msg); pKiller->AddItem(ItemReward, AmountOfRewardsOnKillStreak[1]); pKiller->CastSpell(pKiller,51929,true); break; case KillerStreak80: sprintf(msg, "[Raven PvP System]: -RANK-(8) - Like clockwork, %s the Mastermind has tactfully removed %s from battle and is on fire with a 55 person killing spree. Motivated by the one.", pKiller->GetName(), pVictim->GetName(), KillStreaks[8]); sWorld->SendWorldText(LANG_SYSTEMMESSAGE, msg); pKiller->AddItem(ItemReward, AmountOfRewardsOnKillStreak[1]); pKiller->CastSpell(pKiller,63660,true); break; case KillerStreak90: sprintf(msg, "[Raven PvP System]: -RANK-(9) - Concealed in the Shadows, %s the Assassinhas slain %s and is on a 60 person killing spree. Seeking revenge for the past.", pKiller->GetName(), pVictim->GetName(), KillStreaks[9]); sWorld->SendWorldText(LANG_SYSTEMMESSAGE, msg); pKiller->AddItem(ItemReward, AmountOfRewardsOnKillStreak[1]); pKiller->CastSpell(pKiller,43776,true); break; case KillerStreak100: sprintf(msg, "[Raven PvP System]: -RANK-(10) - Tossing the carcass aside, %s the Bloodletter has devoured %s and is on a 65 person killing spree. Hell walks among the living.", pKiller->GetName(), pVictim->GetName(), KillStreaks[10]); sWorld->SendWorldText(LANG_SYSTEMMESSAGE, msg); pKiller->AddItem(ItemReward, AmountOfRewardsOnKillStreak[1]); pKiller->CastSpell(pKiller,41969,true); break; case KillerStreak110: sprintf(msg, "[Raven PvP System]: -RANK-(11) - Cower before %s the Unstoppable who has slain %s and is on a rampaging 70 person killing spree. Second in command to only one!", pKiller->GetName(), pVictim->GetName(), KillStreaks[11]); sWorld->SendWorldText(LANG_SYSTEMMESSAGE, msg); pKiller->AddItem(ItemReward, AmountOfRewardsOnKillStreak[1]); pKiller->CastSpell(pKiller,19883,true); break; case KillerStreak120: sprintf(msg, "[Raven PvP System]: -RANK-(12) - Fear %s the Conqueror; who has annihilated yet another victim, %s, and is on a 75 person killing spree. UnMatched by all, can no one stop them?", pKiller->GetName(), pVictim->GetName(), KillStreaks[12]); sWorld->SendWorldText(LANG_SYSTEMMESSAGE, msg); pKiller->AddItem(ItemReward, AmountOfRewardsOnKillStreak[1]); pKiller->CastSpell(pKiller,72726,true); break; case KillerStreak130: sprintf(msg, "[Raven PvP System]: -RANK-(13) - Fear %s the Conqueror; who has annihilated yet another victim, %s, and is on a 80 person killing spree. UnMatched by all, can no one stop them?", pKiller->GetName(), pVictim->GetName(), KillStreaks[12]); sWorld->SendWorldText(LANG_SYSTEMMESSAGE, msg); pKiller->AddItem(ItemReward, AmountOfRewardsOnKillStreak[1]); pKiller->CastSpell(pKiller,11009,true); break; case KillerStreak140: sprintf(msg, "[Raven PvP System]: -RANK-(14) - Fear %s the Conqueror; who has annihilated yet another victim, %s, and is on a 85 person killing spree. UnMatched by all, can no one stop them?", pKiller->GetName(), pVictim->GetName(), KillStreaks[12]); sWorld->SendWorldText(LANG_SYSTEMMESSAGE, msg); pKiller->AddItem(ItemReward, AmountOfRewardsOnKillStreak[2]); pKiller->CastSpell(pKiller,42828,true); break; } } } }; void AddSC_System_OnPVPKill() { new System_OnPVPKill(); }