diff --git a/src/server/game/DataStores/DBCEnums.h b/src/server/game/DataStores/DBCEnums.h index 87397c6..8ab3c60 100644 --- a/src/server/game/DataStores/DBCEnums.h +++ b/src/server/game/DataStores/DBCEnums.h @@ -24,11 +24,11 @@ enum LevelLimit // Client expected level limitation, like as used in DBC item max levels for "until max player level" // use as default max player level, must be fit max level for used client // also see MAX_LEVEL and STRONG_MAX_LEVEL define - DEFAULT_MAX_LEVEL = 80, + DEFAULT_MAX_LEVEL = 255, // client supported max level for player/pets/etc. Avoid overflow or client stability affected. // also see GT_MAX_LEVEL define - MAX_LEVEL = 100, + MAX_LEVEL = 255, // Server side limitation. Base at used code requirements. // also see MAX_LEVEL and GT_MAX_LEVEL define