#ifndef _PLAYERLOG_H #define _PLAYERLOG_H class CustomPlayerLog { private: void insertNewPlayerLog(std::string charactername, int guid, std::string accountname, int accountid, std::string action_done); void insertNewCurrencyLog(std::string charactername, int guid, std::string accountname, int accountid, int currencyitemid, int amount, int amountcost, std::string buy_action); public: void addCompletePlayerLog(Player * player, std::string log_message); void addCompleteCurrencyLog(Player* player,int currencyid, int amount, int amountcost,std::string buy_action); }; #endif