--[[ local npcId = XXX local Hogger = {} local PAW = XXX --For summon aid thing function Hogger.OnEnterCombat(event, creature, target) creature:RegisterEvent(Hogger.Slap, 5000, 0) creature:RegisterEvent(Hogger.Charge, 6750, 0) creature:RegisterEvent(Hogger.ArmorReduce, 300000, 0) creature:RegisterEvent(Hogger.SpawnHelp, 1000, 0) end local function CleanUp(creature) local DESPAWN = creature:GetCreaturesInRange(50, PAW, 0, 0) for _, v in pairs(DESPAWN) do v:DespawnOrUnsummon(0) end end function Hogger.Slap(event, dely, calls, creature) creature:CastSpell(creature:GetVictim(), 6730, true) end function Hogger.Charge(event, dely, calls, creature) creature:CastSpell(creature:GetVictim(), 6268, true) end function Hogger.ArmorReduce(event, dely, calls, creature) creature:CastSpell(creature:GetVictim(), 6016, true) end function Hogger.SummonHelp(creature, target) local x, y, z = creature:GetRelativePoint(math.random() * 9, math.random() * math.pi * 2) local creatureO = creature:GetO() local mapId = creature:GetMapId() local Victim = creature:GetVictim() -- local HogHelp = creature:SpawnCreature(1900021, x, y, z, 0, 4, 300000) local HogHelp = PerformIngameSpawn(1, PAW, mapId, 0, x, y, z, creatureO, false, 0, 2) if (HogHelp) then HogHelp:AttackStart(Victim) end HogHelp:SetRespawnDelay(696969) end function Hogger.SpawnHelp(event, delay, calls, creature) Hogger.SummonHelp(creature, creature:GetVictim()) Hogger.SummonHelp(creature, creature:GetVictim()) Hogger.SummonHelp(creature, creature:GetVictim()) creature:SendUnitYell("AID ME!!!", 0) end function Hogger.OnEnterCombat(event, creature, target) creature:RegisterEvent(Hogger.Slap, 5000, 0) creature:RegisterEvent(Hogger.Charge, 6750, 0) creature:RegisterEvent(Hogger.ArmorReduce, 300000, 0) creature:RegisterEvent(Hogger.SpawnHelp, 2000, 0) end function Hogger.OnLeaveCombat(event, creature) CleanUp(creature) creature:RemoveEvents() end function Hogger.OnDied(event, creature, killer) if (killer:GetObjectType() == "Player") then killer:SendBroadcastMessage("You killed " .. creature:GetName() .. "!") end creature:RemoveEvents() end RegisterCreatureEvent(npcId, 1, Hogger.OnEnterCombat) RegisterCreatureEvent(npcId, 2, Hogger.OnLeaveCombat) RegisterCreatureEvent(npcId, 4, Hogger.OnDied) ]]