--[[ local npcId = XXX local Izrentaph = {} function Izrentaph.OnEnterCombat(event, creature, target) creature:SendUnitYell("Ssssssstop them at onnesssss", 0) creature:RegisterEvent(Izrentaph.FreezeTrap, 5000, 0) creature:RegisterEvent(Izrentaph.Arrow, 6000, 0) creature:RegisterEvent(Izrentaph.Static, 20000, 0) creature:RegisterEvent(Izrentaph.ChainLight, 30000, 0) end function Izrentaph.OnLeaveCombat(event, creature) creature:RemoveEvents() end function Izrentaph.OnDied(event, creature, killer) if (killer:GetObjectType() == "Player") then killer:SendBroadcastMessage("You killed " .. creature:GetName() .. "!") end creature:RemoveEvents() end function Izrentaph.FreezeTrap(event, dely, calls, creature) if (math.random(1, 100) <= 75) then creature:CastSpell(creature:GetVictim(), 13809, true) end end function Izrentaph.Arrow(event, dely, calls, creature) if (math.random(1, 100) <= 75) then creature:CastSpell(creature:GetVictim(), 38310, true) end end function Izrentaph.Static(event, dely, calls, creature) if (math.random(1, 100) <= 85) then local players = creature:GetPlayersInRange() creature:CastSpell(players[math.random(1, #players)], 38280) end end function Izrentaph.ChainLight(event, dely, calls, creature) creature:CastSpell(creature:GetVictim(), 10605, false) end RegisterCreatureEvent(npcId, 1, Izrentaph.OnEnterCombat) RegisterCreatureEvent(npcId, 2, Izrentaph.OnLeaveCombat) RegisterCreatureEvent(npcId, 4, Izrentaph.OnDied) ]]