--[[ local npcId1 = 1900025 local npcId3 = 1900032 -- Stitched Brute local npcId4 = 1900033 --Umbral local npcId5 = 1900030 --shatterer local npcId6 = 1900029 --Priestess local Umbrals = {} local boom = {} local Naga = {} local Naga2 = {} local Mobs = {} function Mobs.OnEnterCombat(event, creature, target) creature:RegisterEvent(Mobs.Trash, 2500, 0) -- creature:RegisterEvent(Mobs.DrainLife, {5000, 10000}, 0) creature:RegisterEvent(Mobs.Dot, 7500, 0) end function Mobs.OnLeaveCombat(event, creature) creature:RemoveEvents() end function Mobs.OnDied(event, creature, killer) creature:RemoveEvents() end function Mobs.Trash(event, dely, calls, creature) creature:CastSpell(creature:GetVictim(), 53533, false) end function Mobs.Dot(event, dely, calls, creature) local players = creature:GetPlayersInRange(100) creature:CastSpell(players[math.random(1, #players)], 7127, true) end RegisterCreatureEvent(npcId1, 1, Mobs.OnEnterCombat) RegisterCreatureEvent(npcId1, 2, Mobs.OnLeaveCombat) RegisterCreatureEvent(npcId1, 4, Mobs.OnDied) function Naga.OnEnterCombat(event, creature, target) creature:RegisterEvent(Naga.HealTotem, 5000, 0) creature:RegisterEvent(Naga.ChainHeal, 7000, 0) end function Naga.OnLeaveCombat(event, creature) creature:RemoveEvents() end function Naga.OnDied(event, creature, killer) creature:RemoveEvents() end function Naga.HealTotem(event, dely, calls, creature) creature:CastSpell(creature:GetVictim(), 42376, true) end function Naga.ChainHeal(event, dely, calls, creature) creature:CastSpell(creature:GetVictim(), 1064, false) end RegisterCreatureEvent(npcId6, 1, Naga.OnEnterCombat) RegisterCreatureEvent(npcId6, 2, Naga.OnLeaveCombat) RegisterCreatureEvent(npcId6, 4, Naga.OnDied) function Naga2.OnEnterCombat(event, creature, target) creature:RegisterEvent(Naga2.Knockaway, 2000, 0) end function Naga2.OnLeaveCombat(event, creature) creature:RemoveEvents() end function Naga2.OnDied(event, creature, killer) creature:RemoveEvents() end function Naga2.Knockaway(event, dely, calls, creature) creature:CastSpell(creature:GetVictim(), 33960, true) end RegisterCreatureEvent(npcId5, 1, Naga2.OnEnterCombat) RegisterCreatureEvent(npcId5, 2, Naga2.OnLeaveCombat) RegisterCreatureEvent(npcId5, 4, Naga2.OnDied) function boom.OnEnterCombat(event, creature, target) creature:RegisterEvent(boom.PullTarget, 4000, 0) creature:RegisterEvent(boom.Explode, 5000, 0) end function boom.OnLeaveCombat(event, creature) creature:RemoveEvents() end function boom.OnDied(event, creature, killer) creature:CastSpell(creature:GetVictim(), 67729, true) creature:RemoveEvents() end function boom.Explode(event, dely, calls, creature) if (creature:GetHealthPct() <= 5) then creature:CastSpell(creature:GetVictim(), 31703, true) end end function boom.PullTarget(event, dely, calls, creature) local players = creature:GetPlayersInRange(100) creature:CastSpell(players[math.random(1, #players)], 41959, true) end RegisterCreatureEvent(npcId3, 1, boom.OnEnterCombat) RegisterCreatureEvent(npcId3, 2, boom.OnLeaveCombat) RegisterCreatureEvent(npcId3, 4, boom.OnDied) function Umbrals.OnEnterCombat(event, creature, target) creature:RegisterEvent(Umbrals.BloodMirror, 5000, 0) end function Umbrals.OnLeaveCombat(event, creature) creature:RemoveEvents() end function Umbrals.OnDied(event, creature, killer) creature:RemoveEvents() end function Umbrals.BloodMirror(event, dely, calls, creature) local players = creature:GetPlayersInRange(100) creature:CastSpell(players[math.random(1, #players)], 50844, true) end RegisterCreatureEvent(npcId4, 1, Umbrals.OnEnterCombat) RegisterCreatureEvent(npcId4, 2, Umbrals.OnLeaveCombat) RegisterCreatureEvent(npcId4, 4, Umbrals.OnDied) ]]