-- ___ ___ _ __ _____ ___ ___ ___ ___ ___ _ ___ _ __ -- | __| __| |\ \ / / _ \ / _ \| \ | _ \ __| _ \/_\ / __| |/ / -- | _|| _|| |_\ \/\/ / (_) | (_) | |) | | / _|| _/ _ \ (__| ' < -- |_| |___|____\_/\_/ \___/ \___/|___/ |_|_\___|_|/_/ \_\___|_|\_\ local function OnLevel(event, player) local level=player:GetLevel() if level>=10 then if not player:HasSkill(414) then player:SetSkill(414, 0, 1, 1) end end if level>=20 then if not player:HasSkill(413) then player:SetSkill(413, 0, 1, 1) end end if level>=40 then if not player:HasSkill(293) then player:SetSkill(293, 0, 1, 1) end end end RegisterPlayerEvent(13, OnLevel) local plrs = GetPlayersInWorld() if plrs then for i, player in ipairs(plrs) do OnLevel(i, player) end end