local command = "menu" local GMonly = false --.menu only opens for GM --If GMonly is true then the options below don't matter local GMonlymail = false -- if true Only GM can Open Mail local GMonlybank = false -- if true Only GM can Open Bank local GMonlyah = false -- if true Only GM can Open Auction local GMonlyfly = false -- if true Only GM can learn to Fly on Azeroth --Teleports to starter areas local TeleGMonly = false -- if true Only GM can access teleports to starting areas --Heirloom local OGMCU = false --Only GM can use local hirenpcbots = false -- True is for when server uses NPC_Bots from trickerer https://github.com/trickerer/Trinity-Bots local T = { -- [classId] = {item1, item2, item3m, ...} [0] = {}, [1] = {42943, 48718, 42991, 48716, 42949, 48685, 50255, 51980, 51978, 51982, 51981}, -- Warrior [2] = {44100, 48685, 44092, 42992, 50255, 48716, 51980, 51978, 51982, 51981}, -- Paladin [3] = {42946, 50255, 48677, 42991, 42950, 42944, 51965, 51964, 51963, 51962}, -- Hunter [4] = {42944, 48689, 42952, 42991, 50255, 51965, 51964, 51963, 51962}, -- Rogue [5] = {42947, 48691, 44107, 42992, 50255, 51973, 51968, 51967, 51972}, -- Priest [6] = {42943, 48685, 42949, 42991, 50255, 51987, 51995, 51985, 51993}, -- Death Knight [7] = {48716, 48716, 42992, 48677, 42950, 42951, 48683, 50255, 51965, 51964, 51963, 51962}, -- Shaman [8] = {42947, 48691, 44107, 42992, 50255, 51973, 51968, 51967, 51972}, -- Mage [9] = {42947, 48691, 44107, 42992, 50255, 51973, 51968, 51967, 51972}, -- Warlock [11] = {42947, 48718, 42952, 42991, 44107, 48691, 48689, 50255, 51965, 51964, 51963, 51962}, -- Druid } local function SKULY(eventid, delay, repeats, player) if not GMonly then player:SendBroadcastMessage("|cff3399FF You can acces player menu by typing |cff00cc00 .menu |cff3399FF in chat.") end end local firstlogin = false local function OnFirstLogin(event, player) if event == 30 then firstlogin = true end player:RegisterEvent(SKULY, 10000, 1, player) end local function OnLogin(event, player) if not firstlogin then player:RegisterEvent(SKULY, 10000, 1, player) else firstlogin = false end end local function getPlayerCharacterGUID(player) query = CharDBQuery(string.format("SELECT guid FROM characters WHERE name='%s'", player:GetName())) if query then local row = query:GetRow() return tonumber(row["guid"]) end return nil end local function Hello(event, player) local query = WorldDBQuery(string.format("SELECT * FROM world.heirloom_list WHERE CharID=%i", getPlayerCharacterGUID(player))) player:GossipClearMenu() local mingmrank = 3 player:GossipMenuAddItem(0, "Repair All", 0, 11) player:GossipMenuAddItem(0, "Morph", 0, 1) if not player:HasSpell(31700) then if not (GMonlyfly and player:GetGMRank() < mingmrank) then player:GossipMenuAddItem(0, "[Flying Mount]", 0, 14) end end if not (GMonlymail and player:GetGMRank() < mingmrank) then player:GossipMenuAddItem(0, "[Open Mailbox]", 0, 15) end if not (GMonlybank and player:GetGMRank() < mingmrank) then player:GossipMenuAddItem(0, "[Open Bank]", 0, 16) end if not (GMonlyah and player:GetGMRank() < mingmrank) then player:GossipMenuAddItem(0, "[Open Auction House]", 0, 17) end if (TeleGMonly and player:GetGMRank() < mingmrank) then else player:GossipMenuAddItem(0, "Starting Areas", 0, 18) end if (OGMCU and (player:GetGMRank() < mingmrank)) or query then else player:GossipMenuAddItem(0, "Heirloom", 0, 49) end if hirenpcbots then player:GossipMenuAddItem(0, "Spawn Bot Hire NPC (30sec) - 5 Gold", 0, 98) else end player:GossipMenuAddItem(0, "Spawn vendor to sell your junk", 0, 67) if (player:GetGMRank() >= 3) then -- 3 is GM player:GossipMenuAddItem(0, "Give Gold", 0, 97, true, "You want some gold?") end player:GossipMenuAddItem(0, "[Exit Menu]", 0, 99) player:GossipSendMenu(1, player, 100) player:GossipSendMenu(1, player, 100) end local function OnSelect(event, player, _, sender, intid, code) player:GossipClearMenu() local x = player:GetX() local y = player:GetY() local z = player:GetZ() local o = player:GetO() local level = player:GetLevel() local currentgold = player:GetCoinage() local mingmrank = 3 local class = player:GetClass() local gold = 10000 if(intid == 1) then player:GossipMenuAddItem(0, "[Morph by Name- 10 Gold]", 0, 2, true, "Enter the name of the NPC") player:GossipMenuAddItem(0, "[Morph by ID#- 10 Gold]", 0, 3, true, "Enter the ID of the NPC") player:GossipMenuAddItem(0, "[Random Morph - 10 Gold]", 0, 4) player:GossipMenuAddItem(0, "[Remove Morph]", 0, 13) player:GossipSendMenu(1, player, 100) end if(intid == 11) then player:DurabilityRepairAll(false,100) player:SendBroadcastMessage("|cff00cc00 All of your items have been repaired!|r") Hello(event, player) return false end if(intid == 4) then local curentmodel = player:GetDisplayId() local defaultdisplayId = player:GetNativeDisplayId() local randmodel = WorldDBQuery(string.format("SELECT modelid1 FROM creature_template ORDER BY RAND() LIMIT 1")) if randmodel ~= nil then local row = randmodel:GetRow() randmodelnumber = tonumber(row["modelid1"]) end --local rand = math.random(20000,30000) if (currentgold >= gold*10) then if player:GetDisplayId() ~= randmodelnumber then player:SetDisplayId(randmodelnumber) player:ModifyMoney( -gold*10 ) else player:SetDisplayId(randmodelnumber) player:ModifyMoney( -gold*10 ) end player:GossipComplete() end end if(intid == 2) then if code ~= nil then local name = code:gsub("'", "''") local modelname = WorldDBQuery(string.format("SELECT modelid1 FROM creature_template WHERE name='%s'", tostring(name))) local modelnamenum = nil if modelname ~= nil then local row = modelname:GetRow() modelnamenum = tonumber(row["modelid1"]) end if modelnamenum ~= nil then if (currentgold >= gold*10) then if player:GetDisplayId() ~= modelnamenum then player:SetDisplayId(modelnamenum) player:ModifyMoney( -gold*10 ) else player:SendAreaTriggerMessage("You are already using the "..code.." model") end else player:SendAreaTriggerMessage("You don't have enough gold!") end else player:SendAreaTriggerMessage("Invalid NPC name") end end player:GossipComplete() end if(intid == 3) then local getmodelid = WorldDBQuery(string.format("SELECT modelid1 FROM creature_template WHERE entry='%s'", tonumber(code))) local getmodelname = WorldDBQuery(string.format("SELECT name FROM creature_template WHERE entry='%s'", tonumber(code))) local themodelid = nil local themodelname = nil if code ~= nil then if getmodelid ~= nil then local rowid = getmodelid:GetRow() themodelid = tonumber(rowid["modelid1"]) end if getmodelname ~= nil then local rowname = getmodelname:GetRow() themodelname = tostring(rowname["name"]) end if themodelid ~= nil then if (currentgold >= gold*10) then if player:GetDisplayId() ~= themodelid then player:SetDisplayId(themodelid) player:ModifyMoney( -gold*10 ) else player:SendAreaTriggerMessage("You are already using the "..themodelname.." model") end else player:SendAreaTriggerMessage("You don't have enough gold!") end else player:SendAreaTriggerMessage("Invalid NPC ID #") end end player:GossipComplete() end if(intid == 13) then local defaultdisplayId = player:GetNativeDisplayId() player:SetDisplayId(defaultdisplayId) Hello(event, player) player:GossipComplete() return false end if(intid == 14) then --player:RemoveSpell(31700) --player:AddItem(987654, 1) player:LearnSpell(31700) Hello(event, player) return false end if(intid== 15) then local pgid = getPlayerCharacterGUID(player) player:SendShowMailBox( pgid ) end if(intid== 16) then player:SendShowBank( player ) end if(intid== 17) then player:SendAuctionMenu( player ) end if(intid == 99) then player:SendAreaTriggerMessage("Good Bye!") player:GossipComplete() end if(intid== 18) then if player:IsHorde() then player:GossipMenuAddItem(0, "Tauren Starting Area", 0, 69) player:GossipMenuAddItem(0, "Undead Starting Area", 0, 70) player:GossipMenuAddItem(0, "Bloode Elf Starting Area", 0, 71) player:GossipMenuAddItem(0, "Orc/Troll Starting Area", 0, 72) else player:GossipMenuAddItem(0, "Gnome/Dwarf Starting Area", 0, 73) player:GossipMenuAddItem(0, "Night Elf Starting Area", 0, 74) player:GossipMenuAddItem(0, "Draenei Starting Area", 0, 75) player:GossipMenuAddItem(0, "Human Starting Area", 0, 76) end player:GossipMenuAddItem(0, "Back", 0, 59) player:GossipSendMenu(1, player, 100) end if(intid == 69) then player:Teleport( 1, -2921, -244, 53.33, 4.62 ) player:GossipComplete() end if(intid == 70) then player:Teleport( 0, 1662, 1663, 141.89, 6.26 ) player:GossipComplete() end if(intid == 71) then player:Teleport( 530, 10345, -6372, 35.89, 1.40 ) player:GossipComplete() end if(intid == 72) then player:Teleport( 1, -601, -4266, 39, 1.79 ) player:GossipComplete() end if(intid == 73) then player:Teleport( 0, -6240, 342, 383.22, 5.36 ) player:GossipComplete() end if(intid == 74) then player:Teleport( 1, 10311.30, 831.46, 1326.41, 5.48 ) player:GossipComplete() end if(intid == 75) then player:Teleport( 530, -3963, -13934, 100.26, 1.64 ) player:GossipComplete() end if(intid == 76) then player:Teleport( 0, -8950, -132.50, 83.53, 0 ) player:GossipComplete() end if(intid == 59) then Hello(event, player) return false end if(intid== 49) then local bag1 = player:GetItemByPos(255, 19) local bag2 = player:GetItemByPos(255, 20) local bag3 = player:GetItemByPos(255, 21) local bag4 = player:GetItemByPos(255, 22) if class == 3 and bag1 ~= nil then player:AddItem(41600, 1) player:AddItem(2512, 1800) end player:LearnSpell(34091) player:LearnSpell(73324) if (class == 3) then player:LearnSpell(5300) player:LearnSpell(1579) end if bag1 == nil then player:EquipItem( 41600, 19 ) end if bag2 == nil then player:EquipItem( 41600, 20 ) end if bag3 == nil then player:EquipItem( 41600, 21 ) end if bag4 == nil then player:EquipItem( 41600, 22 ) end player:AddItem(51996, 1) player:AddItem(51992, 1) player:AddItem(51994, 1) for _,v in ipairs(T[class]) do player:RemoveItem(v, 9) if v == 42992 or v == 42991 or v == 42944 then player:AddItem(v, 2) else player:AddItem(v, 1) end end WorldDBExecute(string.format("INSERT INTO world.heirloom_list VALUES (%i)", getPlayerCharacterGUID(player))) player:GossipComplete() end if player:HasSpell(71342) then player:RemoveItem(50250, 1) end if(intid== 67) then player:SpawnCreature( 2832, x+1, y+1, z+0.5, o-3.5, 1, 20 ) end if(intid== 98) then if (currentgold >= gold*5) then player:ModifyMoney( -gold*5 ) player:SpawnCreature( 70000, x+1, y+1, z+0.5, o-3.5, 1, 60 ) else player:SendAreaTriggerMessage("You don't have enough gold!") end player:GossipComplete() end if(intid== 97) then if code ~= nil then local isnum = tonumber(code) if isnum then if isnum >= -214748 and isnum <= 214748 then player:ModifyMoney( gold*isnum ) else if isnum <= -214748 then player:SendAreaTriggerMessage("Value must be greater than -214748") end if isnum >= 214748 then player:SendAreaTriggerMessage("Value must be less than 214748") end end player:GossipComplete() else player:SendAreaTriggerMessage(""..tostring(code).." is not a number.") player:GossipComplete() end end end end local function PlrMenu(event, player, message, Type, lang) if (message:lower() == command) then local mingmrank = 3 if (GMonly and player:GetGMRank() < mingmrank) then player:SendBroadcastMessage("|cff5af304Only a GM can use this command.|r") return false else Hello(event, player) return false end end end RegisterPlayerEvent(30, OnFirstLogin) RegisterPlayerEvent(3, OnLogin) RegisterPlayerEvent(42, PlrMenu) RegisterPlayerGossipEvent(100, 2, OnSelect)