KILL = {} TokenID = 100001 MaxKillPerStreak = 3 -- How many times a player will be rewarded killing the same other player. For example 3 --amount of token given per amount ZeroToTenAmount = 1 --0->9 TenAmount = 5 --10 TenToTwentyAmount = 5 --11->19 TwentyAmount = 10--20 TwentyToThirtyAmount = 5--21->29 ThirtyAmount = 15--30 ThirtyToFourtyAmount = 10--31->39 FourtyAmount = 20--40 FourtyToFiftyAmount = 10--41->49 FiftyAmount = 25--50 FiftyPlusAmount = 15--51+ function OnPlayerKillCheck(event, player, victim) local map = player:GetMap():GetMapId() if(player ~= victim) then if(map ~= 30 and map ~= 489 and map ~= 529 and map ~= 466 and map ~= 607 and map ~= 628) then --Killstreak if (KILL[player:GetName()] == nil) then KILL[player:GetName()] = {} KILL[player:GetName()].killstreak = 1 KILL[victim:GetName()] = {} KILL[victim:GetName()].killstreak = 0 player:SendBroadcastMessage("You have killed player: |cFF90EE90"..victim:GetName().."") player:SendBroadcastMessage("Killstreak: |cFF90EE90"..KILL[player:GetName()].killstreak.."") victim:SendBroadcastMessage("You have been killed by: |cFF90EE90"..player:GetName().."") player:AddItem(TokenID, ZeroToTenAmount) player:CastSpell(player,707475,true)--spawnchest elseif (KILL[player:GetName()].killstreak == nil) then KILL[player:GetName()].killstreak = 1 KILL[victim:GetName()] = {} KILL[victim:GetName()].killstreak = 0 player:SendBroadcastMessage("You have killed player: |cFF90EE90"..victim:GetName().."") player:SendBroadcastMessage("Killstreak: |cFF90EE90"..KILL[player:GetName()].killstreak.."") victim:SendBroadcastMessage("You have been killed by: |cFF90EE90"..player:GetName().."") player:AddItem(TokenID, ZeroToTenAmount) player:CastSpell(player,707475,true)--spawnchest else if (PlayerCampCheck(player, victim) == true) then player:CastSpell(player,707475,true)--spawnchest KILL[player:GetName()].killstreak = KILL[player:GetName()].killstreak + 1 KILL[victim:GetName()] = {} KILL[victim:GetName()].killstreak = 0 player:SendBroadcastMessage("You have killed player: |cFF90EE90"..victim:GetName().."") player:SendBroadcastMessage("Killstreak: |cFF90EE90"..KILL[player:GetName()].killstreak.."") victim:SendBroadcastMessage("You have been killed by: |cFF90EE90"..player:GetName().."") if (KILL[player:GetName()].killstreak < 10 or KILL[victim:GetName()].killstreak < 10) then player:AddItem(TokenID, ZeroToTenAmount) elseif (KILL[player:GetName()].killstreak == 10 or KILL[victim:GetName()].killstreak == 10) then local plrs = GetPlayersInWorld() for k, v in pairs(plrs) do v:SendAreaTriggerMessage("|cFFff0000"..player:GetName().."|cffFFCD00 is on a |cff076C02GOOD "..KILL[player:GetName()].killstreak.."|cffFFCD00 kill streak.") end player:AddItem(TokenID, TenAmount) elseif (KILL[player:GetName()].killstreak < 20 or KILL[victim:GetName()].killstreak < 20) then player:AddItem(TokenID, TenToTwentyAmount) elseif (KILL[player:GetName()].killstreak == 20 or KILL[victim:GetName()].killstreak == 20) then local plrs = GetPlayersInWorld() for k, v in pairs(plrs) do v:SendAreaTriggerMessage("|cFFff0000"..player:GetName().."|cffFFCD00 is on a |cff076C02GREAT |cffff0000"..KILL[player:GetName()].killstreak.."|cffFFCD00 kill streak.") end player:AddItem(TokenID, TwentyAmount) elseif (KILL[player:GetName()].killstreak < 30 or KILL[victim:GetName()].killstreak < 30) then player:AddItem(TokenID, TwentyToThirtyAmount) elseif (KILL[player:GetName()].killstreak == 30 or KILL[victim:GetName()].killstreak == 30) then local plrs = GetPlayersInWorld() for k, v in pairs(plrs) do v:SendAreaTriggerMessage("|cFFff0000"..player:GetName().."|cffFFCD00 is on an |cff076C02AWESOME |cffff0000"..KILL[player:GetName()].killstreak.."|cffFFCD00 kill streak.") end player:AddItem(TokenID, ThirtyAmount) elseif (KILL[player:GetName()].killstreak < 40 or KILL[victim:GetName()].killstreak < 40) then player:AddItem(TokenID, ThirtyToFourtyAmount) elseif (KILL[player:GetName()].killstreak == 40 or KILL[victim:GetName()].killstreak == 40) then local plrs = GetPlayersInWorld() for k, v in pairs(plrs) do v:SendAreaTriggerMessage("|cFFff0000"..player:GetName().."|cffFFCD00 is on a |cff076C02RUTHLESS |cffff0000"..KILL[player:GetName()].killstreak.."|cffFFCD00 kill streak.") end player:AddItem(TokenID, FourtyAmount) elseif (KILL[player:GetName()].killstreak < 50 or KILL[victim:GetName()].killstreak < 50) then player:AddItem(TokenID, FourtyToFiftyAmount) elseif (KILL[player:GetName()].killstreak == 50 or KILL[victim:GetName()].killstreak == 50) then local plrs = GetPlayersInWorld() for k, v in pairs(plrs) do v:SendAreaTriggerMessage("|cFFff0000"..player:GetName().."|cffFFCD00 is on a |cff076C02BRUTAL |cffff0000"..KILL[player:GetName()].killstreak.."|cffFFCD00 kill streak.") end player:AddItem(TokenID, FiftyAmount) elseif (KILL[player:GetName()].killstreak < 60 or KILL[victim:GetName()].killstreak < 60) then player:AddItem(TokenID, FiftyPlusAmount) elseif (KILL[player:GetName()].killstreak == 60 or KILL[victim:GetName()].killstreak == 60) then local plrs = GetPlayersInWorld() for k, v in pairs(plrs) do v:SendAreaTriggerMessage("|cFFff0000"..player:GetName().."|cffFFCD00 is on a |cff076C02RUTHLESS |cffff0000"..KILL[player:GetName()].killstreak.."|cffFFCD00 kill streak.") end player:AddItem(TokenID, FiftyPlusAmount) elseif (KILL[player:GetName()].killstreak < 70 or KILL[victim:GetName()].killstreak < 70) then player:AddItem(TokenID, FiftyPlusAmount) elseif (KILL[player:GetName()].killstreak == 70 or KILL[victim:GetName()].killstreak == 70) then local plrs = GetPlayersInWorld() for k, v in pairs(plrs) do v:SendAreaTriggerMessage("|cFFff0000"..player:GetName().."|cffFFCD00 is on a |cff076C02RUTHLESS |cffff0000"..KILL[player:GetName()].killstreak.."|cffFFCD00 kill streak.") end player:AddItem(TokenID, FiftyPlusAmount) elseif (KILL[player:GetName()].killstreak < 80 or KILL[victim:GetName()].killstreak < 80) then player:AddItem(TokenID, FiftyPlusAmount) elseif (KILL[player:GetName()].killstreak == 80 or KILL[victim:GetName()].killstreak == 80) then local plrs = GetPlayersInWorld() for k, v in pairs(plrs) do v:SendAreaTriggerMessage("|cFFff0000"..player:GetName().."|cffFFCD00 is on a |cff076C02RUTHLESS |cffff0000"..KILL[player:GetName()].killstreak.."|cffFFCD00 kill streak.") end player:AddItem(TokenID, FiftyPlusAmount) elseif (KILL[player:GetName()].killstreak < 90 or KILL[victim:GetName()].killstreak < 90) then player:AddItem(TokenID, FiftyPlusAmount) elseif (KILL[player:GetName()].killstreak == 90 or KILL[victim:GetName()].killstreak == 90) then local plrs = GetPlayersInWorld() for k, v in pairs(plrs) do v:SendAreaTriggerMessage("|cFFff0000"..player:GetName().."|cffFFCD00 is on a |cff076C02RUTHLESS |cffff0000"..KILL[player:GetName()].killstreak.."|cffFFCD00 kill streak.") end elseif (KILL[player:GetName()].killstreak < 100 or KILL[victim:GetName()].killstreak < 100) then player:AddItem(TokenID, FiftyPlusAmount) elseif (KILL[player:GetName()].killstreak == 100 or KILL[victim:GetName()].killstreak == 100) then local plrs = GetPlayersInWorld() for k, v in pairs(plrs) do v:SendAreaTriggerMessage("|cFFff0000"..player:GetName().."|cffFFCD00 is on a |cff076C02RUTHLESS |cffff0000"..KILL[player:GetName()].killstreak.."|cffFFCD00 kill streak.") end player:AddItem(TokenID, FiftyPlusAmount) player:AddItem(5509000,3)--give 3 paragon player:AddItem(159901,1)--gladiator key end else victim:SendBroadcastMessage("You have been killed by: |cFF90EE90"..player:GetName().."") end end end end end function PlayerCampCheck(player, victim) if (KILL[player:GetName()].target == victim:GetName()) then KILL[player:GetName()].killcount = KILL[player:GetName()].killcount + 1 if (KILL[player:GetName()].killcount >= MaxKillPerStreak) then return false else return true end else KILL[player:GetName()].target = victim:GetName() KILL[player:GetName()].killcount = 1 return true end end RegisterPlayerEvent(6, OnPlayerKillCheck)