function sendAddonMessage(plr, msg, packet) local splitLength = 240 local splits = math.ceil(msg:len() / splitLength) local send local counter = 1 for i=1, msg:len(), splitLength do send = string.format("%03d", packet) send = send .. string.format("%02d", counter) send = send .. string.format("%02d", splits) if ((i + splitLength) > msg:len()) then send = send .. msg:sub(i, msg:len()) else send = send .. msg:sub(i, i + splitLength) end counter = counter + 1 if _DEBUG then print("[SENT] " .. send) end plr:SendAddonMessage(send, "", 7, plr) end end local function PLAYER_EVENT_ON_REPOP(event, player) player:SendBroadcastMessage("Repop") player:ResurrectPlayer() player:Teleport(13, 0.0, 0.0, 0.0, 0.0, 0.0) player:SetData("GAME", nil) sendAddonMessage(player, "RESET", 3) end RegisterPlayerEvent(35, PLAYER_EVENT_ON_REPOP) local function PLAYER_EVENT_ON_LOGIN(event, player) local map = player:GetMap() if map and map:GetMapId() ~= 13 then player:ResurrectPlayer() player:Teleport(13, 0.0, 0.0, 0.0, 0.0) end end RegisterPlayerEvent(3, PLAYER_EVENT_ON_LOGIN)