--[==[ = How to add new locations = Example: The first line will be the main menu ID (Here [1], increment this for each main menu option!), the main menu gossip title (Here "Horde Cities"), as well as which faction can use the said menu (Here 1 (Horde)). 0 = Alliance, 1 = Horde, 2 = Both The second line is the name of the main menu's sub menus, separated by name (Here "Orgrimmar") and teleport coordinates using Map, X, Y, Z, O (Here 1, 1503, -4415.5, 22, 0) [1] = { "Horde Cities", 1, -- This will be the main menu title, as well as which faction can use the said menu. 0 = Alliance, 1 = Horde, 2 = Both {"Orgrimmar", 1, 1503, -4415.5, 22, 0}, }, You can copy paste the above into the script and change the values as informed. ]==] print(">> Teleport Man") local UnitEntry = 70001 local T = { [1] = { "部落主城", 1, {"奥格瑞玛", 1, 1503, -4415.5, 22, 0}, {"幽暗城", 0, 1831, 238.5, 61.6, 0}, {"雷霆崖", 1, -1278, 122, 132, 0}, }, [2] = { "联盟主城", 0, {"暴风城", 0, -8905, 560, 94, 0.62}, {"铁炉堡", 0, -4795, -1117, 499, 0}, {"达纳苏斯", 1, 9952, 2280.5, 1342, 1.6}, }, [3] = { "竞技场", 2, {"古拉巴什竞技场", 0, -13229, 226, 33, 1}, -- {"厄运之槌竞技场", 1, -3669, 1094, 160, 3}, }, } -- CODE STUFFS! DO NOT EDIT BELOW -- UNLESS YOU KNOW WHAT YOU'RE DOING! local function OnGossipHello(event, player, unit) -- Show main menu for i, v in ipairs(T) do if (v[2] == 2 or v[2] == player:GetTeam()) then player:GossipMenuAddItem(0, v[1], i, 0) end end player:GossipSendMenu(1, unit) end local function OnGossipSelect(event, player, unit, sender, intid, code) print(sender) print(intid) if (sender == 0) then -- return to main menu OnGossipHello(event, player, unit) return end if (intid == 0) then -- Show teleport menu for i, v in ipairs(T[sender]) do if (i > 2) then player:GossipMenuAddItem(0, v[1], sender, i) end end player:GossipMenuAddItem(0, "返回", 0, 0) player:GossipSendMenu(1, unit) return else -- teleport local name, map, x, y, z, o = table.unpack(T[sender][intid]) player:Teleport(map, x, y, z, o) end player:GossipComplete() end RegisterCreatureGossipEvent(UnitEntry, 1, OnGossipHello) RegisterCreatureGossipEvent(UnitEntry, 2, OnGossipSelect)