local enabled = true --disable script local xp1 = 290 -- 1-19 local xp2 = 395 -- 20-29 local xp3 = 478 -- 30-39 local xp4 = 652 -- 40-49 local xp5 = 825 -- 50-59 local xp6 = 1500 -- 60-69 local xp7 = 2000 -- 70-79 --function OnCreatureKill(event, player, victim) function OnGiveXP(event, player, amount, victim) local plevel = player:GetLevel() if victim ~= nil then local creatureentry = victim:GetEntry() local creaturename = victim:GetName() local gold = 10000 local Map = player:GetMap() local inDungeon = Map:IsDungeon() local name = player:GetName() local number = math.random(1, 20) if not inDungeon then local x = victim:GetX() local y = victim:GetY() local z = victim:GetZ() local o = victim:GetO() local spawnedCreature local spawnlevel = plevel+1 if number == 4 then spawnedCreature = victim:SpawnCreature( creatureentry, x+1, y+1, z+0.5, o-3.5, 1, 60 ) spawnedCreature:SetLevel( spawnlevel ) end if number == 7 then spawnedCreature = victim:SpawnCreature( creatureentry, x+1, y+1, z+0.5, o-3.5, 1, 60 ) spawnedCreature:SetLevel( spawnlevel ) spawnedCreature = victim:SpawnCreature( creatureentry, x+2, y+2, z+0.5, o-3.5, 1, 60 ) spawnedCreature:SetLevel( spawnlevel ) end if number == 9 then spawnedCreature = victim:SpawnCreature( creatureentry, x+1, y+1, z+0.5, o-3.5, 1, 60 ) spawnedCreature:SetLevel( spawnlevel ) spawnedCreature = victim:SpawnCreature( creatureentry, x+2, y+2, z+0.5, o-3.5, 1, 60 ) spawnedCreature:SetLevel( spawnlevel ) spawnedCreature = victim:SpawnCreature( creatureentry, x+3, y+3, z+0.5, o-3.5, 1, 60 ) spawnedCreature:SetLevel( spawnlevel ) end if number == 2 or number == 15 or number == 14 or number == 1 then player:ModifyMoney( gold*1 ) player:SendBroadcastMessage("|cff5af304You recieved an extra 1 gold from killing " ..creaturename.."|r") end if number == 6 then player:ModifyMoney( gold*2 ) player:SendBroadcastMessage("|cff5af304You recieved an extra 2 gold from killing " ..creaturename.."|r") end if number == 8 then player:ModifyMoney( gold*3 ) player:SendBroadcastMessage("|cff5af304You recieved an extra 3 gold from killing " ..creaturename.."|r") end if number == 16 then player:ModifyMoney( gold*10 ) player:SendBroadcastMessage("|cff5af304You recieved an extra 3 gold from killing " ..creaturename.."|r") end if number == 3 then if amount ~= nil then local bonus = amount*10 player:GiveXP( bonus ) player:SendBroadcastMessage("|cff5af304You recieved an extra " ..bonus.. "xp from killing " ..creaturename.."|r") end end if number == 12 then player:ModifyMoney( -gold*5 ) player:SendBroadcastMessage("|cff5af304You lost 5 gold.|r") end if number == 17 then spawnedCreature = victim:SpawnCreature( 14273, x+3, y+3, z+0.5, o-3.5, 1, 60 ) spawnedCreature:SetLevel( plevel ) end end end end if enabled then --RegisterPlayerEvent(7, OnCreatureKill) RegisterPlayerEvent(12, OnGiveXP) end