mirror of
https://github.com/ornfelt/azerothcore_lua_scripts
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18 lines
846 B
Diff
18 lines
846 B
Diff
diff --git a/src/server/game/DataStores/DBCEnums.h b/src/server/game/DataStores/DBCEnums.h
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index 87397c6..8ab3c60 100644
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--- a/src/server/game/DataStores/DBCEnums.h
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+++ b/src/server/game/DataStores/DBCEnums.h
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@@ -24,11 +24,11 @@ enum LevelLimit
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// Client expected level limitation, like as used in DBC item max levels for "until max player level"
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// use as default max player level, must be fit max level for used client
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// also see MAX_LEVEL and STRONG_MAX_LEVEL define
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- DEFAULT_MAX_LEVEL = 80,
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+ DEFAULT_MAX_LEVEL = 255,
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// client supported max level for player/pets/etc. Avoid overflow or client stability affected.
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// also see GT_MAX_LEVEL define
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- MAX_LEVEL = 100,
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+ MAX_LEVEL = 255,
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// Server side limitation. Base at used code requirements.
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// also see MAX_LEVEL and GT_MAX_LEVEL define
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