eluna-scripts-ornfelt/lua/WowEmulationScriptPack/C++/Trainer_Engineering.cpp
2024-09-23 07:59:23 +02:00

174 lines
No EOL
6 KiB
C++

#include "ScriptPCH.h"
class Trainer_Engineering : public CreatureScript
{
public:
Trainer_Engineering()
: CreatureScript("Trainer_Engineering")
{
}
struct Trainer_EngineeringAI : public ScriptedAI
{
Trainer_EngineeringAI(Creature *c) : ScriptedAI(c)
{
}
void Reset()
{
me->RestoreFaction();
}
void EnterEvadeMode()
{
me->GetMotionMaster()->Clear();
ScriptedAI::EnterEvadeMode();
}
};
CreatureAI* GetAI(Creature* pCreature) const
{
return new Trainer_EngineeringAI(pCreature);
}
void CreatureWhisperBasedOnBool(const char *text, Creature *pCreature, Player *pPlayer, bool value)
{
if (value)
pCreature->MonsterWhisper(text, pPlayer->GetGUID());
}
void MainMenu(Player *pPlayer, Creature *pCreature)
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "Learn Engineering", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
if(pPlayer->HasSpell(51306) == true)
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "Mind Amplification Dish Materials", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "Nitro Boosts Materials", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "Hand-Mounted Pyro Rocket Materials", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 4);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "Hyperspeed Accelerators Materials", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 5);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "Reticulated Armor Webbing Materials", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 6);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "Flexweave Underlay Materials", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 7);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "Springy Arachnoweave Materials", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 8);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "Frag Belt", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 9);
}
pPlayer->SEND_GOSSIP_MENU(907, pCreature->GetGUID());
}
bool OnGossipHello(Player* pPlayer, Creature* pCreature)
{
MainMenu(pPlayer, pCreature);
return true;
}
bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
if (pPlayer->isInCombat())
{
pCreature->MonsterWhisper("You are in combat!", pPlayer->GetGUID());
pPlayer->CLOSE_GOSSIP_MENU();
return true;
}
pPlayer->PlayerTalkClass->ClearMenus();
switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF + 1: // Learn Engineering
pPlayer->CLOSE_GOSSIP_MENU();
if(pPlayer->HasSpell(51306) == true)
{
pCreature->MonsterWhisper("You already know Engineering!", pPlayer->GetGUID());
}
if(pPlayer->HasSpell(51306) == false)
{
if(pPlayer->GetFreePrimaryProfessionPoints() == 0)
{
pCreature->MonsterWhisper("You already know two Professions!", pPlayer->GetGUID());
}
if(pPlayer->GetFreePrimaryProfessionPoints() == 1)
{
pPlayer->learnSpellHighRank(51306); // Grand Master Skill
pPlayer->learnSpellHighRank(54998); // Hand-Mounted Pyro Rocket
pPlayer->learnSpellHighRank(54999); // Hyperspeed Accelerators
pPlayer->learnSpellHighRank(55016); // Nitro Boosts
pPlayer->learnSpellHighRank(67839); // Mind Amplification Dish
pPlayer->learnSpellHighRank(63765); // Springy Arachnoweave
pPlayer->learnSpellHighRank(55002); // Flexweave Underlay
pPlayer->learnSpellHighRank(63770); // Reticulated Armor Webbing
pPlayer->learnSpellHighRank(54793); // Frag Belt
pPlayer->MonsterWhisper("You have succesfully learned Engineering!", pPlayer->GetGUID());
}
if(pPlayer->GetFreePrimaryProfessionPoints() == 2)
{
pPlayer->learnSpellHighRank(51306); // Grand Master Skill
pPlayer->learnSpellHighRank(54998); // Hand-Mounted Pyro Rocket
pPlayer->learnSpellHighRank(54999); // Hyperspeed Accelerators
pPlayer->learnSpellHighRank(55016); // Nitro Boosts
pPlayer->learnSpellHighRank(67839); // Mind Amplification Dish
pPlayer->learnSpellHighRank(63765); // Springy Arachnoweave
pPlayer->learnSpellHighRank(55002); // Flexweave Underlay
pPlayer->learnSpellHighRank(63770); // Reticulated Armor Webbing
pPlayer->learnSpellHighRank(54793); // Frag Belt
pPlayer->MonsterWhisper("You have succesfully learned Engineering!", pPlayer->GetGUID());
}
}
break;
case GOSSIP_ACTION_INFO_DEF + 2: // Mind Amplification Dish Materials
pPlayer->CLOSE_GOSSIP_MENU();
pPlayer->AddItem(36913, 8);
pPlayer->AddItem(39683, 1);
break;
case GOSSIP_ACTION_INFO_DEF + 3: // Nitro Boosts Materials
pPlayer->CLOSE_GOSSIP_MENU();
pPlayer->AddItem(39690, 6);
pPlayer->AddItem(39681, 6);
break;
case GOSSIP_ACTION_INFO_DEF + 4: // Hand-Mounted Pyro Rocket Materials
pPlayer->CLOSE_GOSSIP_MENU();
pPlayer->AddItem(36913, 6);
pPlayer->AddItem(37702, 4);
break;
case GOSSIP_ACTION_INFO_DEF + 5: // Hyperspeed Accelerators Materials
pPlayer->CLOSE_GOSSIP_MENU();
pPlayer->AddItem(36913, 6);
pPlayer->AddItem(37700, 4);
break;
case GOSSIP_ACTION_INFO_DEF + 6: // Reticulated Armor Webbing Materials
pPlayer->CLOSE_GOSSIP_MENU();
pPlayer->AddItem(36913, 4);
pPlayer->AddItem(35624, 2);
break;
case GOSSIP_ACTION_INFO_DEF + 7: // Flexweave Underlay Materials
pPlayer->CLOSE_GOSSIP_MENU();
pPlayer->AddItem(33470, 12);
pPlayer->AddItem(39682, 1);
break;
case GOSSIP_ACTION_INFO_DEF + 8: // Springy Arachnoweave Materials
pPlayer->CLOSE_GOSSIP_MENU();
pPlayer->AddItem(33470, 12);
pPlayer->AddItem(39682, 1);
break;
case GOSSIP_ACTION_INFO_DEF + 9: // Frag Belt
pPlayer->CLOSE_GOSSIP_MENU();
pPlayer->AddItem(36916, 8);
pPlayer->AddItem(39690, 8);
}
return true;
}
};
void AddSC_Script_Engineering()
{
new Trainer_Engineering();
}