mirror of
https://github.com/ornfelt/azerothcore_lua_scripts
synced 2026-08-22 06:26:03 -04:00
80 lines
No EOL
1.9 KiB
C++
80 lines
No EOL
1.9 KiB
C++
#include "ScriptMgr.h"
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#include "ObjectMgr.h"
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#include "MapManager.h"
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#include "Chat.h"
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#include "Common.h"
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#include "Language.h"
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class arenaqueue : public CommandScript
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{
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public:
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arenaqueue() : CommandScript("arenaqueue") { }
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ChatCommand* GetCommands() const
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{
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static ChatCommand arenaCommandTable[] =
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{
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{ "2v2", SEC_PLAYER, false, &Handle2v2Command, "Queue's for 2v2", NULL },
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{ "3v3", SEC_PLAYER, false, &Handle3v3Command, "Queue's for 3v3", NULL },
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{ "5v5", SEC_PLAYER, false, &Handle5v5Command, "Queue's for 5v5", NULL },
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{ NULL, 0, false, NULL, "", NULL }
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};
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static ChatCommand commandTable[] =
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{
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{ "arena", SEC_PLAYER, true, NULL, "", arenaCommandTable},
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{ NULL, 0, false, NULL, "", NULL }
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};
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return commandTable;
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}
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static bool Handle2v2Command(ChatHandler* handler, const char* args)
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{
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Player* me = handler->GetSession()->GetPlayer();
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if(me->GetArenaTeamId(1) != 0)
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{
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me->AddBattlegroundQueueId(BATTLEGROUND_QUEUE_2v2);
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}
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else
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{
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handler->PSendSysMessage("You aren't in an arena team.");
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}
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return true;
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}
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static bool Handle3v3Command(ChatHandler* handler, const char* args)
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{
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Player* me = handler->GetSession()->GetPlayer();
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if(me->GetArenaTeamId(1) != 1)
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{
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me->AddBattlegroundQueueId(BATTLEGROUND_QUEUE_3v3);
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}
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else
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{
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handler->PSendSysMessage("You aren't in an arena team.");
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}
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return true;
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}
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static bool Handle5v5Command(ChatHandler* handler, const char* args)
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{
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Player* me = handler->GetSession()->GetPlayer();
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if(me->GetArenaTeamId(1) != 2)
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{
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me->AddBattlegroundQueueId(BATTLEGROUND_QUEUE_5v5);
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}
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else
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{
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handler->PSendSysMessage("You aren't in an arena team.");
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}
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return true;
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}
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};
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void AddSC_arenaqueue()
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{
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new arenaqueue();
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} |