eluna-scripts-ornfelt/lua/WowEmulationScriptPack/C++/npc_premium_master.cpp
2024-09-23 07:59:23 +02:00

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/*
* SD Name: Npc Premium Master.
* SD Custom Script.
* SD Special For Vip Account Patch.
* SD Complete 100%.
* SD Autor (Crispi).
* SD Data 02.01.2012.
*/
#include "ScriptPCH.h"
#define CONST_ARENA_RENAME 500
#define CONST_ARENA_CUSTOMIZE 500
#define CONST_ARENA_CHANGE_FACTION 1000
#define CONST_ARENA_CHANGE_RACE 1000
#define EMOTE_NO_VIP "Ты не VIP..."
#define EMOTE_COMBAT "Ты в бою!"
#define MSG_CHANGE_FACTION_COMPLETE "Успешно, сделайте релог!!"
#define MSG_CHANGE_RACE_COMPLETE "Успешно, сделайте релог!!"
#define MSG_MAX_SKILL "Все умения - максимум!"
#define MSG_RIDING_COMPLETE "Ваша верховая езда - максимум!"
#define MSG_RESET_COOLDOWN "Ваши кулдауны обновлены!"
#define MSG_CHARACTER_SAVE_TO_DB "Игрок сохранен!"
#define MSG_CHARACTER_DONATE "Предмет получен!"
class npc_premium_master : public CreatureScript
{
public:
npc_premium_master() : CreatureScript("npc_premium_master") { }
bool OnGossipHello(Player* player, Creature* creature)
{
if (!player->GetSession()->IsPremium() && !player->isGameMaster())
{
player->CLOSE_GOSSIP_MENU();
creature->MonsterWhisper(EMOTE_NO_VIP, player->GetGUID());
return true;
}
player->PlayerTalkClass->ClearMenus();
player->ADD_GOSSIP_ITEM(5, "Сохранить", GOSSIP_SENDER_MAIN, 1213);
player->ADD_GOSSIP_ITEM(3, "Сбросить таланты", GOSSIP_SENDER_MAIN, 1207);
player->ADD_GOSSIP_ITEM(3, "Сбровить кулдауны", GOSSIP_SENDER_MAIN, 1212);
player->ADD_GOSSIP_ITEM(3, "Все умения на максимум", GOSSIP_SENDER_MAIN, 1204);
player->ADD_GOSSIP_ITEM(3, "Верховая езда", GOSSIP_SENDER_MAIN, 1211);
player->ADD_GOSSIP_ITEM(9, "Маунты ->", GOSSIP_SENDER_MAIN, 1208);
player->ADD_GOSSIP_ITEM(6, "Морфы ->", GOSSIP_SENDER_MAIN, 1203);
player->ADD_GOSSIP_ITEM(6, "Баффы ->", GOSSIP_SENDER_MAIN, 1206);
player->ADD_GOSSIP_ITEM(8, "Видео ->", GOSSIP_SENDER_MAIN, 1214);
player->ADD_GOSSIP_ITEM(6, "Донат ->", GOSSIP_SENDER_MAIN, 1215);
player->ADD_GOSSIP_ITEM(5, "Донат ->", GOSSIP_SENDER_MAIN, 1216);
player->SEND_GOSSIP_MENU(DEFAULT_GOSSIP_MESSAGE,creature->GetGUID());
return true;
}
bool OnGossipSelect(Player* player, Creature* creature, uint32 uiSender, uint32 action)
{
if (!player->getAttackers().empty())
{
creature->MonsterWhisper(EMOTE_COMBAT, player->GetGUID());
player->CLOSE_GOSSIP_MENU();
return false;
}
player->PlayerTalkClass->ClearMenus();
switch (action)
{
case 1207: // Reset talents
player->CLOSE_GOSSIP_MENU();
player->SendTalentWipeConfirm(creature->GetGUID());
break;
case 1203: // Morphs
player->PlayerTalkClass->ClearMenus();
player->ADD_GOSSIP_ITEM(5, "Мурлок", GOSSIP_SENDER_MAIN, 499);
player->ADD_GOSSIP_ITEM(5, "Амброз Искрокрут", GOSSIP_SENDER_MAIN, 500);
player->ADD_GOSSIP_ITEM(5, "Джонатан Богослов", GOSSIP_SENDER_MAIN, 501);
player->ADD_GOSSIP_ITEM(5, "Маг из армии Расколотого Солнца", GOSSIP_SENDER_MAIN, 502);
player->ADD_GOSSIP_ITEM(5, "Ворген", GOSSIP_SENDER_MAIN, 503);
player->ADD_GOSSIP_ITEM(5, "Паладин", GOSSIP_SENDER_MAIN, 504);
player->ADD_GOSSIP_ITEM(5, "Крок Гроза Плети", GOSSIP_SENDER_MAIN, 505);
player->ADD_GOSSIP_ITEM(5, "Железный ремонтник", GOSSIP_SENDER_MAIN, 506);
player->ADD_GOSSIP_ITEM(5, "Друид", GOSSIP_SENDER_MAIN, 507);
player->ADD_GOSSIP_ITEM(5, "Жрец", GOSSIP_SENDER_MAIN, 508);
player->ADD_GOSSIP_ITEM(5, "Паладин", GOSSIP_SENDER_MAIN, 509);
player->ADD_GOSSIP_ITEM(5, "Разбойник", GOSSIP_SENDER_MAIN, 510);
player->ADD_GOSSIP_ITEM(5, "Рыцарь Смерти", GOSSIP_SENDER_MAIN, 511);
player->ADD_GOSSIP_ITEM(5, "Чернокнижник", GOSSIP_SENDER_MAIN, 512);
player->ADD_GOSSIP_ITEM(5, "Воин", GOSSIP_SENDER_MAIN, 513);
player->ADD_GOSSIP_ITEM(5, "Маг", GOSSIP_SENDER_MAIN, 514);
player->ADD_GOSSIP_ITEM(5, "Шаман", GOSSIP_SENDER_MAIN, 515);
player->ADD_GOSSIP_ITEM(5, "Охотник", GOSSIP_SENDER_MAIN, 516);
player->ADD_GOSSIP_ITEM(5, "Девушка дреней (White)", GOSSIP_SENDER_MAIN, 517);
player->ADD_GOSSIP_ITEM(5, "Девушка дреней (Black)", GOSSIP_SENDER_MAIN, 518);
player->ADD_GOSSIP_ITEM(0, "Деморф", GOSSIP_SENDER_MAIN, 519);
player->SEND_GOSSIP_MENU(DEFAULT_GOSSIP_MESSAGE,creature->GetGUID());
break;
case 499:
player->CLOSE_GOSSIP_MENU(); // Starcraft Murlock
player->SetDisplayId(29348);
break;
case 500:
player->CLOSE_GOSSIP_MENU(); // Ambrose Boltspark
player->SetDisplayId(28586);
break;
case 501:
player->CLOSE_GOSSIP_MENU(); // Jonathan The Revelator
player->SetDisplayId(15867);
break;
case 502:
player->CLOSE_GOSSIP_MENU(); // Shattered Sun Magi
player->SetDisplayId(22959);
break;
case 503:
player->CLOSE_GOSSIP_MENU(); // Worgen
player->SetDisplayId(657);
break;
case 504:
player->CLOSE_GOSSIP_MENU(); // Pandaren Monk
player->SetDisplayId(30414);
break;
case 505:
player->CLOSE_GOSSIP_MENU(); // Crok Scourgebane
player->SetDisplayId(30911);
break;
case 506:
player->CLOSE_GOSSIP_MENU(); // Iron Mender
player->SetDisplayId(26239);
break;
case 507:
player->CLOSE_GOSSIP_MENU(); // Druid
player->SetDisplayId(30472);
break;
case 508:
player->CLOSE_GOSSIP_MENU(); // Priest
player->SetDisplayId(21419);
break;
case 509:
player->CLOSE_GOSSIP_MENU(); // Paladin
player->SetDisplayId(29774);
break;
case 510:
player->CLOSE_GOSSIP_MENU(); // Rogue
player->SetDisplayId(30485);
break;
case 511:
player->CLOSE_GOSSIP_MENU(); // Death Knight
player->SetDisplayId(27153);
break;
case 512:
player->CLOSE_GOSSIP_MENU(); // Warlock
player->SetDisplayId(30487);
break;
case 513:
player->CLOSE_GOSSIP_MENU(); // Warrior
player->SetDisplayId(30474);
break;
case 514:
player->CLOSE_GOSSIP_MENU(); // Mage
player->SetDisplayId(30477);
break;
case 515:
player->CLOSE_GOSSIP_MENU(); // Shaman
player->SetDisplayId(29768);
break;
case 516:
player->CLOSE_GOSSIP_MENU(); // Hunter
player->SetDisplayId(21379);
break;
case 517:
player->CLOSE_GOSSIP_MENU(); // Coliseum Champion
player->SetDisplayId(30634);
break;
case 518:
player->CLOSE_GOSSIP_MENU(); // Coliseum Champion
player->SetDisplayId(30771);
break;
case 519: // Demorph Player (remove all morphs)
player->CLOSE_GOSSIP_MENU();
player->DeMorph();
break;
case 1206: // Buffs
player->PlayerTalkClass->ClearMenus();
player->ADD_GOSSIP_ITEM(5, "Слово силы: Стойкость", GOSSIP_SENDER_MAIN, 4000);
player->ADD_GOSSIP_ITEM(5, "Молитва духа", GOSSIP_SENDER_MAIN, 4001);
player->ADD_GOSSIP_ITEM(5, "Защита от темной магии", GOSSIP_SENDER_MAIN, 4002);
player->ADD_GOSSIP_ITEM(5, "Великое благословение королей", GOSSIP_SENDER_MAIN, 4003);
player->ADD_GOSSIP_ITEM(5, "Великое благословение могущества", GOSSIP_SENDER_MAIN,4004);
player->ADD_GOSSIP_ITEM(5, "Великое благословение мудрости", GOSSIP_SENDER_MAIN, 4005);
player->ADD_GOSSIP_ITEM(5, "Великое благословение неприкосновенности", GOSSIP_SENDER_MAIN, 4006);
player->ADD_GOSSIP_ITEM(5, "Чародейский интеллект", GOSSIP_SENDER_MAIN, 4007);
player->ADD_GOSSIP_ITEM(5, "Ослабление магии", GOSSIP_SENDER_MAIN, 4008);
player->ADD_GOSSIP_ITEM(5, "Усиление магии", GOSSIP_SENDER_MAIN, 4009);
player->ADD_GOSSIP_ITEM(5, "Дар дикой природы", GOSSIP_SENDER_MAIN, 4010);
player->ADD_GOSSIP_ITEM(5, "Шипы", GOSSIP_SENDER_MAIN, 4011);
player->ADD_GOSSIP_ITEM(5, "Гениальность", GOSSIP_SENDER_MAIN, 4012);
player->SEND_GOSSIP_MENU(DEFAULT_GOSSIP_MESSAGE,creature->GetGUID());
break;
case 4000: // Power Word Fortitude
player->CLOSE_GOSSIP_MENU();
player->CastSpell(player, 48162, true);
break;
case 4001: // Prayer of Spirit
player->CLOSE_GOSSIP_MENU();
player->CastSpell(player, 48074, true);
break;
case 4002: // Shadow Protection
player->CLOSE_GOSSIP_MENU();
player->CastSpell(player, 48170, true);
break;
case 4003: // Greater Blessing of Kings
player->CLOSE_GOSSIP_MENU();
player->CastSpell(player, 43223, true);
break;
case 4004: // Greater Bleesing of Might
player->CLOSE_GOSSIP_MENU();
player->CastSpell(player, 48934, true);
break;
case 4005: // Greater Blessing of Wisdom
player->CLOSE_GOSSIP_MENU();
player->CastSpell(player, 48938, true);
break;
case 4006: // Greater Blessing of Sanctuary
player->CLOSE_GOSSIP_MENU();
player->CastSpell(player, 25899, true);
break;
case 4007: // Arane Intellect
player->CLOSE_GOSSIP_MENU();
player->CastSpell(player, 36880, true);
break;
case 4008: // Dampen Magic
player->CLOSE_GOSSIP_MENU();
player->CastSpell(player, 43015, true);
break;
case 4009: // Amplify Magic
player->CLOSE_GOSSIP_MENU();
player->CastSpell(player, 43017, true);
break;
case 4010: // Gift of the Wild
player->CLOSE_GOSSIP_MENU();
player->CastSpell(player, 69381, true);
break;
case 4011: // Thorns
player->CLOSE_GOSSIP_MENU();
player->CastSpell(player, 467, true);
break;
case 4012: // Brilliance Intellect
player->CLOSE_GOSSIP_MENU();
player->CastSpell(player, 69994, true);
break;
case 1204: // Max Skills
player->CLOSE_GOSSIP_MENU();
player->UpdateSkillsToMaxSkillsForLevel();
creature->MonsterWhisper(MSG_MAX_SKILL, player->GetGUID());
break;
case 1208: // Mounts Ground
player->PlayerTalkClass->ClearMenus();
player->ADD_GOSSIP_ITEM(5, "Черный киражский резонирующий кристалл", GOSSIP_SENDER_MAIN, 100);
player->ADD_GOSSIP_ITEM(5, "Аманийский боевой медведь", GOSSIP_SENDER_MAIN, 101);
player->ADD_GOSSIP_ITEM(5, "Большой боевой медведь", GOSSIP_SENDER_MAIN, 102);
player->ADD_GOSSIP_ITEM(5, "Поводья коня смерти", GOSSIP_SENDER_MAIN, 103);
player->ADD_GOSSIP_ITEM(5, "Поводья огненного боевого коня", GOSSIP_SENDER_MAIN, 104);
player->ADD_GOSSIP_ITEM(5, "Стремительный пурпурный волк", GOSSIP_SENDER_MAIN, 105);
player->ADD_GOSSIP_ITEM(5, "Большой кодо Хмельного фестиваля", GOSSIP_SENDER_MAIN, 106);
player->ADD_GOSSIP_ITEM(5, "Верховой северный волк", GOSSIP_SENDER_MAIN, 107);
player->ADD_GOSSIP_ITEM(5, "Яйцо волшебного петуха", GOSSIP_SENDER_MAIN, 108);
player->ADD_GOSSIP_ITEM(5, "Поводья белого северного медведя", GOSSIP_SENDER_MAIN, 109);
player->ADD_GOSSIP_ITEM(5, "Поводья бурого северного медведя", GOSSIP_SENDER_MAIN, 110);
player->ADD_GOSSIP_ITEM(5, "Поводья багрового коня смерти", GOSSIP_SENDER_MAIN, 111);
player->ADD_GOSSIP_ITEM(5, "Поводья повелителя воронов", GOSSIP_SENDER_MAIN, 112);
player->ADD_GOSSIP_ITEM(5, "Поводья резвого призрачного тигра", GOSSIP_SENDER_MAIN, 113);
player->ADD_GOSSIP_ITEM(5, "Морская черепаха", GOSSIP_SENDER_MAIN, 114);
player->ADD_GOSSIP_ITEM(5, "Стремительный ящер Раззаши", GOSSIP_SENDER_MAIN, 115);
player->ADD_GOSSIP_ITEM(5, "Стремительный белый крылобег", GOSSIP_SENDER_MAIN, 116);
player->ADD_GOSSIP_ITEM(5, "Стремительная жевра", GOSSIP_SENDER_MAIN, 117);
player->ADD_GOSSIP_ITEM(5, "Стремительный зульский тигр", GOSSIP_SENDER_MAIN, 118);
player->ADD_GOSSIP_ITEM(5, "Поводья скакуна Всадника без головы", GOSSIP_SENDER_MAIN, 119);
player->ADD_GOSSIP_ITEM(5, "Белый шерстистый носорог", GOSSIP_SENDER_MAIN, 120);
player->ADD_GOSSIP_ITEM(5, "Киражские резонирующие кристаллы", GOSSIP_SENDER_MAIN, 121);
player->SEND_GOSSIP_MENU(DEFAULT_GOSSIP_MESSAGE,creature->GetGUID());
break;
case 100: // Black Qiraji Resonating Crystal
player->CLOSE_GOSSIP_MENU();
player->AddItem(21176, 1);
break;
case 101: // Amani War Bear
player->CLOSE_GOSSIP_MENU();
player->AddItem(33809, 1);
break;
case 102: // Big Battle Bear
player->CLOSE_GOSSIP_MENU();
player->AddItem(38576, 1);
break;
case 103: // Deathcharger's Reins
player->CLOSE_GOSSIP_MENU();
player->AddItem(13335, 1);
break;
case 104: // Fiery Warhorse's Reins
player->CLOSE_GOSSIP_MENU();
player->AddItem(30480, 1);
break;
case 105: // Swift Burgundy Wolf
player->CLOSE_GOSSIP_MENU();
player->CastSpell(player, 65646, true); // Cast Metod Because Item (Faction Flag)
break;
case 106: // Great Brewfest Kodo
player->CLOSE_GOSSIP_MENU();
player->AddItem(37828, 1);
break;
case 107: // Horn of the Frostwolf Howler
player->CLOSE_GOSSIP_MENU();
player->CastSpell(player, 23509, true); // Cast Metod Because Item (Faction Flag)
break;
case 108: // Magic Rooster Egg
player->CLOSE_GOSSIP_MENU();
player->AddItem(46778, 1);
break;
case 109: // Reins of the White Polar Bear
player->CLOSE_GOSSIP_MENU();
player->AddItem(43962, 1);
break;
case 110: // Reins of the Brown Polar Bear
player->CLOSE_GOSSIP_MENU();
player->AddItem(43963, 1);
break;
case 111: // Reins of the Crimson Deathcharger
player->CLOSE_GOSSIP_MENU();
player->AddItem(52200, 1);
break;
case 112: // Reins of the Raven Lord
player->CLOSE_GOSSIP_MENU();
player->AddItem(32768, 1);
break;
case 113: // Reins of the Swift Spectral Tiger
player->CLOSE_GOSSIP_MENU();
player->AddItem(33225, 1);
break;
case 114: // Sea Turtle
player->CLOSE_GOSSIP_MENU();
player->AddItem(46109, 1);
break;
case 115: // Swift Razzashi Raptor
player->CLOSE_GOSSIP_MENU();
player->AddItem(19872, 1);
break;
case 116: // Swift White Hawkstrider
player->CLOSE_GOSSIP_MENU();
player->AddItem(35513, 1);
break;
case 117: // Swift Zhevra
player->CLOSE_GOSSIP_MENU();
player->AddItem(37719, 1);
break;
case 118: // Swift Zulian Tiger
player->CLOSE_GOSSIP_MENU();
player->AddItem(19902, 1);
break;
case 119: // The Horseman's Reins
player->CLOSE_GOSSIP_MENU();
player->AddItem(37012, 1);
break;
case 120: // Wooly White Rhino
player->CLOSE_GOSSIP_MENU();
player->AddItem(54068, 1);
break;
case 121: // Four Qiraji Resonating Crystal
player->CLOSE_GOSSIP_MENU();
player->AddItem(21218, 1); // Blue Qiraji Resonating Crystal
player->AddItem(21323, 1); // Green Qiraji Resonating Crystal
player->AddItem(21321, 1); // Red Qiraji Resonating Crystal
player->AddItem(21324, 1); // Yellow Qiraji Resonating Crystal
break;
case 1211: // Riding Skills
player->CLOSE_GOSSIP_MENU();
player->CastSpell(player, 33389, true); // Apprentice Riding
player->CastSpell(player, 33392, true); // Journeyman Riding
player->CastSpell(player, 34092, true); // Expert Riding
player->CastSpell(player, 34093, true); // Artisan Riding
player->CastSpell(player, 54197, true); // Allows you to ride flying mounts in Northrend.
creature->MonsterWhisper(MSG_RIDING_COMPLETE, player->GetGUID());
break;
case 1212: // Reset Cooldown
player->CLOSE_GOSSIP_MENU();
player->RemoveArenaSpellCooldowns();
creature->MonsterWhisper(MSG_RESET_COOLDOWN, player->GetGUID());
break;
case 1213: // Save Character Online
player->CLOSE_GOSSIP_MENU();
player->SaveToDB();
creature->MonsterWhisper(MSG_CHARACTER_SAVE_TO_DB, player->GetGUID());
break;
case 1214: // Movie Menu
player->PlayerTalkClass->ClearMenus();
player->ADD_GOSSIP_ITEM(5, "World of Warcraft", GOSSIP_SENDER_MAIN, 250);
player->ADD_GOSSIP_ITEM(5, "The Wrath Gate", GOSSIP_SENDER_MAIN, 251);
player->ADD_GOSSIP_ITEM(5, "Fall of The Lich King", GOSSIP_SENDER_MAIN, 252);
player->SEND_GOSSIP_MENU(DEFAULT_GOSSIP_MESSAGE,creature->GetGUID());
break;
case 250: // Classic
player->CLOSE_GOSSIP_MENU();
player->SendMovieStart(2);
break;
case 251: // The Wrath Gate
player->CLOSE_GOSSIP_MENU();
player->SendMovieStart(14);
break;
case 252: // Fall of The Lich King
player->CLOSE_GOSSIP_MENU();
player->SendMovieStart(16);
break;
case 1215: // Donate Menu
player->PlayerTalkClass->ClearMenus();
player->ADD_GOSSIP_ITEM(5, "Гербовая накидка льда", GOSSIP_SENDER_MAIN, 300);
player->ADD_GOSSIP_ITEM(5, "Гербовая накидка пламени", GOSSIP_SENDER_MAIN, 301);
player->ADD_GOSSIP_ITEM(5, "Печатка гибели богов", GOSSIP_SENDER_MAIN, 302);
player->ADD_GOSSIP_ITEM(5, "Кольцо призывателя духов", GOSSIP_SENDER_MAIN, 303);
player->ADD_GOSSIP_ITEM(5, "Мерцающая печать", GOSSIP_SENDER_MAIN, 304);
player->ADD_GOSSIP_ITEM(5, "Кольцо Удручающего насилия", GOSSIP_SENDER_MAIN, 305);
player->SEND_GOSSIP_MENU(DEFAULT_GOSSIP_MESSAGE,creature->GetGUID());
break;
case 300: // Гербовая накидка льда
player->CLOSE_GOSSIP_MENU();
player->AddItem(23709, 1);
break;
case 301: // Гербовая накидка пламени
player->CLOSE_GOSSIP_MENU();
player->AddItem(23705, 1);
break;
case 302: // Печатка гибели богов
player->CLOSE_GOSSIP_MENU();
player->AddItem(45525, 1);
break;
case 303: // Кольцо призывателя духов
player->CLOSE_GOSSIP_MENU();
player->AddItem(47732, 1);
break;
case 304: // Мерцающая печать
player->CLOSE_GOSSIP_MENU();
player->AddItem(45297, 1);
break;
case 305: // Кольцо Удручающего насилия
player->CLOSE_GOSSIP_MENU();
player->AddItem(47054, 1);
break;
case 1216: // меню изменения персонажа
player->PlayerTalkClass->ClearMenus();
player->ADD_GOSSIP_ITEM(5, "Изменить Фракцию", GOSSIP_SENDER_MAIN, 306);
player->ADD_GOSSIP_ITEM(5, "Изменить внешность", GOSSIP_SENDER_MAIN, 307);
player->ADD_GOSSIP_ITEM(5, "Изменить имя", GOSSIP_SENDER_MAIN, 308);
player->ADD_GOSSIP_ITEM(5, "Изменить рассу", GOSSIP_SENDER_MAIN, 308);
player->SEND_GOSSIP_MENU(DEFAULT_GOSSIP_MESSAGE,creature->GetGUID());
break;
case 306: // измнеить фракцию
player->CLOSE_GOSSIP_MENU();
player->SetAtLoginFlag(AT_LOGIN_CHANGE_FACTION);
creature->MonsterWhisper(MSG_CHANGE_FACTION_COMPLETE, player->GetGUID());
break;
case 307: // внешность
player->CLOSE_GOSSIP_MENU();
player->SetAtLoginFlag(AT_LOGIN_CUSTOMIZE);
creature->MonsterWhisper(MSG_CHANGE_FACTION_COMPLETE, player->GetGUID());
break;
case 308: // измнеить имя
player->CLOSE_GOSSIP_MENU();
player->SetAtLoginFlag(AT_LOGIN_RENAME);
creature->MonsterWhisper(MSG_CHANGE_FACTION_COMPLETE, player->GetGUID());
break;
case 309: // измнеить рассу
player->CLOSE_GOSSIP_MENU();
player->SetAtLoginFlag(AT_LOGIN_CHANGE_RACE);
creature->MonsterWhisper(MSG_CHANGE_FACTION_COMPLETE, player->GetGUID());
break;
}
return true;
}
};
void AddSC_npc_premium_master()
{
new npc_premium_master;
}