eluna-scripts-ornfelt/lua/WowEmulationScriptPack/C++/spawntele.cpp
2024-09-23 07:59:23 +02:00

21 lines
No EOL
583 B
C++

#include "ScriptPCH.h"
#include "Chat.h"
class item_spawn_teleporter : public ItemScript
{
public:
item_spawn_teleporter() : ItemScript("item_spawn_teleporter") { }
bool OnUse(Player* player, Item* item)
{
player->SummonCreature(481851,player->GetPositionX() ,player->GetPositionY()+10, player->GetPositionZ(), 0,TEMPSUMMON_TIMED_DESPAWN,30000);
ChatHandler(player->GetSession()).PSendSysMessage("The Teleporter has been spawened, you have 30 seconds to choose a destination.");
return true;
}
};
void AddSC_item_spawn_teleporter()
{
new item_spawn_teleporter();
}