mirror of
https://github.com/ornfelt/azerothcore_lua_scripts
synced 2026-08-22 06:26:03 -04:00
85 lines
2.1 KiB
C++
85 lines
2.1 KiB
C++
#include "Configuration/Config.h"
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#include "Player.h"
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#include "Creature.h"
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#include "AccountMgr.h"
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#include "ScriptMgr.h"
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#include "Define.h"
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#include "GossipDef.h"
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#include "WorldSession.h"
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#include "AppenderConsole.h"
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//#include "LogMessage.h"
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#include "Util.h"
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#include <sstream>
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#include "Log.h"
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class WhoLoggedAnnounce : public PlayerScript
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{
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public:
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WhoLoggedAnnounce() : PlayerScript("WhoLoggedAnnounce") { }
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void OnLogin(Player* p, bool)
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{
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std::string playerIP = p->GetSession()->GetRemoteAddress();
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std::string playerName = p->GetName();
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uint32 pAccountID = p->GetSession()->GetAccountId();
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uint32 pLevel = p->getLevel();
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std::string pClass;
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std::ostringstream message;
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if (!sConfigMgr->GetBoolDefault("Who-logged.console", true))
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{
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return;
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}
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switch (p->getClass())
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{
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case CLASS_WARLOCK:
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pClass = "Warlock";
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break;
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case CLASS_WARRIOR:
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pClass = "Warrior";
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break;
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case CLASS_MAGE:
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pClass = "Mage";
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break;
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case CLASS_SHAMAN:
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pClass = "Shaman";
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break;
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case CLASS_DEATH_KNIGHT:
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pClass = "Death Knight";
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break;
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case CLASS_DRUID:
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pClass = "Druid";
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break;
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case CLASS_HUNTER:
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pClass = "Hunter";
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break;
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case CLASS_PALADIN:
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pClass = "Paladin";
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break;
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case CLASS_ROGUE:
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pClass = "Rogue";
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break;
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case CLASS_PRIEST:
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pClass = "Priest";
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break;
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case CLASS_DEMON_HUNTER:
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pClass = "Demon Hunter";
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break;
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case CLASS_MONK:
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pClass = "Monk";
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break;
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}
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//SetColor(true, CYAN);
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TC_LOG_INFO(LOG_FILTER_WORLDSERVER, "Player '%s' has logged in : Level '%u' : Class '%s' : IP '%s' : AccountID '%u'", playerName.c_str(), pLevel, pClass.c_str(), playerIP.c_str(), pAccountID);
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//ResetColor(true);
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}
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};
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void AddSC_WhoLoggedScripts()
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{
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new WhoLoggedAnnounce();
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}
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