mirror of
https://github.com/ornfelt/azerothcore_lua_scripts
synced 2026-08-22 06:26:03 -04:00
1131 lines
47 KiB
Lua
1131 lines
47 KiB
Lua
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--[[信息:
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超级炉石 (Teleport stone)
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修改日期:2015-10-28
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功能:除了传送,还有召唤NPC,其他更多功能
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]]--
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print(">>Script: TeleportStone loading...OK")
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--菜单所有者 --默认炉石
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local itemEntry =6948
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--阵营
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local TEAM_ALLIANCE=0
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local TEAM_HORDE=1
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--菜单号
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local MMENU=1
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local TPMENU=2
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local GMMENU=3
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local ENCMENU=4
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local PTMENU=5
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--菜单类型
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local FUNC=1
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local MENU=2
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local TP=3
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local ENC=4
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--GOSSIP_ICON 菜单图标
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local GOSSIP_ICON_CHAT = 0 -- 对话
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local GOSSIP_ICON_VENDOR = 1 -- 货物
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local GOSSIP_ICON_TAXI = 2 -- 传送
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local GOSSIP_ICON_TRAINER = 3 -- 训练(书)
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local GOSSIP_ICON_INTERACT_1 = 4 -- 复活
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local GOSSIP_ICON_INTERACT_2 = 5 -- 设为我的家
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local GOSSIP_ICON_MONEY_BAG = 6 -- 钱袋
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local GOSSIP_ICON_TALK = 7 -- 申请 说话+黑色点
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local GOSSIP_ICON_TABARD = 8 -- 工会(战袍)
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local GOSSIP_ICON_BATTLE = 9 -- 加入战场 双剑交叉
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local GOSSIP_ICON_DOT = 10 -- 加入战场
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--装备位置
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local EQUIPMENT_SLOT_HEAD = 0--头部
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local EQUIPMENT_SLOT_NECK = 1--颈部
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local EQUIPMENT_SLOT_SHOULDERS = 2--肩部
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local EQUIPMENT_SLOT_BODY = 3--身体
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local EQUIPMENT_SLOT_CHEST = 4--胸甲
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local EQUIPMENT_SLOT_WAIST = 5--腰部
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local EQUIPMENT_SLOT_LEGS = 6--腿部
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local EQUIPMENT_SLOT_FEET = 7--脚部
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local EQUIPMENT_SLOT_WRISTS = 8--手腕
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local EQUIPMENT_SLOT_HANDS = 9--手套
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local EQUIPMENT_SLOT_FINGER1 = 10--手指1
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local EQUIPMENT_SLOT_FINGER2 = 11--手指2
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local EQUIPMENT_SLOT_TRINKET1 = 12--饰品1
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local EQUIPMENT_SLOT_TRINKET2 = 13--饰品2
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local EQUIPMENT_SLOT_BACK = 14--背部
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local EQUIPMENT_SLOT_MAINHAND = 15--主手
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local EQUIPMENT_SLOT_OFFHAND = 16--副手
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local EQUIPMENT_SLOT_RANGED = 17--远程
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local EQUIPMENT_SLOT_TABARD = 18--徽章
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local Instances={--副本表
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{249,0},{249,1},{269,1},{309,0},
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{409,0},{469,0},
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{509,0},{531,0},{532,0},{533,0},{533,1},
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{534,0},{540,1},{542,1},{543,1},{544,0},{545,1},{546,1},{547,1},{548,0},
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{550,0},{552,1},{553,1},{554,1},{555,1},{556,1},{557,1},{558,1},
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{560,1},{564,0},{565,0},{568,0},
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{574,1},{575,1},{576,1},{578,1},
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{580,0},{585,1},{595,1},{598,1},{599,1},
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{600,1},{601,1},{602,1},{603,0},{603,1},{604,1},{608,1},
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{615,0},{615,1},{616,0},{616,1},{619,1},{624,0},{624,1},
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{631,0},{631,1},{631,2},{631,3},{632,1},
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{649,0},{649,1},{649,2},{649,3},--十字军的试炼
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{650,1},{658,1},{668,1},
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{724,0},{724,1},{724,2},{724,3},
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}
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--随身NPC
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local ST={
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TIME=90,
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NPCID1=90031,--召唤幻化商人
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NPCID2=60003,--召唤商业训练师
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NPCID3=190010,--召唤幻化大师
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NPCID4=51000,--召唤随身商人
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NPCID5=190011,--召唤重铸大师
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--NPCID5=80000,
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--商业技能训练师
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NPCID501=28703,
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NPCID501A=33630,
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NPCID502=28694,
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NPCID503=28693,
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NPCID503A=33633,
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NPCID504=28697,
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NPCID505=28704,
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NPCID506=28702,
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NPCID507=28701,
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NPCID508=28700,
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NPCID509=28698,
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NPCID510=28696,
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NPCID511=28699,
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NPCID512=28705,
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NPCID513=28706,
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NPCID514=28742,
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--结束商业技能
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--{guid,npc,time},
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}
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function ST.SummonNPC(player, entry)
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local guid=player:GetGUIDLow()
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local lastTime,nowTime=(ST[guid] or 0),os.time()
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if(player:IsInCombat())then
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player:SendAreaTriggerMessage("不能在战斗中召唤。")
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else
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if(nowTime>lastTime)then
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local map=player:GetMap()
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if(map)then
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player:SendAreaTriggerMessage(map:GetName())
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local x,y,z=player:GetX()+1,player:GetY(),player:GetZ()
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local nz=map:GetHeight(x,y)
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if(nz)then
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else
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nz=player:GetZ()+0.3
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end
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if(nz>z and nz<(z+5))then
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z=nz
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end
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local NPC=player:SpawnCreature(entry,x,y,z,0, 3,ST.TIME*1000)
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if(NPC)then
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player:SendAreaTriggerMessage("召唤对象成功。")
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NPC:SetFacingToObject(player)
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NPC:SendUnitSay(string.format("%s,我响应你的召唤,从远方来到你的身边。请问你需要什么?",player:GetName()),0)
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lastTime=os.time()+ST.TIME
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else
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player:SendAreaTriggerMessage("召唤对象失败。")
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end
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end
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else
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player:SendAreaTriggerMessage("召唤NPC不能太频繁。")
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end
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end
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ST[guid]=lastTime
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end
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function ST.SummonCZDSNPC(player)--召唤重铸大师
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ST.SummonNPC(player, ST.NPCID5)
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end
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function ST.SummonSSSRNPC(player)--召唤随身商人
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ST.SummonNPC(player, ST.NPCID4)
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end
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function ST.SummonHHDSNPC(player)--召唤幻化大师
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ST.SummonNPC(player, ST.NPCID3)
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end
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function ST.SummonSTXLNPC(player)--召唤商业训练师
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ST.SummonNPC(player, ST.NPCID2)
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end
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function ST.SummonHHSRNPC(player)--召唤幻化商人
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ST.SummonNPC(player, ST.NPCID1)
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end
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--商业技能师
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function ST.SummonNPCAlchemy(player)
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ST.SummonNPC(player, ST.NPCID501)
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ST.SummonNPC(player, ST.NPCID501A)
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end
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function ST.SummonNPCBlacksmithing(player)
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ST.SummonNPC(player, ST.NPCID502)
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end
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function ST.SummonNPCEnchanting(player)
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ST.SummonNPC(player, ST.NPCID503)
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ST.SummonNPC(player, ST.NPCID503A)
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end
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function ST.SummonNPCEngineering(player)
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ST.SummonNPC(player, ST.NPCID504)
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end
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function ST.SummonNPCHerbalism(player)
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ST.SummonNPC(player, ST.NPCID505)
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end
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function ST.SummonNPCInscription(player)
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ST.SummonNPC(player, ST.NPCID506)
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end
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function ST.SummonNPCJewelcrafting(player)
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ST.SummonNPC(player, ST.NPCID507)
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end
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function ST.SummonNPCLeatherworking(player)
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ST.SummonNPC(player, ST.NPCID508)
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end
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function ST.SummonNPCMining(player)
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ST.SummonNPC(player, ST.NPCID509)
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end
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function ST.SummonNPCSkinning(player)
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ST.SummonNPC(player, ST.NPCID510)
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end
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function ST.SummonNPCTailoring(player)
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ST.SummonNPC(player, ST.NPCID511)
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end
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function ST.SummonNPCCooking(player)
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ST.SummonNPC(player, ST.NPCID512)
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end
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function ST.SummonNPCFirstAid(player)
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ST.SummonNPC(player, ST.NPCID513)
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end
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function ST.SummonNPCFishing(player)
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ST.SummonNPC(player, ST.NPCID514)
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end
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local function ResetPlayer(player, flag, text)
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player:SetAtLoginFlag(flag)
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player:SendAreaTriggerMessage("你需要重新登录角色,才能修改"..text.."。")
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player:SendAreaTriggerMessage("正在返回选择角色菜单")
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player:LogoutPlayer(true)
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end
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local Stone={
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GetTimeASString=function(player)
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local inGameTime=player:GetTotalPlayedTime()
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local days=math.modf(inGameTime/(24*3600))
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local hours=math.modf((inGameTime-(days*24*3600))/3600)
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local mins=math.modf((inGameTime-(days*24*3600+hours*3600))/60)
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return days.."天"..hours.."时"..mins.."分"
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end,
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GoHome=function(player)--穿越回去
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player:CastSpell(player,8690,true)
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--[[
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player:SendBroadcastMessage("1")
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local curSpell = player:GetCurrentSpell(1)
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if(curSpell==nil) then
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player:SendBroadcastMessage("err:没找到法术"..GetCurrTime())
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end
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curSpell:Finish()
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--..curSpell:GetCastTime()
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]]
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player:ResetSpellCooldown(8690, true)
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player:SendBroadcastMessage("你回到家了。")
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end,
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GoGMIsland=function(player)--新手装备
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local v = {TP, "GM之岛",1, 16222.1,16252.1,12.5872,0}
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local map,mapid,x,y,z,o=v[2],v[3],v[4], v[5], v[6],v[7] or 0
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local pname=player:GetName()--得到玩家名
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if(player:Teleport(mapid,x,y,z,o,TELE_TO_GM_MODE))then--传送
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Nplayer=GetPlayerByName(pname)--根据玩家名得到玩家
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if(Nplayer)then
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Nplayer:SendBroadcastMessage("已经到达 "..map)
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end
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else
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print(">>Eluna Error: Teleport Stone : Teleport To "..mapid)
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end
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end,
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GoArena=function(player)
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-- local v = {TP, "海加尔山营地", 1, 5156.93, -1400.25, 1354.3, 0}-- 海加尔山营地
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local v = {TP, "竞技场营地", 0, -13253.53, 183.5, 32, 1}-- 竞技场营地
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local map,mapid,x,y,z,o=v[2],v[3],v[4], v[5], v[6],v[7] or 0
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local pname=player:GetName()--得到玩家名
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if(player:Teleport(mapid,x,y,z,o,TELE_TO_GM_MODE))then--传送
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Nplayer=GetPlayerByName(pname)--根据玩家名得到玩家
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if(Nplayer)then
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Nplayer:SendBroadcastMessage("已经到达 "..map)
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end
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else
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print(">>Eluna Error: Teleport Stone : Teleport To "..mapid)
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end
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end,
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SetHome=function(player)--设置当前位置为家
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local x,y,z,mapId,areaId=player:GetX(),player:GetY(),player:GetZ(),player:GetMapId(),player:GetAreaId()
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player:SetBindPoint(x,y,z,mapId,areaId)
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player:SendBroadcastMessage("已经设置当前位置为家")
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end,
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OpenBank=function(player)--打开银行
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player:SendShowBank(player)
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player:SendBroadcastMessage("已经打开银行")
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end,
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OpenAutionHouse=function(player)--打开拍卖行
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player:SendAuctionMenu(player)
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player:SendBroadcastMessage("已经打开拍卖行")
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end,
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OpenMailBox=function(player)--打开邮箱
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player:SendShowMailBox(player:GetGUID())
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player:SendBroadcastMessage("已经打开邮箱")
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end,
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WeakOut=function(player)--移除复活虚弱
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if(player:HasAura(15007))then
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player:RemoveAura(15007) --移除复活虚弱
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player:SetHealth(player:GetMaxHealth())
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--self:RemoveAllAuras() --移除所有状态
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player:SendBroadcastMessage("你的身上的复活虚弱状态已经被移除。")
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else
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player:SendBroadcastMessage("你的身上没有复活虚弱状态。")
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end
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end,
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OutCombat=function(player)--脱离战斗
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if(player:IsInCombat())then
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player:ClearInCombat()
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player:SendAreaTriggerMessage("你已经脱离战斗")
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player:SendBroadcastMessage("你已经脱离战斗。")
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else
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player:SendAreaTriggerMessage("你并没有在战斗。")
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player:SendBroadcastMessage("你并没有在战斗。")
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end
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end,
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WSkillsToMax=function(player)--武器熟练度
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player:AdvanceSkillsToMax()
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player:SendBroadcastMessage("当前武器熟练度已经达到最大值")
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end,
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SYjn=function(player)--商业技能熟练度
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player:AdvanceSkill(171, 450)
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player:AdvanceSkill(164, 450)
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player:AdvanceSkill(333, 450)
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player:AdvanceSkill(202, 450)
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player:AdvanceSkill(182, 450)
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player:AdvanceSkill(773, 450)
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player:AdvanceSkill(755, 450)
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player:AdvanceSkill(165, 450)
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player:AdvanceSkill(186, 450)
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player:AdvanceSkill(393, 450)
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player:AdvanceSkill(197, 450)
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player:AdvanceSkill(185, 450)
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player:AdvanceSkill(129, 450)
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player:AdvanceSkill(356, 450)
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player:GossipComplete("当前技能已满")
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end,
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MaxHealth=function(player) --回复生命
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player:SetHealth(player:GetMaxHealth())
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player:SendBroadcastMessage("生命值已经回满。")
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end,
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ResetTalents = function(player)--重置天赋
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player:ResetTalents(true)--免费
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player:SendBroadcastMessage("已经重置天赋")
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end,
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ResetPetTalents=function(player)--重置宠物天赋
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player:ResetPetTalents()
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player:SendBroadcastMessage("已经重置宠物天赋")
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end,
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ResetAllCD=function(player)--刷新冷却
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player:ResetAllCooldowns()
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player:SendBroadcastMessage("已经重置物品和技能冷却")
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end,
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RepairAll=function(player)--修理装备
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player:DurabilityRepairAll(true,1,false)
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player:SendBroadcastMessage("修理完所有装备。")
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end,
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SaveToDB=function(player)--保存数据
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player:SaveToDB()
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player:SendAreaTriggerMessage("保存数据完成")
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end,
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Logout=function(player)--返回选择角色
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player:SendAreaTriggerMessage("正在返回选择角色菜单")
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player:LogoutPlayer(true)
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end,
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LogoutNosave=function(player)--不保存数据,返回选择角色
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player:SendAreaTriggerMessage("正在返回选择角色菜单")
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player:LogoutPlayer(false)
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end,
|
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UnBind=function(player) --副本解绑
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local nowmap=player:GetMapId()
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for k, v in pairs(Instances) do
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local mapid=v[1]
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if(mapid~=nowmap)then
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player:UnbindInstance(v[1],v[2])
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else
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player:SendBroadcastMessage("你所在的当前副本无法解除绑定。")
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end
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end
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player:SendAreaTriggerMessage("已经解除所有副本的绑定")
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player:SendBroadcastMessage("已经解除所有副本的绑定。")
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end,
|
||
|
||
--[[登录标志
|
||
AT_LOGIN_RENAME = 0x01,
|
||
AT_LOGIN_RESET_SPELLS = 0x02,
|
||
AT_LOGIN_RESET_TALENTS = 0x04,
|
||
AT_LOGIN_CUSTOMIZE = 0x08,
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||
AT_LOGIN_RESET_PET_TALENTS = 0x10,
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||
AT_LOGIN_FIRST = 0x20,
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||
AT_LOGIN_CHANGE_FACTION = 0x40,
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||
AT_LOGIN_CHANGE_RACE = 0x80
|
||
]]--
|
||
ResetName=function(player,code)--修改名字
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local target=player:GetSelection()
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||
if(target and (target:GetTypeId()==player:GetTypeId()))then
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ResetPlayer(target, 0x1, "名字")
|
||
else
|
||
player:SendAreaTriggerMessage("请选中一个玩家。")
|
||
end
|
||
end,
|
||
ResetFace=function(player)
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ResetPlayer(player, 0x8, "外貌")
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end,
|
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ResetRace=function(player)
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||
ResetPlayer(player, 0x80, "种族")
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end,
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ResetFaction=function(player)
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ResetPlayer(player, 0x40, "阵营")
|
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end,
|
||
ResetSpell=function(player)
|
||
ResetPlayer(player, 0x2, "所有法术")
|
||
end,
|
||
|
||
Test = function(player)
|
||
local msg = ".partybot add healer"
|
||
--player:Say(msg,1)
|
||
player:SendAddonMessage("prefix",msg,0,player,msg)
|
||
|
||
--SendWorldMessage(string.format("|cFFFF0000[系统]|r|cFFFFFF00%s|r",msg))
|
||
--player:SummonPlayer(player)
|
||
end,
|
||
}
|
||
|
||
local Menu={
|
||
[MMENU]={--主菜单
|
||
{FUNC, "传送回家(60分钟冷却)", Stone.GoHome, GOSSIP_ICON_TAXI, false,"是否穿越回|cFFF0F000记录位置|r ?"},
|
||
--{FUNC, "记录|cFFF0F000←|r位置", Stone.SetHome, GOSSIP_ICON_TAXI, false,"是否记录当前|cFFF0F000位置|r ?"},
|
||
{MENU, "地图传送(1G)", TPMENU, GOSSIP_ICON_TAXI},
|
||
--{FUNC, "购买新手装备", Stone.GoGMIsland, GOSSIP_ICON_CHAT, false,"是否传送到|cFFF0F000GM岛新手装备|r ?"},
|
||
{FUNC, "竞技场营地(测试)", Stone.GoArena, GOSSIP_ICON_TAXI, false,"是否传送到|cFFF0F000竞技场营地|r ?"},
|
||
--{FUNC, "修理装备", Stone.RepairAll,GOSSIP_ICON_MONEY_BAG, false,"需要花费金币修理装备 ?"},
|
||
{FUNC, "在线银行", Stone.OpenBank, GOSSIP_ICON_VENDOR},
|
||
{FUNC, "在线拍卖行", Stone.OpenAutionHouse, GOSSIP_ICON_VENDOR},
|
||
{FUNC, "召唤随身商人", ST.SummonSSSRNPC, GOSSIP_ICON_MONEY_BAG},
|
||
--{FUNC, "召唤重铸大师", ST.SummonCZDSNPC, GOSSIP_ICON_TRAINER},
|
||
--{MENU, "召唤商业训练师",PTMENU, GOSSIP_ICON_TRAINER},--PTMENU,ST.SummonSTXLNPC
|
||
--{FUNC, "召唤幻化大师", ST.SummonHHDSNPC, GOSSIP_ICON_TRAINER},
|
||
--{FUNC, "召唤幻化商人", ST.SummonHHSRNPC, GOSSIP_ICON_MONEY_BAG},
|
||
--{MENU, "双重附魔", ENCMENU, GOSSIP_ICON_TRAINER},
|
||
--{MENU, "其他功能", MMENU+0x10, GOSSIP_ICON_TABARD},
|
||
--{FUNC, "强制脱离战斗", Stone.OutCombat,GOSSIP_ICON_CHAT},
|
||
},
|
||
|
||
[MMENU+0x10]={--其他功能
|
||
{FUNC, "重置副本", Stone.UnBind, GOSSIP_ICON_INTERACT_2, false,"是否重置所有副本进度 ?"},
|
||
{FUNC, "解除虚弱", Stone.WeakOut, GOSSIP_ICON_INTERACT_1, false,"是否解除虚弱,并回复生命 ?"},
|
||
{FUNC, "重置天赋" , Stone.ResetTalents, GOSSIP_ICON_TRAINER, false,"确认重置天赋 ?"},
|
||
{FUNC, "武器熟练加满", Stone.WSkillsToMax, GOSSIP_ICON_TRAINER, false,"确认把武器熟练度加满 ?"},
|
||
{FUNC, "商业技能加满", Stone.SYjn, GOSSIP_ICON_TRAINER, false,"确认把商业技能加满 ?"},
|
||
{FUNC, "空中邮箱", Stone.OpenMailBox, GOSSIP_ICON_CHAT},
|
||
{FUNC, "修改名字", Stone.ResetName, GOSSIP_ICON_CHAT, false,"是否更改名字?\n|cFFFFFF00需要重新登录才能修改。|r"},
|
||
{FUNC, "修改外貌", Stone.ResetFace, GOSSIP_ICON_CHAT, false,"是否更改外貌?\n|cFFFFFF00需要重新登录才能修改。|r"},
|
||
{FUNC, "修改种族", Stone.ResetRace, GOSSIP_ICON_CHAT, false,"是否更改种族?\n|cFFFFFF00需要重新登录才能修改。|r"},
|
||
{FUNC, "修改阵营", Stone.ResetFaction, GOSSIP_ICON_CHAT, false,"是否更改阵营?\n|cFFFFFF00需要重新登录才能修改。|r"},
|
||
{FUNC, "遗忘所有法术", Stone.ResetSpell, GOSSIP_ICON_CHAT, false,"是否遗忘所有法术?\n|cFFFFFF00需要重新登录才能生效。|r"},
|
||
},
|
||
|
||
[GMMENU]={--GM菜单
|
||
{FUNC, "重置所有冷却", Stone.ResetAllCD, GOSSIP_ICON_INTERACT_1, false,"确认重置所有冷却 ?"},
|
||
{FUNC, "保存角色", Stone.SaveToDB, GOSSIP_ICON_INTERACT_1},
|
||
{FUNC, "返回选择角色", Stone.Logout, GOSSIP_ICON_INTERACT_1, false,"返回选择角色界面 ?"},
|
||
{FUNC, "|cFF800000不保存角色|r",Stone.LogoutNosave,GOSSIP_ICON_INTERACT_1,false,"|cFFFF0000不保存角色,并返回选择角色界面 ?|r"},
|
||
--{FUNC, "测试", Stone.Test, GOSSIP_ICON_CHAT, false,"测试??"},
|
||
},
|
||
|
||
[TPMENU]={--传送菜单
|
||
{MENU, "主要城市", TPMENU+0x10,GOSSIP_ICON_BATTLE},
|
||
{MENU, "东部王国", TPMENU+0x20,GOSSIP_ICON_BATTLE},
|
||
{MENU, "卡利姆多", TPMENU+0x30,GOSSIP_ICON_BATTLE},
|
||
--{MENU, "外域", TPMENU+0x40,GOSSIP_ICON_BATTLE},
|
||
--{MENU, "诺森德", TPMENU+0x50,GOSSIP_ICON_BATTLE},
|
||
{MENU, "|cFF006400经典旧世界副本★|r", TPMENU+0x60,GOSSIP_ICON_BATTLE},
|
||
--{MENU, "|cFF4B0082英雄副本★|r", TPMENU+0x70,GOSSIP_ICON_BATTLE},
|
||
--{MENU, "巫妖王之怒地下城", TPMENU+0x80,GOSSIP_ICON_BATTLE},
|
||
{MENU, "|cFFB22222团队副本★|r", TPMENU+0x90,GOSSIP_ICON_BATTLE},
|
||
{MENU, "风景传送", TPMENU+0xa0,GOSSIP_ICON_BATTLE},
|
||
{MENU, "其他传送", TPMENU+0xb0,GOSSIP_ICON_BATTLE},
|
||
{MENU, "野外BOSS传送", TPMENU+0xc0,GOSSIP_ICON_BATTLE},
|
||
{MENU, "传送到职业训练", MMENU+0x20,GOSSIP_ICON_TAXI},
|
||
{MENU, "传送到商业训练", MMENU+0x30,GOSSIP_ICON_TAXI},
|
||
},
|
||
|
||
[TPMENU+0x10]={--主要城市
|
||
|
||
{TP, "暴风城", 0, -8842.09, 626.358, 94.0867, 3.61363,TEAM_ALLIANCE},
|
||
{TP, "达纳苏斯", 1, 9869.91, 2493.58, 1315.88, 2.78897,TEAM_ALLIANCE},
|
||
{TP, "铁炉堡", 0, -4900.47, -962.585, 501.455, 5.40538,TEAM_ALLIANCE},
|
||
--{TP, "埃索达", 530, -3864.92, -11643.7, -137.644, 5.50862,TEAM_ALLIANCE},
|
||
{TP, "奥格瑞玛", 1, 1601.08, -4378.69, 9.9846, 2.14362,TEAM_HORDE},
|
||
{TP, "雷霆崖", 1, -1274.45, 71.8601, 128.159, 2.80623,TEAM_HORDE},
|
||
{TP, "幽暗城", 0, 1633.75, 240.167, -43.1034, 6.26128,TEAM_HORDE},
|
||
--{TP, "银月城", 530, 9738.28, -7454.19, 13.5605, 0.043914,TEAM_HORDE},
|
||
--{TP, "[诺森德]达拉然", 571, 5809.55, 503.975, 657.526, 2.38338},
|
||
--{TP, "[外域]沙塔斯", 530, -1887.62, 5359.09, -12.4279, 4.40435},
|
||
{TP, "[中立]藏宝海湾",0, -14281.9, 552.564, 8.90422, 0.860144},
|
||
{TP, "[中立]棘齿城", 1, -955.21875,-3678.92,8.29946, 0},
|
||
{TP, "[中立]加基森", 1, -7122.79834,-3704.82,14.0526, 0},
|
||
},
|
||
|
||
[TPMENU+0x20]={--东部王国
|
||
{TP, "艾尔文森林", 0, -9449.06, 64.8392, 56.3581, 3.0704},
|
||
{TP, "永歌森林", 530, 9024.37, -6682.55, 16.8973, 3.1413},
|
||
{TP, "丹莫罗", 0, -5603.76, -482.704, 396.98, 5.2349},
|
||
{TP, "提瑞斯法林地", 0, 2274.95, 323.918, 34.1137, 4.2436},
|
||
{TP, "幽魂之地", 530, 7595.73, -6819.6, 84.3718, 2.5656},
|
||
{TP, "洛克莫丹", 0, -5405.85, -2894.15, 341.972, 5.4823},
|
||
{TP, "银松森林", 0, 505.126, 1504.63, 124.808, 1.7798},
|
||
{TP, "西部荒野", 0, -10684.9, 1033.63, 32.5389, 6.0738},
|
||
{TP, "赤脊山", 0, -9447.8, -2270.85, 71.8224, 0.28385},
|
||
{TP, "暮色森林", 0, -10531.7, -1281.91, 38.8647, 1.5695},
|
||
{TP, "希尔斯布莱德丘陵", 0, -385.805, -787.954, 54.6655, 1.0392},
|
||
{TP, "湿地", 0, -3517.75, -913.401, 8.86625, 2.6070},
|
||
|
||
{MENU, "下一页", TPMENU+0x120,GOSSIP_ICON_CHAT},
|
||
},
|
||
|
||
[TPMENU+0x120]={--东部王国 2
|
||
{TP, "奥特兰克山脉",0, 275.049, -652.044, 130.296, 0.50203},
|
||
{TP, "阿拉希高地", 0, -1581.45, -2704.06, 35.4168, 0.490373},
|
||
{TP, "荆棘谷", 0, -11921.7, -59.544, 39.7262, 3.7357},
|
||
{TP, "荒芜之地", 0, -6782.56, -3128.14, 240.48, 5.6591},
|
||
{TP, "悲伤沼泽", 0, -10368.6, -2731.3, 21.6537, 5.2923},
|
||
{TP, "辛特兰", 0, 112.406, -3929.74, 136.358, 0.981903},
|
||
{TP, "灼热峡谷", 0, -6686.33, -1198.55, 240.027, 0.91688},
|
||
{TP, "诅咒之地", 0, -11184.7, -3019.31, 7.29238, 3.20542},
|
||
{TP, "燃烧平原", 0, -7979.78, -2105.72, 127.919, 5.10148},
|
||
{TP, "西瘟疫之地", 0, 1743.69, -1723.86, 59.6648, 5.23722},
|
||
{TP, "东瘟疫之地", 0, 2280.64, -5275.05, 82.0166, 4.747},
|
||
--{TP, "奎尔丹纳斯岛", 530, 12806.5, -6911.11, 41.1156, 2.2293},
|
||
},
|
||
|
||
[TPMENU+0x30]={--卡利姆多
|
||
--{TP, "秘蓝岛", 530, -4192.62, -12576.7, 36.7598, 1.62813},
|
||
--{TP, "秘血岛", 530, -2721.67, -12208.90, 9.08, 0},
|
||
{TP, "泰达希尔", 1, 9889.03, 915.869, 1307.43, 1.9336},
|
||
{TP, "杜隆塔尔", 1, 228.978, -4741.87, 10.1027, 0.416883},
|
||
{TP, "莫高雷", 1, -2473.87, -501.225, -9.42465, 0.6525},
|
||
--{TP, "秘血岛", 530, -2095.7, -11841.1, 51.1557, 6.19288},
|
||
{TP, "黑海岸", 1, 6463.25, 683.986, 8.92792, 4.33534},
|
||
{TP, "贫瘠之地", 1, -575.772, -2652.45, 95.6384, 0.006469},
|
||
{TP, "石爪山脉", 1, 1574.89, 1031.57, 137.442, 3.8013},
|
||
{TP, "灰谷", 1, 1919.77, -2169.68, 94.6729, 6.14177},
|
||
{TP, "千针石林", 1, -5375.53, -2509.2, -40.432, 2.41885},
|
||
{TP, "凄凉之地", 1, -656.056, 1510.12, 88.3746, 3.29553},
|
||
{TP, "尘泥沼泽", 1, -3350.12, -3064.85, 33.0364, 5.12666},
|
||
{TP, "菲拉斯", 1, -4808.31, 1040.51, 103.769, 2.90655},
|
||
{TP, "塔纳利斯沙漠", 1, -6940.91, -3725.7, 48.9381, 3.11174},
|
||
{MENU, "下一页", TPMENU+0x130,GOSSIP_ICON_CHAT},
|
||
},
|
||
[TPMENU+0x130]={--卡利姆多2
|
||
{TP, "艾萨拉", 1, 3117.12, -4387.97, 91.9059, 5.49897},
|
||
{TP, "费伍德森林", 1, 3898.8, -1283.33, 220.519, 6.24307},
|
||
{TP, "安戈洛环形山", 1, -6291.55, -1158.62, -258.138, 0.457099},
|
||
{TP, "希利苏斯", 1, -6815.25, 730.015, 40.9483, 2.39066},
|
||
{TP, "冬泉谷", 1, 6658.57, -4553.48, 718.019, 5.18088},
|
||
},
|
||
|
||
[TPMENU+0x40]={--外域
|
||
{TP, "地狱火半岛", 530, -207.335, 2035.92, 96.464, 1.59676},
|
||
{TP, "地狱火半岛-荣耀堡",530,-683.05,2657.57,91.04, 0,TEAM_ALLIANCE},
|
||
{TP, "地狱火半岛-萨尔玛",530,139.96,2671.51,85.509, 0,TEAM_HORDE},
|
||
{TP, "赞加沼泽", 530, -220.297, 5378.58, 23.3223, 1.61718},
|
||
{TP, "泰罗卡森林", 530, -2266.23, 4244.73, 1.47728, 3.68426},
|
||
{TP, "纳格兰", 530, -1610.85, 7733.62, -17.2773, 1.33522},
|
||
{TP, "刀锋山", 530, 2029.75, 6232.07, 133.495, 1.30395},
|
||
{TP, "虚空风暴", 530, 3271.2, 3811.61, 143.153, 3.44101},
|
||
{TP, "影月谷", 530, -3681.01, 2350.76, 76.587, 4.25995},
|
||
},
|
||
|
||
[TPMENU+0x50]={--诺森德
|
||
{TP, "北风苔原", 571, 2954.24, 5379.13, 60.4538, 2.55544},
|
||
{TP, "凛风峡湾", 571, 682.848, -3978.3, 230.161, 1.54207},
|
||
{TP, "龙骨荒野", 571, 2678.17, 891.826, 4.37494, 0.101121},
|
||
{TP, "灰熊丘陵", 571, 4017.35, -3403.85, 290, 5.35431},
|
||
{TP, "祖达克", 571, 5560.23, -3211.66, 371.709, 5.55055},
|
||
{TP, "索拉查盆地", 571, 5614.67, 5818.86, -69.722, 3.60807},
|
||
{TP, "水晶之歌森林", 571, 5411.17, -966.37, 167.082, 1.57167},
|
||
{TP, "风暴峭壁", 571, 6120.46, -1013.89, 408.39, 5.12322},
|
||
{TP, "冰冠冰川", 571, 8323.28, 2763.5, 655.093, 2.87223},
|
||
{TP, "冬拥湖", 571, 4522.23, 2828.01, 389.975, 0.215009},
|
||
},
|
||
|
||
[TPMENU+0x60]={--60旧世界
|
||
{TP, "怒焰裂谷8级", 1, 1811.78, -4410.5, -18.4704, 5.20165,TEAM_HORDE},
|
||
{TP, "死亡矿井10级", 0, -11209.6, 1666.54, 24.6974, 1.42053},
|
||
{TP, "哀嚎洞穴15级", 1, -731.607, -2218.39, 17.0281, 2.78486},
|
||
{TP, "影牙城堡20级", 0, -234.675, 1561.63, 76.8921, 1.24031},
|
||
{TP, "黑暗深渊25级", 1, 4249.99, 740.102, -25.671, 1.34062},
|
||
{TP, "暴风监狱25级", 0, -8799.15, 832.718, 97.6348, 6.04085,TEAM_ALLIANCE},
|
||
{TP, "剃刀沼泽30级", 1, -4470.28, -1677.77, 81.3925, 1.16302},
|
||
{TP, "诺莫瑞根30级",0, -5163.54, 925.423, 257.181, 1.57423},
|
||
{TP, "血色修道院35级", 0, 2873.15, -764.523, 160.332, 5.10447},
|
||
{TP, "剃刀高地35级", 1, -4657.3, -2519.35, 81.0529, 4.54808},
|
||
{TP, "奥达曼40级",0, -6071.37, -2955.16, 209.782, 0.015708},
|
||
{TP, "玛拉顿40级", 1, -1421.42, 2907.83, 137.415, 1.70718},
|
||
{MENU, "下一页", TPMENU+0x160,GOSSIP_ICON_CHAT},
|
||
},
|
||
[TPMENU+0x160]={--60旧世界2
|
||
{TP, "沉没的神庙45级", 0, -10177.9, -3994.9, -111.239, 6.01885},
|
||
{TP, "祖尔法拉克45级", 1, -6801.19, -2893.02, 9.00388, 0.158639},
|
||
{TP, "通灵学院50级", 0, 1269.64, -2556.21, 93.6088, 0.620623},
|
||
{TP, "黑石深渊50级", 0, -7179.34, -921.212, 165.821, 5.09599},
|
||
{TP, "黑石塔55级", 0, -7527.05, -1226.77, 285.732, 5.29626},
|
||
{TP, "厄运之槌55级", 1, -3520.14, 1119.38, 161.025, 4.70454},
|
||
{TP, "斯坦索姆60级", 0, 3352.92, -3379.03, 144.782, 6.25978},
|
||
},
|
||
|
||
[TPMENU+0x70]={--燃烧的远征地下城
|
||
{TP, "斯坦索姆60级", 0, 3352.92, -3379.03, 144.782, 6.25978},
|
||
{TP, "奥金顿60级", 530, -3324.49, 4943.45, -101.239, 4.63901},
|
||
{TP, "地狱火堡垒60级", 530, -347.29, 3089.82, 21.394, 5.68114},
|
||
{TP, "时光之穴65级", 1, -8369.65, -4253.11, -204.272, -2.70526},
|
||
{TP, "魔导师平台65级", 530, 12884.6, -7317.69, 65.5023, 4.799},
|
||
{TP, "风暴要塞70级", 530, 3100.48, 1536.49, 190.3, 4.62226},
|
||
},
|
||
|
||
[TPMENU+0x80]={--巫妖王之怒地下城
|
||
{TP, "艾卓-尼鲁布75级", 571, 3707.86, 2150.23, 36.76, 3.22},
|
||
{TP, "斯坦索姆的抉择75级", 1, -8756.39, -4440.68, -199.489, 4.66289},
|
||
{TP, "冠军的试炼75级", 571, 8590.95, 791.792, 558.235, 3.13127},
|
||
{TP, "达克萨隆堡垒75级", 571, 4765.59, -2038.24, 229.363, 0.887627},
|
||
{TP, "古达克75级", 571, 6722.44, -4640.67, 450.632, 3.91123},
|
||
{TP, "冰冠城塞75级", 571, 5643.16, 2028.81, 798.274, 4.60242},
|
||
{TP, "魔枢75级", 571, 3782.89, 6965.23, 105.088, 6.14194},
|
||
{TP, "紫罗兰监狱75级", 571, 5693.08, 502.588, 652.672, 4.0229},
|
||
{TP, "闪电大厅75级", 571, 9136.52, -1311.81, 1066.29, 5.19113},
|
||
{TP, "石头大厅75级", 571, 8922.12, -1009.16, 1039.56, 1.57044},
|
||
{TP, "乌特加德城堡75级",571, 1203.41, -4868.59, 41.2486, 0.283237},
|
||
{TP, "乌特加德之巅75级", 571, 1267.24, -4857.3, 215.764, 3.22768},
|
||
},
|
||
|
||
[TPMENU+0x90]={--团队副本
|
||
{TP, "祖尔格拉布(20人)T0", 0, -11916.7, -1215.72, 92.289, 4.72454},
|
||
{TP, "奥妮克希亚的巢穴60级 T2", 1, -4708.27, -3727.64, 54.5589, 3.72786},
|
||
{TP, "熔火之心(40人)T1-T2", 230, 1126.64, -459.94, -102.535, 3.46095},
|
||
{TP, "黑翼之巢(40人)T2", 229, 152.451, -474.881, 116.84, 0.001073},
|
||
{TP, "安其拉废墟(20人)T1", 1, -8409.82, 1499.06, 27.7179, 2.51868},
|
||
{TP, "安其拉神殿(40人)T2.5", 1, -8240.09, 1991.32, 129.072, 0.941603},
|
||
{TP, "纳克萨玛斯(40人)T3", 533, 3005.87,-3435.01,293.882,4.785},
|
||
--{TP, "海加尔山之巅65级", 1, -8177.89, -4181.23, -167.552, 0.913338},
|
||
--{TP, "格鲁尔的巢穴65级", 530, 3530.06, 5104.08, 3.50861, 5.51117},
|
||
--{TP, "玛瑟里顿的巢穴70级", 530, -336.411, 3130.46, -102.928, 5.20322},
|
||
--{TP, "卡拉赞70级", 0, -11118.9, -2010.33, 47.0819, 0.649895},
|
||
--{TP, "黑暗神庙75级", 530, -3649.92, 317.469, 35.2827, 2.94285},
|
||
--{TP, "毒蛇神殿75级", 530, 797.855, 6865.77, -65.4165, 0.005938},
|
||
--{TP, "祖阿曼75级",530, 6851.78, -7972.57, 179.242, 4.64691},
|
||
--{TP, "风暴要塞75级", 530, 3088.49, 1381.57, 184.863, 4.61973},
|
||
--{TP, "太阳井高地80级", 530, 12574.1, -6774.81, 15.0904, 3.13788},
|
||
--{TP, "纳克萨玛斯80级", 571, 3668.72, -1262.46, 243.622, 4.785},
|
||
--{TP, "永恒之眼80级", 571, 3784.17, 7028.84, 161.258, 5.79993},
|
||
--{TP, "黑曜石圣殿80级", 571, 3472.43, 264.923, -120.146, 3.27923},
|
||
--{TP, "奥杜尔80级",571, 9222.88, -1113.59, 1216.12, 6.27549},
|
||
--{TP, "阿尔卡冯的宝库80级", 571, 5453.72, 2840.79, 421.28, 0},
|
||
--{TP, "冰冠城塞80级",571, 5855.22, 2102.03, 635.991, 3.57899},
|
||
--{TP, "十字军的试炼80级", 571, 8515.61, 714.153, 558.248, 1.57753},
|
||
},
|
||
|
||
[TPMENU+0xa0]={--风景传送
|
||
{TP, "GM之岛", 1, 16222.1,16252.1,12.5872,0},
|
||
{TP, "PM之岛", 451, 16220.0,16107.7,69.5,0},
|
||
{TP, "时光之穴", 1,-8173.93018, -4737.46387,33.77735, 0},
|
||
{TP, "双塔山", 1,-3331.35327, 2225.72827, 30.9877, 0},
|
||
{TP, "梦境之树", 1,-2914.7561, 1902.19934, 34.74103, 0},
|
||
{TP, "恐怖之岛", 1, 4603.94678, -3879.25097,944.18347, 0},
|
||
{TP, "天涯海滩", 1,-9851.61719, -3608.47412,8.93973, 0},
|
||
{TP, "安戈洛环形山", 1,-8562.09668, -2106.05664,8.85254, 0},
|
||
{TP, "石堡瀑布", 0,-9481.49316, -3326.91528,8.86435, 0},
|
||
{TP, "暴雪建设公司路障",1, 5478.06006, -3730.8501, 1593.44, 0},
|
||
},
|
||
|
||
[TPMENU+0xb0]={--其他传送
|
||
{TP, "古拉巴什竞技场", 0, -13181.8, 339.356, 42.9805, 1.18013},
|
||
--Alliance
|
||
{TP, "奥特兰战场",0, 5.599396,-308.73822,132.26651, 0,TEAM_ALLIANCE},
|
||
{TP, "阿拉希战场",0, -1229.860352,-2545.07959,21.180079, 0,TEAM_ALLIANCE},
|
||
{TP, "战歌峡谷", 1, 1036.794800,-2106.138672,122.94553, 0,TEAM_ALLIANCE},
|
||
--Horde
|
||
{TP, "阿拉希战场",0, -847.953491,-3519.764893,72.607727, 0,TEAM_HORDE},
|
||
{TP, "奥特兰战场",0, 396.471863,-1006.229126,111.719086, 0,TEAM_HORDE},
|
||
{TP, "战歌峡谷", 1, 1036.794800,-2106.138672,122.94553, 0,TEAM_HORDE},
|
||
},
|
||
|
||
[TPMENU+0xc0]={--野外BOSS传送
|
||
{TP, "暮色森林", 0,-10526.16895,-434.996796,50.8948, 0},
|
||
{TP, "辛特兰", 0,759.605713,-3893.341309,116.4753, 0},
|
||
{TP, "灰谷", 1,3120.289307,-3439.444336,139.5663,0},
|
||
{TP, "艾萨拉", 1,2622.219971,-5977.930176,100.5629,0},
|
||
{TP, "菲拉斯", 1,-2741.290039,2009.481323,31.8773, 0},
|
||
{TP, "诅咒之地", 0,-12234,-2474,-3, 0},
|
||
{TP, "水晶谷", 1,-6292.463379,1578.029053,0.1553, 0},
|
||
},
|
||
|
||
[MMENU+0x20]={--联盟职业技能训练师
|
||
--Alliance
|
||
{TP, "战士训练师", 0,-8682.700195, 322.091125, 109.437958, 0,TEAM_ALLIANCE},
|
||
{TP, "圣骑士训练师", 0,-8573.793945, 877.343018, 106.519310, 0,TEAM_ALLIANCE},
|
||
--{TP, "死亡骑士训练师", 0,2365.21, -5658.35, 426.06, 0,TEAM_ALLIANCE},
|
||
{TP, "萨满训练师", 0,-9032.573242, 545.842590, 72.160950, 0,TEAM_ALLIANCE},
|
||
{TP, "猎人训练师", 0,-8422.097656, 550.078674, 95.448730, 0,TEAM_ALLIANCE},
|
||
{TP, "德鲁伊训练师", 1, 7870.23, -2586.97, 486.95, 0,TEAM_ALLIANCE},
|
||
{TP, "盗贼训练师", 0,-8751.876953, 381.321930, 101.056236, 0,TEAM_ALLIANCE},
|
||
{TP, "法师训练师", 0,-9009.386719, 875.746765, 29.621387, 0,TEAM_ALLIANCE},
|
||
{TP, "术士训练师", 0,-8972.834961, 1027.723511, 101.40416, 0,TEAM_ALLIANCE},
|
||
{TP, "牧师训练师", 0,-8517.649414, 858.083801, 109.81385, 0,TEAM_ALLIANCE},
|
||
--Horde
|
||
{TP, "战士训练师", 1, 1971.24, -4805.08, 56.99, 0,TEAM_HORDE},
|
||
{TP, "圣骑士训练师",1, 1936.14, -4138.31, 41.03,0,TEAM_HORDE},
|
||
--{TP, "死亡骑士训练师",0, 2365.21, -5658.35, 426.06, 0,TEAM_HORDE},
|
||
{TP, "萨满训练师", 1, 1928.482, -4228.17, 42.3219, 0,TEAM_HORDE},
|
||
{TP, "猎人训练师", 1, 2135.33, -4610.78, 54.3865, 0,TEAM_HORDE},
|
||
{TP, "德鲁伊训练师", 1, 7870.23, -2586.97, 486.95,0,TEAM_HORDE},
|
||
{TP, "盗贼训练师", 1, 1776.47, -4285.65, 7.44, 0,TEAM_HORDE},
|
||
{TP, "法师训练师", 1, 1468.58, -4221.86, 59.22, 0,TEAM_HORDE},
|
||
{TP, "术士训练师", 1, 1838.19, -4355.78, -14.71, 0,TEAM_HORDE},
|
||
{TP, "牧师训练师", 1, 1454.71, -4179.42, 61.56, 0,TEAM_HORDE},
|
||
},
|
||
|
||
[MMENU+0x30]={--专业技能训练师
|
||
--Alliance
|
||
{TP, "武器训练师", 0,-8793.120117, 613.002991, 96.856400, 0,TEAM_ALLIANCE},
|
||
{TP, "骑术训练师", 0,-9443.556641, -1388.178345, 46.9881, 0,TEAM_ALLIANCE},
|
||
--{TP, "飞行训练师", 530,-676.925598, 2730.669434, 93.9085, 0,TEAM_ALLIANCE},
|
||
--Horde
|
||
{TP, "武器训练师", 1, 2093.829346, -4821.349609, 24.382, 0,TEAM_HORDE},
|
||
{TP, "骑术训练师", 530, 9268.768555, -7508.026367, 38.09, 0,TEAM_HORDE},
|
||
--{TP, "飞行训练师", 530,48.719337, 2741.370850, 85.255180, 0,TEAM_HORDE},
|
||
},
|
||
|
||
[PTMENU]={--GM菜单
|
||
{FUNC, "召唤炼金训练师", ST.SummonNPCAlchemy, GOSSIP_ICON_TRAINER},
|
||
{FUNC, "召唤锻造训练师", ST.SummonNPCBlacksmithing, GOSSIP_ICON_TRAINER},
|
||
{FUNC, "召唤附魔训练师", ST.SummonNPCEnchanting, GOSSIP_ICON_TRAINER},
|
||
{FUNC, "召唤工程学训练师", ST.SummonNPCEngineering, GOSSIP_ICON_TRAINER},
|
||
{FUNC, "召唤草药训练师", ST.SummonNPCHerbalism, GOSSIP_ICON_TRAINER},
|
||
--{FUNC, "召唤铭文训练师", ST.SummonNPCInscription, GOSSIP_ICON_TRAINER},
|
||
--{FUNC, "召唤珠宝加工训练师",ST.SummonNPCJewelcrafting, GOSSIP_ICON_TRAINER},
|
||
{FUNC, "召唤皮甲训练师", ST.SummonNPCLeatherworking, GOSSIP_ICON_TRAINER},
|
||
{FUNC, "召唤采矿训练师", ST.SummonNPCMining, GOSSIP_ICON_TRAINER},
|
||
{FUNC, "召唤剥皮训练师", ST.SummonNPCSkinning, GOSSIP_ICON_TRAINER},
|
||
{FUNC, "召唤裁缝训练师", ST.SummonNPCTailoring, GOSSIP_ICON_TRAINER},
|
||
{FUNC, "召唤烹饪训练师", ST.SummonNPCCooking, GOSSIP_ICON_TRAINER},
|
||
{FUNC, "召唤急救训练师", ST.SummonNPCFirstAid, GOSSIP_ICON_TRAINER},
|
||
{FUNC, "召唤钓鱼训练师", ST.SummonNPCFishing, GOSSIP_ICON_TRAINER},
|
||
},
|
||
|
||
[ENCMENU]={-- Enchanter 附魔
|
||
{MENU, "头盔", ENCMENU+0x20,GOSSIP_ICON_TABARD},
|
||
{MENU, "肩甲", ENCMENU+0x30,GOSSIP_ICON_TABARD},
|
||
{MENU, "胸甲", ENCMENU+0x40,GOSSIP_ICON_TABARD},
|
||
{MENU, "衬衣", ENCMENU+0x10,GOSSIP_ICON_TABARD},
|
||
{MENU, "腰带", ENCMENU+0xf0,GOSSIP_ICON_TABARD},
|
||
{MENU, "裤子", ENCMENU+0x50,GOSSIP_ICON_TABARD},
|
||
{MENU, "鞋子", ENCMENU+0x60,GOSSIP_ICON_TABARD},
|
||
{MENU, "护腕", ENCMENU+0x70,GOSSIP_ICON_TABARD},
|
||
{MENU, "手套", ENCMENU+0x80,GOSSIP_ICON_TABARD},
|
||
{MENU, "披风", ENCMENU+0x90,GOSSIP_ICON_TABARD},
|
||
{MENU, "主手武器", ENCMENU+0xa0,GOSSIP_ICON_TABARD},
|
||
{MENU, "副手武器", ENCMENU+0xb0,GOSSIP_ICON_TABARD},
|
||
{MENU, "双手武器", ENCMENU+0xc0,GOSSIP_ICON_TABARD},
|
||
{MENU, "盾牌", ENCMENU+0xd0,GOSSIP_ICON_TABARD},
|
||
{MENU, "弓弩", ENCMENU+0xe0,GOSSIP_ICON_TABARD},
|
||
},
|
||
|
||
[ENCMENU+0x10] = { -- 衬衣
|
||
{ENC, "清除胸甲附魔",-1,EQUIPMENT_SLOT_BODY},
|
||
{ENC, "增加全属性", 3832, EQUIPMENT_SLOT_BODY},
|
||
{ENC, "增加生命", 3297, EQUIPMENT_SLOT_BODY},
|
||
{ENC, "法力回复", 2381, EQUIPMENT_SLOT_BODY},
|
||
{ENC, "韧性等级", 3245, EQUIPMENT_SLOT_BODY},
|
||
{ENC, "防御等级", 1953, EQUIPMENT_SLOT_BODY},
|
||
{ENC, "增加敏捷", 1099, EQUIPMENT_SLOT_BODY},
|
||
{ENC, "攻击强度", 3845, EQUIPMENT_SLOT_BODY},
|
||
},
|
||
|
||
[ENCMENU+0x20] = { -- 头部
|
||
{ENC, "清除头盔附魔",-1,EQUIPMENT_SLOT_HEAD},
|
||
{ENC, "增加全属性", 3832, EQUIPMENT_SLOT_HEAD},
|
||
{ENC, "法术强度,爆击等级[80]", 3820, EQUIPMENT_SLOT_HEAD},
|
||
{ENC, "法术强度,法力回复[80]", 3819, EQUIPMENT_SLOT_HEAD},
|
||
{ENC, "增加耐力,防御等级[80]", 3818, EQUIPMENT_SLOT_HEAD},
|
||
{ENC, "攻击强度,爆击等级[80]", 3817, EQUIPMENT_SLOT_HEAD},
|
||
{ENC, "增加耐力,韧性等级[80]", 3842, EQUIPMENT_SLOT_HEAD},
|
||
{ENC, "攻击强度,韧性等级[80]", 3795, EQUIPMENT_SLOT_HEAD},
|
||
{ENC, "法术强度,韧性等级[80]", 3797, EQUIPMENT_SLOT_HEAD},
|
||
},
|
||
|
||
[ENCMENU+0x30] = { -- 肩部
|
||
{ENC, "清除肩甲附魔",-1,EQUIPMENT_SLOT_SHOULDERS},
|
||
{ENC, "增加全属性", 3832, EQUIPMENT_SLOT_SHOULDERS},
|
||
{ENC, "攻击强度,韧性等级[80]", 3793, EQUIPMENT_SLOT_SHOULDERS},
|
||
{ENC, "攻击强度", 3845, EQUIPMENT_SLOT_SHOULDERS},
|
||
{ENC, "法术强度,韧性等级[80]", 3794, EQUIPMENT_SLOT_SHOULDERS},
|
||
{ENC, "增加耐力,韧性等级[80]", 3852, EQUIPMENT_SLOT_SHOULDERS},
|
||
{ENC, "攻击强度,爆击等级[80]", 3808, EQUIPMENT_SLOT_SHOULDERS},
|
||
{ENC, "法术强度,法力回复[80]", 3809, EQUIPMENT_SLOT_SHOULDERS},
|
||
{ENC, "闪避等级,防御等级[80]", 3811, EQUIPMENT_SLOT_SHOULDERS},
|
||
{ENC, "法术强度,爆击等级[80]", 3810, EQUIPMENT_SLOT_SHOULDERS},
|
||
},
|
||
|
||
[ENCMENU+0x40] = { -- 胸甲
|
||
{ENC, "清除胸甲附魔",-1,EQUIPMENT_SLOT_CHEST},
|
||
{ENC, "增加全属性", 3832, EQUIPMENT_SLOT_CHEST},
|
||
{ENC, "增加生命", 3297, EQUIPMENT_SLOT_CHEST},
|
||
{ENC, "法力回复", 2381, EQUIPMENT_SLOT_CHEST},
|
||
{ENC, "韧性等级", 3245, EQUIPMENT_SLOT_CHEST},
|
||
{ENC, "防御等级", 1953, EQUIPMENT_SLOT_CHEST},
|
||
},
|
||
|
||
[ENCMENU+0xf0] = { -- 腰部
|
||
{ENC, "清除腰带附魔",-1,EQUIPMENT_SLOT_WAIST},
|
||
{ENC, "增加全属性", 3832, EQUIPMENT_SLOT_WAIST},
|
||
{ENC, "增加生命", 3297, EQUIPMENT_SLOT_WAIST},
|
||
{ENC, "法力回复", 2381, EQUIPMENT_SLOT_WAIST},
|
||
{ENC, "韧性等级", 3245, EQUIPMENT_SLOT_WAIST},
|
||
{ENC, "防御等级", 1953, EQUIPMENT_SLOT_WAIST},
|
||
},
|
||
|
||
[ENCMENU+0x50] = { -- 腿部
|
||
{ENC, "清除裤子附魔",-1,EQUIPMENT_SLOT_LEGS},
|
||
{ENC, "增加精神,法术强度[70]", 3719, EQUIPMENT_SLOT_LEGS},
|
||
{ENC, "增加耐力,法术强度[70]", 3721, EQUIPMENT_SLOT_LEGS},
|
||
{ENC, "增加耐力,韧性等级[80]", 3853, EQUIPMENT_SLOT_LEGS},
|
||
{ENC, "增加耐力,敏捷[80]", 3822, EQUIPMENT_SLOT_LEGS},
|
||
{ENC, "攻击强度,爆击等级[80]", 3823, EQUIPMENT_SLOT_LEGS},
|
||
{ENC, "法术强度", 2332, EQUIPMENT_SLOT_LEGS},
|
||
{ENC, "攻击强度", 3845, EQUIPMENT_SLOT_LEGS},
|
||
{ENC, "增加全属性", 3832, EQUIPMENT_SLOT_LEGS},
|
||
},
|
||
|
||
[ENCMENU+0x60] = { -- 脚部
|
||
{ENC, "清除靴子附魔",-1,EQUIPMENT_SLOT_FEET},
|
||
--{ENC, "攻击强度", 1597, EQUIPMENT_SLOT_FEET},
|
||
{ENC, "攻击强度", 3845, EQUIPMENT_SLOT_FEET},
|
||
{ENC, "增加耐力,移动速度", 3232, EQUIPMENT_SLOT_FEET},
|
||
{ENC, "增加敏捷", 983, EQUIPMENT_SLOT_FEET},
|
||
{ENC, "增加精神", 1147, EQUIPMENT_SLOT_FEET},
|
||
{ENC, "增加生命,生命回复", 3244, EQUIPMENT_SLOT_FEET},
|
||
{ENC, "命中等级,爆击等级", 3826, EQUIPMENT_SLOT_FEET},
|
||
{ENC, "增加耐力", 1075, EQUIPMENT_SLOT_FEET},
|
||
},
|
||
|
||
[ENCMENU+0x70] = { -- 护腕
|
||
{ENC, "清除护腕附魔",-1,EQUIPMENT_SLOT_WRISTS},
|
||
{ENC, "增加耐力", 3850, EQUIPMENT_SLOT_WRISTS},
|
||
{ENC, "法术强度", 2332, EQUIPMENT_SLOT_WRISTS},
|
||
{ENC, "攻击强度", 3845, EQUIPMENT_SLOT_WRISTS},
|
||
{ENC, "增加精神", 1147, EQUIPMENT_SLOT_WRISTS},
|
||
{ENC, "精准等级", 3231, EQUIPMENT_SLOT_WRISTS},
|
||
--{ENC, "增加全属性1", 2661, EQUIPMENT_SLOT_WRISTS},
|
||
{ENC, "增加全属性", 3832, EQUIPMENT_SLOT_WRISTS},
|
||
{ENC, "增加智力", 1119, EQUIPMENT_SLOT_WRISTS},
|
||
},
|
||
|
||
[ENCMENU+0x80] = { -- 手套
|
||
{ENC, "清除手套附魔",-1,EQUIPMENT_SLOT_HANDS},
|
||
{ENC, "爆击等级", 3249, EQUIPMENT_SLOT_HANDS},
|
||
{ENC, "增加威胁,招架等级", 3253, EQUIPMENT_SLOT_HANDS},
|
||
--{ENC, "攻击强度", 1603, EQUIPMENT_SLOT_HANDS},
|
||
{ENC, "攻击强度", 3845, EQUIPMENT_SLOT_HANDS},
|
||
{ENC, "增加敏捷", 3222, EQUIPMENT_SLOT_HANDS},
|
||
{ENC, "命中等级", 3234, EQUIPMENT_SLOT_HANDS},
|
||
{ENC, "精准等级", 3231, EQUIPMENT_SLOT_HANDS},
|
||
{ENC, "法术强度", 3246, EQUIPMENT_SLOT_HANDS},
|
||
},
|
||
|
||
[ENCMENU+0x90] = { -- 背部
|
||
{ENC, "清除披风附魔",-1,EQUIPMENT_SLOT_BACK},
|
||
{ENC, "强化潜行,增加敏捷", 3256, EQUIPMENT_SLOT_BACK},
|
||
{ENC, "增加精神,减少威胁", 3296, EQUIPMENT_SLOT_BACK},
|
||
{ENC, "防御等级", 1951, EQUIPMENT_SLOT_BACK},
|
||
{ENC, "急速等级", 3831, EQUIPMENT_SLOT_BACK},
|
||
{ENC, "增加护甲", 3294, EQUIPMENT_SLOT_BACK},
|
||
{ENC, "增加敏捷", 1099, EQUIPMENT_SLOT_BACK},
|
||
{ENC, "奥术抗性", 1262, EQUIPMENT_SLOT_BACK},
|
||
{ENC, "攻击强度", 3845, EQUIPMENT_SLOT_BACK},
|
||
{ENC, "增加全属性", 3832, EQUIPMENT_SLOT_BACK},
|
||
},
|
||
|
||
[ENCMENU+0xa0] = {-- 主手
|
||
{ENC, "清除主手武器附魔",-1,EQUIPMENT_SLOT_MAINHAND},
|
||
{ENC, "增加耐力", 3851, EQUIPMENT_SLOT_MAINHAND},
|
||
{ENC, "命中等级,爆击等级", 3788, EQUIPMENT_SLOT_MAINHAND},
|
||
{ENC, "狂暴", 3789, EQUIPMENT_SLOT_MAINHAND},
|
||
{ENC, "黑魔法", 3790, EQUIPMENT_SLOT_MAINHAND},
|
||
--{ENC, "法术强度", 3834, EQUIPMENT_SLOT_MAINHAND},
|
||
--{ENC, "攻击强度", 3833, EQUIPMENT_SLOT_MAINHAND},
|
||
{ENC, "破冰武器", 3239, EQUIPMENT_SLOT_MAINHAND},
|
||
{ENC, "生命护卫", 3241, EQUIPMENT_SLOT_MAINHAND},
|
||
{ENC, "吸血[75]", 3870, EQUIPMENT_SLOT_MAINHAND},
|
||
{ENC, "利刃防护[75]", 3869, EQUIPMENT_SLOT_MAINHAND},
|
||
{ENC, "增加敏捷", 1103, EQUIPMENT_SLOT_MAINHAND},
|
||
{ENC, "增加精神", 3844, EQUIPMENT_SLOT_MAINHAND},
|
||
{ENC, "斩杀", 3225, EQUIPMENT_SLOT_MAINHAND},
|
||
{ENC, "猫鼬", 2673, EQUIPMENT_SLOT_MAINHAND},
|
||
{ENC, "攻击强度", 3827, EQUIPMENT_SLOT_MAINHAND},
|
||
{ENC, "法术强度", 3854, EQUIPMENT_SLOT_MAINHAND},
|
||
},
|
||
|
||
[ENCMENU+0xb0]={-- 副手
|
||
{ENC, "清除副手武器附魔",-1,EQUIPMENT_SLOT_OFFHAND},
|
||
{ENC, "增加耐力", 3851, EQUIPMENT_SLOT_OFFHAND},
|
||
{ENC, "命中等级,爆击等级", 3788, EQUIPMENT_SLOT_OFFHAND},
|
||
{ENC, "狂暴", 3789, EQUIPMENT_SLOT_OFFHAND},
|
||
{ENC, "黑魔法", 3790, EQUIPMENT_SLOT_OFFHAND},
|
||
--{ENC, "法术强度", 3834, EQUIPMENT_SLOT_OFFHAND},
|
||
--{ENC, "攻击强度", 3833, EQUIPMENT_SLOT_OFFHAND},
|
||
{ENC, "破冰武器", 3239, EQUIPMENT_SLOT_OFFHAND},
|
||
{ENC, "生命护卫", 3241, EQUIPMENT_SLOT_OFFHAND},
|
||
{ENC, "吸血[75]", 3870, EQUIPMENT_SLOT_OFFHAND},
|
||
{ENC, "利刃防护[75]", 3869, EQUIPMENT_SLOT_OFFHAND},
|
||
{ENC, "增加敏捷", 1103, EQUIPMENT_SLOT_OFFHAND},
|
||
{ENC, "增加精神", 3844, EQUIPMENT_SLOT_OFFHAND},
|
||
{ENC, "斩杀", 3225, EQUIPMENT_SLOT_OFFHAND},
|
||
{ENC, "猫鼬", 2673, EQUIPMENT_SLOT_OFFHAND},
|
||
{ENC, "攻击强度", 3827, EQUIPMENT_SLOT_OFFHAND},
|
||
{ENC, "法术强度", 3854, EQUIPMENT_SLOT_OFFHAND},
|
||
},
|
||
|
||
[ENCMENU+0xe0]={-- 远程
|
||
{ENC, "清除远程武器附魔",-1,EQUIPMENT_SLOT_RANGED},
|
||
{ENC, "增加耐力", 3851, EQUIPMENT_SLOT_RANGED},
|
||
{ENC, "命中等级,爆击等级", 3788, EQUIPMENT_SLOT_RANGED},
|
||
--{ENC, "法术强度", 3834, EQUIPMENT_SLOT_RANGED},
|
||
--{ENC, "攻击强度", 3833, EQUIPMENT_SLOT_RANGED},
|
||
{ENC, "生命护卫", 3241, EQUIPMENT_SLOT_RANGED},
|
||
{ENC, "增加敏捷", 1103, EQUIPMENT_SLOT_RANGED},
|
||
{ENC, "增加精神", 3844, EQUIPMENT_SLOT_RANGED},
|
||
{ENC, "攻击强度", 3827, EQUIPMENT_SLOT_RANGED},
|
||
{ENC, "法术强度", 3854,EQUIPMENT_SLOT_RANGED},
|
||
},
|
||
|
||
[ENCMENU+0xc0]={-- 双手
|
||
{ENC, "清除双手武器附魔",-1,EQUIPMENT_SLOT_MAINHAND},
|
||
{ENC, "增加耐力", 3851, EQUIPMENT_SLOT_MAINHAND},
|
||
{ENC, "增加敏捷", 1103, EQUIPMENT_SLOT_MAINHAND},
|
||
{ENC, "增加精神", 3844, EQUIPMENT_SLOT_MAINHAND},
|
||
{ENC, "命中等级,爆击等级", 3788, EQUIPMENT_SLOT_MAINHAND},
|
||
{ENC, "狂暴", 3789, EQUIPMENT_SLOT_MAINHAND},
|
||
{ENC, "破冰武器", 3239, EQUIPMENT_SLOT_MAINHAND},
|
||
{ENC, "生命护卫", 3241, EQUIPMENT_SLOT_MAINHAND},
|
||
{ENC, "吸血[75]", 3870, EQUIPMENT_SLOT_MAINHAND},
|
||
{ENC, "利刃防护[75]", 3869, EQUIPMENT_SLOT_MAINHAND},
|
||
{ENC, "斩杀", 3225, EQUIPMENT_SLOT_MAINHAND},
|
||
{ENC, "猫鼬", 2673, EQUIPMENT_SLOT_MAINHAND},
|
||
{ENC, "攻击强度", 3827, EQUIPMENT_SLOT_MAINHAND},
|
||
{ENC, "亡灵伤害", 3247, EQUIPMENT_SLOT_MAINHAND},
|
||
{ENC, "巨人杀手", 3251, EQUIPMENT_SLOT_MAINHAND},
|
||
{ENC, "法术强度", 3854, EQUIPMENT_SLOT_MAINHAND},
|
||
},
|
||
|
||
[ENCMENU+0xd0]={-- 盾牌
|
||
{ENC, "清除盾牌附魔",-1,EQUIPMENT_SLOT_OFFHAND},
|
||
{ENC, "防御等级", 1952, EQUIPMENT_SLOT_OFFHAND},
|
||
{ENC, "增加智力", 1128, EQUIPMENT_SLOT_OFFHAND},
|
||
{ENC, "盾牌格挡", 2655, EQUIPMENT_SLOT_OFFHAND},
|
||
{ENC, "韧性等级", 3229, EQUIPMENT_SLOT_OFFHAND},
|
||
{ENC, "增加耐力", 1071, EQUIPMENT_SLOT_OFFHAND},
|
||
{ENC, "格挡值", 2653, EQUIPMENT_SLOT_OFFHAND},
|
||
},
|
||
}
|
||
|
||
local function Enchanting(player, EncSpell, Eid, money) --附魔 (玩家,附魔效果,附魔位置)
|
||
local ID=Eid
|
||
local Nowitem = player:GetEquippedItemBySlot(ID)--得到相应位置物品
|
||
|
||
if (Nowitem and Eid ) then--存在物品
|
||
--local WType = Nowitem:GetSubClass()--物品类型
|
||
local WName = Nowitem:GetItemLink()--物品链接
|
||
|
||
for solt=0,1 do
|
||
local espellid=Nowitem:GetEnchantmentId(solt)
|
||
if(espellid and espellid>0)then
|
||
Nowitem:ClearEnchantment(solt)
|
||
if(EncSpell<=0)then
|
||
player:SendBroadcastMessage(WName.."已经清除附魔("..espellid..")")
|
||
elseif(solt < 1 )then
|
||
Nowitem:SetEnchantment(espellid, solt+1)
|
||
break
|
||
end
|
||
end
|
||
end
|
||
|
||
if(EncSpell>0)then
|
||
Nowitem:SetEnchantment(EncSpell, 0)
|
||
player:CastSpell(player, 36937)
|
||
player:SendBroadcastMessage(WName.."已经附魔。")
|
||
player:SetHealth(player:GetMaxHealth())--回复生命
|
||
return true
|
||
end
|
||
else
|
||
player:SendNotification("你身上没有装备相应的物品")
|
||
end
|
||
return false
|
||
end
|
||
|
||
function Stone.AddGossip(player, item, id)
|
||
player:GossipClearMenu()--清除菜单
|
||
local Rows=Menu[id] or {}
|
||
|
||
local Pteam=player:GetTeam()
|
||
local teamStr,team="",player:GetTeam()
|
||
if(team==TEAM_ALLIANCE)then
|
||
teamStr ="[|cFF0070d0联盟|r]"
|
||
elseif(team==TEAM_HORDE)then
|
||
teamStr ="[|cFFF000A0部落|r]"
|
||
end
|
||
|
||
for k, v in pairs(Rows) do
|
||
local mtype,text,icon,intid=v[1],( v[2] or "???" ), (v[4] or GOSSIP_ICON_CHAT), (id*0x100+k)
|
||
if(mtype==MENU)then
|
||
player:GossipMenuAddItem(icon, text, 0, (v[3] or id )*0x100)
|
||
elseif(mtype==FUNC or mtype==ENC)then
|
||
local code,msg,money=v[5],(v[6]or ""), (v[7] or 0)
|
||
if(mtype==ENC)then
|
||
icon=GOSSIP_ICON_TABARD
|
||
end
|
||
if((code==true or code ==false))then
|
||
player:GossipMenuAddItem(icon, text, money, intid, code, msg, money)
|
||
else
|
||
player:GossipMenuAddItem(icon, text, 0, intid)
|
||
end
|
||
elseif(mtype==TP)then
|
||
local mteam=v[8] or TEAM_NONE
|
||
if(mteam==Pteam)then
|
||
player:GossipMenuAddItem(GOSSIP_ICON_TAXI, teamStr..text, 0, intid, false,"是否传送到 |cFFFFFF00"..text.."|r ?",0)
|
||
elseif(mteam ==TEAM_NONE)then
|
||
player:GossipMenuAddItem(GOSSIP_ICON_TAXI, text, 0, intid, false,"是否传送到 |cFFFFFF00"..text.."|r ?",0)
|
||
end
|
||
else
|
||
player:GossipMenuAddItem(icon, text, 0, intid)
|
||
end
|
||
end
|
||
|
||
if(id > 0)then--添加返回上一页菜单
|
||
local length=string.len(string.format("%x",id))
|
||
if(length>1)then
|
||
local temp=bit_and(id,2^((length-1)*4)-1)
|
||
if(temp ~= MMENU)then
|
||
player:GossipMenuAddItem(GOSSIP_ICON_CHAT,"上一页", 0,temp*0x100)
|
||
end
|
||
end
|
||
end
|
||
|
||
if(id ~= MMENU)then--添加返回主菜单
|
||
player:GossipMenuAddItem(GOSSIP_ICON_CHAT,"主菜单", 0, MMENU*0x100)
|
||
else
|
||
if(player:GetGMRank()>=3)then--是GM
|
||
--{MENU, "其他功能", MMENU+0x10, GOSSIP_ICON_TABARD},
|
||
player:GossipMenuAddItem(GOSSIP_ICON_CHAT,"其他功能", 0, (MMENU+0x10)*0x100)
|
||
player:GossipMenuAddItem(GOSSIP_ICON_CHAT,"GM功能", 0, GMMENU*0x100)
|
||
end
|
||
player:GossipMenuAddItem(GOSSIP_ICON_CHAT, "在线总时间:|cFF000080"..Stone.GetTimeASString(player).."|r", 0, MMENU*0x100)
|
||
end
|
||
|
||
player:GossipSendMenu(1, item)--发送菜单
|
||
end
|
||
|
||
function Stone.ShowGossip(event, player, item)
|
||
player:MoveTo(0,player:GetX(),player:GetY(),player:GetZ()+0.01)--移动就停止当前施法
|
||
Stone.AddGossip(player, item, MMENU)
|
||
return false
|
||
end
|
||
|
||
function Stone.SelectGossip(event, player, item, sender, intid, code, menu_id)
|
||
local menuid=math.modf(intid/0x100) --菜单组
|
||
local rowid =intid-menuid*0x100 --第几项
|
||
|
||
--设置菜单使用金额//todo:改成各自价格
|
||
|
||
|
||
if(rowid== 0)then
|
||
Stone.AddGossip(player, item, menuid)
|
||
else
|
||
player:GossipComplete() --关闭菜单
|
||
local v=Menu[menuid] and Menu[menuid][rowid]
|
||
if(v)then --如果找到菜单项
|
||
local mtype=v[1] or MENU
|
||
if(mtype==MENU)then
|
||
Stone.AddGossip(player, item, (v[3] or MMENU))
|
||
elseif(mtype==FUNC)then --功能
|
||
local f=v[3]
|
||
if(f)then
|
||
player:ModifyMoney(-sender) --扣费
|
||
f(player, code)
|
||
end
|
||
elseif(mtype==ENC)then
|
||
local spellId,equipId=v[3],v[4]
|
||
Enchanting(player, spellId, equipId, 0)
|
||
Stone.AddGossip(player, item, menuid)
|
||
elseif(mtype==TP)then --传送
|
||
local TP_FEE = 10000 --单位铜币
|
||
local map,mapid,x,y,z,o=v[2],v[3],v[4], v[5], v[6],v[7] or 0
|
||
local pname=player:GetName()--得到玩家名
|
||
local curMoney = player:GetCoinage()
|
||
if(curMoney<TP_FEE) then
|
||
player:SendBroadcastMessage("你身上的钱不够去"..map..",费用:"..(TP_FEE/10000).."G。")
|
||
return
|
||
end
|
||
if(player:Teleport(mapid,x,y,z,o,TELE_TO_GM_MODE))then--传送
|
||
Nplayer=GetPlayerByName(pname)--根据玩家名得到玩家
|
||
if(Nplayer)then
|
||
Nplayer:SendBroadcastMessage("已经到达 "..map..",费用:"..(TP_FEE/10000).."G。")
|
||
Nplayer:ModifyMoney(-TP_FEE)--扣费
|
||
end
|
||
else
|
||
print(">>Eluna Error: Teleport Stone : Teleport To "..mapid)
|
||
end
|
||
end
|
||
end
|
||
end
|
||
end
|
||
|
||
|
||
RegisterItemGossipEvent(itemEntry, 1, Stone.ShowGossip)
|
||
RegisterItemGossipEvent(itemEntry, 2, Stone.SelectGossip)
|