eluna-scripts-ornfelt/lua/WowEmulationScriptPack/C++/Logic/CustomTranslationSystem.h
2024-09-23 07:59:23 +02:00

21 lines
No EOL
372 B
C++

#ifndef _TRANSLATIONSYSTEM_H
#define _TRANSLATIONSYSTEM_H
class CustomTranslationSystem {
private:
public:
std::string checkPlayerLocale(Player* player);
std::string getCompleteTranslationsString(int groupid, int translationid,Player* player);
std::string getTranslationString(CharacterDatabaseStatements statement, int groupid, int translationid);
};
#endif