<?xml version='1.0' encoding='UTF-8'?>
<GUILayout>
	<Window Type='DefaultWindow' Name='AreaAdapter'>
		<Property Name='UnifiedPosition' Value='{{0,0},{0,0}}'/>
		<Property Name='UnifiedSize' Value='{{0,200},{0,60}}'/>
		<Window Type='EmberLook/Button' Name='showButton'>
			<Property Name='UnifiedPosition' Value='{{0,0},{0,0}}'/>
			<Property Name='UnifiedSize' Value='{{0,100},{0,25}}'/>
			<Property Name='Text' Value='Show' />
			<Property Name='Tooltip' Value='Shows a graphical representation of the terrain area.' />
		</Window>
		<Window Type='EmberLook/StaticText' Name='LayerText'>
			<Property Name='UnifiedPosition' Value='{{0,0},{0,30}}'/>
			<Property Name='UnifiedSize' Value='{{0,75},{0,25}}'/>
			<Property Name='FrameEnabled' Value='false' />
			<Property Name='BackgroundEnabled' Value='false' />
			<Property Name='Text' Value='Layer' />
		</Window>
		<Window Type='EmberLook/Combobox' Name='Layer'>
			<Property Name='UnifiedPosition' Value='{{0,75},{0,30}}'/>
			<Property Name='UnifiedSize' Value='{{0,125},{0,125}}'/>
			<Property Name='ReadOnly' Value='true'/>
			<Property Name='Tooltip' Value='The terrain layer to use.' />
		</Window>
	</Window>
</GUILayout>