INCLUDES = $(STLPORT_CFLAGS) -I$(top_srcdir)/src -I$(top_srcdir)/src/components/ogre  -I$(top_builddir)/src -I$(top_srcdir)/src/components/ogre/SceneManagers/EmberPagingSceneManager/include 

noinst_LIBRARIES = libEmberPagingSceneManager.a

libEmberPagingSceneManager_a_SOURCES = \
						DRGNURBSSurface.cpp \
						filetutils.cpp \
						OgrePagingLandScapeOctreeAABSceneQuery.cpp \
						OgrePagingLandScapeOctreeCamera.cpp \
						OgrePagingLandScapeOctree.cpp \
						OgrePagingLandScapeOctreeISQuery.cpp \
						OgrePagingLandScapeOctreeNode.cpp \
						OgrePagingLandScapeOctreePBVLSQ.cpp \
						OgrePagingLandScapeOctreeRaySceneQuery.cpp \
						OgrePagingLandScapeOctreeSceneManager.cpp \
						OgrePagingLandScapeOctreeSSQuery.cpp \
						OgrePagingLandScapeCamera.cpp \
						OgrePagingLandScapeData2D.cpp \
						OgrePagingLandScapeData2DManager.cpp \
						OgrePagingLandScapeHorizon.cpp \
						OgrePagingLandScapeIndexBuffer.cpp \
						OgrePagingLandScapeListenerManager.cpp \
						OgrePagingLandScapeOptions.cpp \
						OgrePagingLandScapePage.cpp \
						OgrePagingLandScapePageManager.cpp \
						OgrePagingLandScapePageRenderable.cpp \
						OgrePagingLandScapeRaySceneQuery.cpp \
						OgrePagingLandScapeRenderable.cpp \
						OgrePagingLandScapeRenderableManager.cpp \
						OgrePagingLandScapeTextureCoordMan.cpp \
						OgrePagingLandScapeSceneManager.cpp \
						OgrePagingLandScapeTexture.cpp \
						OgrePagingLandScapeTextureManager.cpp \
						OgrePagingLandScapeTile.cpp \
						OgrePagingLandScapeTileManager.cpp \
						OgrePagingLandScapeOcclusion.cpp \
						OgrePagingLandScapeOcclusionElement.cpp \
						OgrePagingLandScapeOcclusionCameraT.cpp \
						OgrePagingLandScapeOcclusionTraversal.cpp \
						OgrePagingLandScapeOcclusionCHCT.cpp \
						OgrePagingLandScapeOcclusionSWT.cpp \
						OgrePagingLandScapeOcclusionDebugT.cpp \
						OgrePagingLandScapeOcclusionVFT.cpp \
						OgreDebugRectangle2D.cpp \
						OgreOcclusionBoundingBox.cpp \
						OgrePagingLandScapeOcclusionQuerySet.cpp \
						OgrePagingLandScapeAABSQ.cpp \
						OgrePagingLandScapeMeshDecal.cpp \
						\
						EmberPagingSceneManager.cpp \
						EmberPagingLandScapeData2D_HeightField.cpp \
						EmberPagingLandScapeTexture.cpp \
						EmberPagingSceneManagerAdapter.cpp \
						EmberTerrainPageBridge.cpp \
						EmberPagingTerrainObserver.cpp

#						OgrePagingLandScapeData2D_HeightField.cpp \
# 						OgrePagingLandScapeData2D_HeightFieldN.cpp \
# 						OgrePagingLandScapeData2D_HeightFieldNTC.cpp \
# 						OgrePagingLandScapeData2D_HeightFieldRaw.cpp \
# 						OgrePagingLandScapeData2D_HeightFieldRawTC.cpp \
# 						OgrePagingLandScapeData2D_HeightFieldTC.cpp \
# 						OgrePagingLandScapeData2D_HeightFieldBlendNeighbor.cpp \
# 						OgrePagingLandScapeData2D_Spline.cpp \
# 						OgrePagingLandScapeTexture_Image.cpp \
# 						OgrePagingLandScapeTexture_InstantBaseTexture.cpp \
# 						OgrePagingLandScapeTexture_InstantBaseTextureShadowed.cpp \
# 						OgrePagingLandScapeTexture_InstantBaseTextureEdit.cpp \
# 						OgrePagingLandScapeTexture_Splatting2.cpp \
# 						OgrePagingLandScapeTexture_Splatting2Edit.cpp \
# 						OgrePagingLandScapeTexture_Splatting3.cpp \
# 						OgrePagingLandScapeTexture_Splatting4.cpp \
# 						OgrePagingLandScapeTexture_Splatting5.cpp \
# 						OgrePagingLandScapeTexture_Splatting6.cpp \
# 						OgrePagingLandScapeTexture_Splatting7.cpp \
# 						OgrePagingLandScapeTexture_Splatting7Edit.cpp \
# 						OgrePagingLandScapeTexture_SplattingShader.cpp \
# 						OgrePagingLandScapeTexture_SplattingShaderEdit.cpp \
# 						OgrePagingLandScapeTexture_Splatting.cpp \
# 						OgrePagingLandScapeSceneManagerDll.cpp
# 						OgrePagingLandScapeTexture_BaseTexture2.cpp \
# 						OgrePagingLandScapeTexture_BaseTexture.cpp 

