/*
 Copyright (C) 2010 Erik Ogenvik <erik@ogenvik.org>

 This program is free software; you can redistribute it and/or modify
 it under the terms of the GNU General Public License as published by
 the Free Software Foundation; either version 2 of the License, or
 (at your option) any later version.

 This program is distributed in the hope that it will be useful,
 but WITHOUT ANY WARRANTY; without even the implied warranty of
 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 GNU General Public License for more details.

 You should have received a copy of the GNU General Public License
 along with this program; if not, write to the Free Software Foundation,
 Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 */

#include "HeightMapFlatSegment.h"
#include "wfmath/vector.h"

namespace Ember {
namespace OgreView {

namespace Terrain {

HeightMapFlatSegment::HeightMapFlatSegment(float height) :
		mHeight(height) {
}

HeightMapFlatSegment::~HeightMapFlatSegment() = default;

float HeightMapFlatSegment::getHeight(int x, int y) const {
	return mHeight;
}

void HeightMapFlatSegment::getHeightAndNormal(float x, float y, float& height, WFMath::Vector<3>& normal) const {
	height = mHeight;
	normal.x() = 0;
	normal.y() = 1;
	normal.z() = 0;
}

}

}
}
