<?xml version="1.0" encoding="UTF-8"?>
<GUILayout version="4">
	<Window name="AreaAdapter" type="DefaultWindow">
		<Property name="Position" value="{{0,0},{0,0}}" />
		<Property name="Size" value="{{0,200},{0,60}}" />
		<Window name="showButton" type="EmberLook/Button">
			<Property name="Position" value="{{0,0},{0,0}}" />
			<Property name="Size" value="{{0,100},{0,25}}" />
			<Property name="Text" value="Show" />
			<Property name="TooltipText" value="Shows a graphical representation of the terrain area." />
		</Window>
		<Window name="LayerText" type="EmberLook/StaticText">
			<Property name="Position" value="{{0,0},{0,30}}" />
			<Property name="Size" value="{{0,75},{0,25}}" />
			<Property name="FrameEnabled" value="false" />
			<Property name="BackgroundEnabled" value="false" />
			<Property name="Text" value="Layer" />
		</Window>
		<Window name="Layer" type="EmberLook/Combobox">
			<Property name="Position" value="{{0,75},{0,30}}" />
			<Property name="Size" value="{{0,125},{0,125}}" />
			<Property name="ReadOnly" value="true" />
			<Property name="TooltipText" value="The terrain layer to use." />
		</Window>
	</Window>
</GUILayout>