<?xml version="1.0" encoding="UTF-8"?>
<GUILayout version="4">
    <Window name="MainWindow" type="EmberLook/ConsoleWindow">
        <Property name="AutoRenderingSurface" value="True"/>
        <Property name="Size" value="{{0.3,0.0},{0.0,250.0}}"/>
        <Property name="Position" value="{{0.0,0.0},{1.0,-300.0}}"/>
        <Property name="Alpha" value="0.4"/>
        <Property name="Text" value="Console output"/>
        <Window name="MainInnerWindow" type="DefaultWindow">
            <Property name="Position" value="{{0.0,4},{0,0}}"/>
            <Property name="Size" value="{{1,-8},{1,0}}"/>
            <Property name="InheritsAlpha" value="True"/>
            <Window name="GamePanel" type="EmberLook/StaticImage">
                <Property name="Size" value="{{1.0,-10.0},{1.00,-35.0}}"/>
                <Property name="Position" value="{{0.0,5.0},{0.0,5.0}}"/>
                <Property name="InheritsAlpha" value="true"/>
                <Property name="BackgroundEnabled" value="true"/>
                <Window name="GameTextBox" type="EmberLook/StaticText">
                    <Property name="Size" value="{{1.0,0.0},{1.0,0.0}}"/>
                    <Property name="Text" value=""/>
                    <Property name="InheritsAlpha" value="True"/>
                    <Property name="HorzFormatting" value="WordWrapLeftAligned"/>
                    <Property name="VertFormatting" value="TopAligned"/>
                    <Property name="HorzScrollbar" value="False"/>
                    <Property name="VertScrollbar" value="True"/>
                </Window>
            </Window>
            <Window name="InputBox" type="EmberLook/Editbox">
                <Property name="Size" value="{{1.0,-10.0},{0.0,25.0}}"/>
                <Property name="Position" value="{{0.0,5.0},{1.0,-30.0}}"/>
                <Property name="Text" value=""/>
                <Property name="InheritsTooltipText" value="true"/>
                <Property name="InheritsAlpha" value="true"/>
            </Window>
        </Window>
    </Window>
</GUILayout>