<?xml version="1.0" encoding="UTF-8"?>
<GUILayout version="4">
	<Window name="AreaAdapter" type="DefaultWindow">
		<Property name="Position" value="{{0,0},{0,0}}" />
		<Property name="Size" value="{{0,200},{0,120}}" />
		<Window name="showButton" type="EmberLook/Button">
			<Property name="Position" value="{{0,0},{0,0}}" />
			<Property name="Size" value="{{0,100},{0,25}}" />
			<Property name="Text" value="Show" />
			<Property name="TooltipText" value="Shows a graphical representation of the terrain mod." />
		</Window>
		<Window name="posTypeText" type="EmberLook/StaticText">
			<Property name="Position" value="{{0,0},{0,30}}" />
			<Property name="Size" value="{{0,75},{0,25}}" />
			<Property name="FrameEnabled" value="false" />
			<Property name="BackgroundEnabled" value="false" />
			<Property name="Text" value="Pos. type" />
		</Window>
		<Window name="posType" type="EmberLook/Combobox">
			<Property name="Position" value="{{0,75},{0,30}}" />
			<Property name="Size" value="{{0,125},{0,125}}" />
			<Property name="ReadOnly" value="true" />
			<Property name="TooltipText" value="Positioning type." />
		</Window>
		<Window name="modTypeText" type="EmberLook/StaticText">
			<Property name="Position" value="{{0,0},{0,60}}" />
			<Property name="Size" value="{{0,75},{0,25}}" />
			<Property name="FrameEnabled" value="false" />
			<Property name="BackgroundEnabled" value="false" />
			<Property name="Text" value="Mod type" />
		</Window>
		<Window name="modType" type="EmberLook/Combobox">
			<Property name="Position" value="{{0,75},{0,60}}" />
			<Property name="Size" value="{{0,125},{0,125}}" />
			<Property name="ReadOnly" value="true" />
			<Property name="TooltipText" value="Type of terrain modification." />
		</Window>
		<Window name="heightText" type="EmberLook/StaticText">
			<Property name="Position" value="{{0,0},{0,90}}" />
			<Property name="Size" value="{{0,75},{0,25}}" />
			<Property name="FrameEnabled" value="false" />
			<Property name="BackgroundEnabled" value="false" />
			<Property name="Text" value="Height" />
		</Window>
		<Window name="height" type="EmberLook/Editbox">
			<Property name="Position" value="{{0,75},{0,90}}" />
			<Property name="Size" value="{{0,125},{0,25}}" />
			<Property name="TooltipText" value="A height value, the value of which depends on the type of mod and positioning." />
		</Window>
	</Window>
</GUILayout>