/*********************************************************************** created: Wed Mar 25 2009 author: Paul D Turner *************************************************************************/ /*************************************************************************** * Copyright (C) 2004 - 2009 Paul D Turner & The CEGUI Development Team * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. ***************************************************************************/ #include "ImageCodec.h" #include "Texture.h" #include "CEGUI/Exceptions.h" #include // Start of CEGUI namespace section namespace CEGUI { //----------------------------------------------------------------------------// OgreImageCodec::OgreImageCodec() : ImageCodec("OgreImageCodec - Integrated ImageCodec using the Ogre engine.") { } //----------------------------------------------------------------------------// void OgreImageCodec::setImageFileDataType(const String& type) { d_dataTypeID = type; } //----------------------------------------------------------------------------// const String& OgreImageCodec::getImageFileDataType() const { return d_dataTypeID; } //----------------------------------------------------------------------------// Texture* OgreImageCodec::load(const RawDataContainer& data, Texture* result) { using namespace Ogre; // wrap the buffer of the RawDataContainer with an Ogre::MemoryDataStream. DataStreamPtr stream( OGRE_NEW MemoryDataStream( const_cast(static_cast(data.getDataPtr())), data.getSize(), false)); // load the image Ogre::Image image; image.load(stream, d_dataTypeID.c_str()); const PixelFormat ogre_pf = image.getFormat(); const Texture::PixelFormat cegui_pf = OgreTexture::fromOgrePixelFormat(ogre_pf); // discover the pixel format and number of pixel components int components; bool rbswap; switch (ogre_pf) { case PF_R8G8B8: rbswap = true; components = 3; break; case PF_A8R8G8B8: rbswap = true; components = 4; break; default: rbswap = false; break; } // do the old switcharoo on R and B if needed if (rbswap) { uchar* dat = image.getData(); for (uint j = 0; j < image.getHeight(); ++j) { for (uint i = 0; i < image.getWidth(); ++i) { uchar tmp = dat[i * components + 0]; dat[i * components + 0] = dat[i * components + 2]; dat[i * components + 2] = tmp; } dat += image.getRowSpan(); } } // load the resulting image into the texture result->loadFromMemory(image.getData(), Sizef(image.getWidth(), image.getHeight()), cegui_pf); return result; } //----------------------------------------------------------------------------// } // End of CEGUI namespace section