/*********************************************************************** created: Tue Feb 17 2009 author: Paul D Turner *************************************************************************/ /*************************************************************************** * Copyright (C) 2004 - 2011 Paul D Turner & The CEGUI Development Team * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. ***************************************************************************/ #include "TextureTarget.h" #include "Texture.h" #include "CEGUI/PropertyHelper.h" #include #include #include #include #include // Start of CEGUI namespace section namespace CEGUI { //----------------------------------------------------------------------------// const float OgreTextureTarget::DEFAULT_SIZE = 128.0f; uint OgreTextureTarget::s_textureNumber = 0; //----------------------------------------------------------------------------// OgreTextureTarget::OgreTextureTarget(OgreRenderer& owner, Ogre::RenderSystem& rs) : OgreRenderTarget(owner, rs), d_CEGUITexture(0) { d_CEGUITexture = static_cast( &d_owner.createTexture(generateTextureName())); // setup area and cause the initial texture to be generated. declareRenderSize(Sizef(DEFAULT_SIZE, DEFAULT_SIZE)); } //----------------------------------------------------------------------------// OgreTextureTarget::~OgreTextureTarget() { d_owner.destroyTexture(*d_CEGUITexture); } //----------------------------------------------------------------------------// bool OgreTextureTarget::isImageryCache() const { return true; } //----------------------------------------------------------------------------// void OgreTextureTarget::clear() { if (!d_viewportValid) updateViewport(); #if !defined(CEGUI_USE_OGRE_COMPOSITOR2) Ogre::Viewport* const saved_vp = d_renderSystem._getViewport(); d_renderSystem._setViewport(d_viewport); d_renderSystem.clearFrameBuffer(Ogre::FBT_COLOUR, Ogre::ColourValue(0, 0, 0, 0)); #if OGRE_VERSION < 0x10800 if (saved_vp) d_renderSystem._setViewport(saved_vp); #else d_renderSystem._setViewport(saved_vp); #endif #endif } //----------------------------------------------------------------------------// Texture& OgreTextureTarget::getTexture() const { return *d_CEGUITexture; } //----------------------------------------------------------------------------// void OgreTextureTarget::declareRenderSize(const Sizef& sz) { // exit if current size is enough if ((d_area.getWidth() >= sz.d_width) && (d_area.getHeight() >=sz.d_height)) return; Ogre::TexturePtr rttTex = Ogre::TextureManager::getSingleton().createManual( OgreTexture::getUniqueName(), Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME, Ogre::TEX_TYPE_2D, sz.d_width, sz.d_height, 1, 0, Ogre::PF_A8R8G8B8, Ogre::TU_RENDERTARGET); d_renderTarget = rttTex->getBuffer()->getRenderTarget(); Rectf init_area( Vector2f(0, 0), Sizef(d_renderTarget->getWidth(), d_renderTarget->getHeight()) ); setArea(init_area); #ifdef CEGUI_USE_OGRE_COMPOSITOR2 // Setting this should properly change everything d_renderTargetUpdated = true; #else // delete viewport and reset ptr so a new one is generated. This is // required because we have changed d_renderTarget so need a new VP also. OGRE_DELETE d_viewport; d_viewport = 0; #endif // because Texture takes ownership, the act of setting the new ogre texture // also ensures any previous ogre texture is released. d_CEGUITexture->setOgreTexture(rttTex, true); clear(); } //----------------------------------------------------------------------------// bool OgreTextureTarget::isRenderingInverted() const { return false; } //----------------------------------------------------------------------------// String OgreTextureTarget::generateTextureName() { String tmp("_ogre_tt_tex_"); tmp.append(PropertyHelper::toString(s_textureNumber++)); return tmp; } //----------------------------------------------------------------------------// } // End of CEGUI namespace section //----------------------------------------------------------------------------// // Implementation of template base class #include "./RenderTarget.inl" #ifdef __APPLE__ template class CEGUI::OgreRenderTarget; template class CEGUI::OgreRenderTarget; #endif