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https://github.com/worldforge/ember
synced 2026-08-13 16:23:06 -04:00
93 lines
2.8 KiB
C++
93 lines
2.8 KiB
C++
#include "ModelMountTestCase.h"
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#include "components/ogre/model/ModelMount.h"
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#include "components/ogre/model/Model.h"
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#include "components/ogre/model/ModelDefinition.h"
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#include "components/ogre/SceneNodeProvider.h"
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#include <Ogre.h>
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#include <wfmath/axisbox.h>
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#include <wfmath/point.h>
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using namespace Ember::OgreView;
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using namespace WFMath;
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namespace Ember
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{
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class TestModel: public Model::Model
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{
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public:
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Ogre::AxisAlignedBox bbox;
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TestModel() :
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Model::Model("testmodel")
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{
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mDefinition = ::Ember::OgreView::Model::ModelDefinitionPtr(new ::Ember::OgreView::Model::ModelDefinition(0, "modeldef", 1, ""));
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mDefinition->setTranslate(Ogre::Vector3::ZERO);
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}
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const Ogre::AxisAlignedBox& getBoundingBox(void) const
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{
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return bbox;
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}
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};
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void scaleAndTestMount(TestModel& model, Model::ModelMount& mount, const Ogre::Node& node)
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{
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WFMath::AxisBox<3> axisBox(WFMath::Point<3>(0, 0, 0), WFMath::Point<3>(10, 10, 10));
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model.bbox = Ogre::AxisAlignedBox(Ogre::Vector3(0, 0, 0), Ogre::Vector3(5, 5, 5));
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mount.rescale(&axisBox);
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CPPUNIT_ASSERT(node.getScale() == Ogre::Vector3(2, 2, 2));
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model.bbox = Ogre::AxisAlignedBox(Ogre::Vector3(0, 0, 0), Ogre::Vector3(20, 20, 20));
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mount.rescale(&axisBox);
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CPPUNIT_ASSERT(node.getScale() == Ogre::Vector3(0.5, 0.5, 0.5));
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model.bbox = Ogre::AxisAlignedBox(Ogre::Vector3(10, 10, 10), Ogre::Vector3(20, 20, 20));
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mount.rescale(&axisBox);
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CPPUNIT_ASSERT(node.getScale() == Ogre::Vector3(1, 1, 1));
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model.bbox = Ogre::AxisAlignedBox(Ogre::Vector3(0, 10, 15), Ogre::Vector3(20, 20, 20));
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mount.rescale(&axisBox);
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CPPUNIT_ASSERT(node.getScale() == Ogre::Vector3(2, 1, 0.5));
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}
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void ModelMountTestCase::testModelMountScaling()
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{
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Ogre::Root root;
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Ogre::SceneManager* sceneManager = root.createSceneManager(Ogre::ST_GENERIC);
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TestModel model;
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//First test with a straight forward case.
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Ogre::SceneNode* node = sceneManager->getRootSceneNode()->createChildSceneNode();
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//We get an error when it's destroyed. So we don't destroy it.
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SceneNodeProvider* nodeProvider = new SceneNodeProvider(*node, &model);
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Model::ModelMount mount(model, nodeProvider);
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scaleAndTestMount(model, mount, nodeProvider->getNode());
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//Test with the parent node being scaled
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node->setScale(Ogre::Vector3(3, 0.2, 200));
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Ogre::SceneNode* subNode = node->createChildSceneNode();
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nodeProvider = new SceneNodeProvider(*subNode, &model);
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Model::ModelMount mount2(model, nodeProvider);
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scaleAndTestMount(model, mount2, nodeProvider->getNode());
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//Test with the parent node being scaled and rotated
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node->setScale(Ogre::Vector3(3, 0.2, 200));
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node->yaw(Ogre::Degree(42));
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node->pitch(Ogre::Degree(76));
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node->roll(Ogre::Degree(98));
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subNode = node->createChildSceneNode();
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nodeProvider = new SceneNodeProvider(*subNode, &model);
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Model::ModelMount mount3(model, nodeProvider);
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scaleAndTestMount(model, mount3, nodeProvider->getNode());
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}
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}
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