ember/external/hydrax/Readme_Linux.txt
Erik Ogenvik 271cf8024f More compiler warnings and use "external".
Put all external code under "external".
We can't use too many warnings though since there's a lot of code we
don't control.
2019-09-22 01:23:55 +02:00

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#
# Hydrax 0.4
# Version for Linux
#
# adapted by Vincenzo Greco
# 05/09/2008
#
Dependencies
============
Before building Hydrax, these libraries/apps must be available on your system:
CMake 2.6 -> http://www.cmake.org/
Ogre -> http://www.ogre3d.org (for lib)
OIS -> http://sourceforge.net/projects/wgois (for demo)
Build
=====
To compile Hydrax and Demo just move to the root directory and run:
cmake -G "Unix Makefiles"
and then,
make
Changes
=======
* Deleted reference (&) from 'Ogre::TexturePtr& mPerlinTexture0' and 'Ogre::TexturePtr& mPerlinTexture1' in Perlin.cpp
to avoid compilation error.
* Fixed Cg reflection bug under OpenGL in MaterialManager.cpp (http://www.ogre3d.org/phpBB2/viewtopic.php?t=38148&postdays=0&postorder=asc&start=302).
* Added CMakeLists.txt and 'build' directory needed for compilation.
* Fixed Demo to get it working on linux.
* Deleted some file (MSVC and C::B files)
* Included the GNU Lesser General Public License version 2.1 (lgpl-2.1.txt).