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https://github.com/worldforge/ember
synced 2026-08-13 16:23:06 -04:00
Put all external code under "external". We can't use too many warnings though since there's a lot of code we don't control.
44 lines
1,010 B
Text
44 lines
1,010 B
Text
#
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# Hydrax 0.4
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# Version for Linux
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#
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# adapted by Vincenzo Greco
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# 05/09/2008
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#
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Dependencies
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============
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Before building Hydrax, these libraries/apps must be available on your system:
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CMake 2.6 -> http://www.cmake.org/
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Ogre -> http://www.ogre3d.org (for lib)
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OIS -> http://sourceforge.net/projects/wgois (for demo)
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Build
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=====
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To compile Hydrax and Demo just move to the root directory and run:
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cmake -G "Unix Makefiles"
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and then,
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make
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Changes
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=======
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* Deleted reference (&) from 'Ogre::TexturePtr& mPerlinTexture0' and 'Ogre::TexturePtr& mPerlinTexture1' in Perlin.cpp
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to avoid compilation error.
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* Fixed Cg reflection bug under OpenGL in MaterialManager.cpp (http://www.ogre3d.org/phpBB2/viewtopic.php?t=38148&postdays=0&postorder=asc&start=302).
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* Added CMakeLists.txt and 'build' directory needed for compilation.
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* Fixed Demo to get it working on linux.
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* Deleted some file (MSVC and C::B files)
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* Included the GNU Lesser General Public License version 2.1 (lgpl-2.1.txt).
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