mirror of
https://github.com/worldforge/ember
synced 2026-08-13 16:23:06 -04:00
Put all external code under "external". We can't use too many warnings though since there's a lot of code we don't control.
32 lines
1.4 KiB
C++
32 lines
1.4 KiB
C++
/*-------------------------------------------------------------------------------------
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Copyright (c) 2010 Erik Ogenvik
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This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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-------------------------------------------------------------------------------------*/
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#ifndef FORESTS_SHADERHELPER_H_
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#define FORESTS_SHADERHELPER_H_
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#include <string>
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namespace Forests {
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/**
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\brief Provides various helper functions for shader handling.
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*/
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class ShaderHelper {
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public:
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/**
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\brief Gets the currently used shader language.
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This can be either "glsl", "hlsl" or "cg".
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*/
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static std::string getShaderLanguage();
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};
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}
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#endif /* FORESTS_SHADERHELPER_H_ */
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