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The currently released CEGUI version (0.8.7) doesn't support OGRE 1.11+, so we need to supply our own slightly altered renderer.
92 lines
3.3 KiB
C++
92 lines
3.3 KiB
C++
/***********************************************************************
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created: Tue Feb 17 2009
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author: Paul D Turner
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*************************************************************************/
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/***************************************************************************
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* Copyright (C) 2004 - 2011 Paul D Turner & The CEGUI Development Team
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
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* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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***************************************************************************/
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#include "WindowTarget.h"
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#include <OgreRenderTarget.h>
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#include <OgreViewport.h>
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// Start of CEGUI namespace section
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namespace CEGUI
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{
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//----------------------------------------------------------------------------//
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OgreWindowTarget::OgreWindowTarget(OgreRenderer& owner,
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Ogre::RenderSystem& rs,
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Ogre::RenderTarget& target) :
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OgreRenderTarget<>(owner, rs)
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{
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initRenderTarget(target);
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}
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//----------------------------------------------------------------------------//
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OgreWindowTarget::~OgreWindowTarget()
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{
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}
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//----------------------------------------------------------------------------//
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void OgreWindowTarget::setOgreRenderTarget(Ogre::RenderTarget& target)
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{
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#ifdef CEGUI_USE_OGRE_COMPOSITOR2
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// Setting this should properly change everything
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d_renderTargetUpdated = true;
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#else
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// cleanup viewport since it's RT dependent.
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OGRE_DELETE d_viewport;
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d_viewport = 0;
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d_viewportValid = false;
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#endif
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initRenderTarget(target);
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}
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//----------------------------------------------------------------------------//
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bool OgreWindowTarget::isImageryCache() const
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{
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return false;
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}
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//----------------------------------------------------------------------------//
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void OgreWindowTarget::initRenderTarget(Ogre::RenderTarget& target)
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{
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d_renderTarget = ⌖
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Rectf init_area(
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Vector2f(0, 0),
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Sizef(d_renderTarget->getWidth(), d_renderTarget->getHeight())
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);
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setArea(init_area);
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}
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//----------------------------------------------------------------------------//
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} // End of CEGUI namespace section
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//----------------------------------------------------------------------------//
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// Implementation of template base class
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#include "./RenderTarget.inl"
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