mirror of
https://github.com/worldforge/ember
synced 2026-08-13 16:23:06 -04:00
* ember.in, ember, configure.ac: * remove the ember script and instead use the ember.in which will set the correct media path based on the version * cleaned up the script and adapted to a newer version of WFUT.jar * configfile: removed it since we now specify the server at the command line * ember.bat: updated for new version of WFUT.jar and new channel * ember.conf: added version info * ember.spec.in: updated, don't know if it will work though, we'll use autopackage mainly. I'll test it when i have time, if it doesn't work it's ok to yell at me for it.
50 lines
1.1 KiB
RPMSpec
50 lines
1.1 KiB
RPMSpec
%define name @PACKAGE@
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%define version @VERSION@
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%define release 1.mdv.wf
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Summary: Ember - a client for Worldforge
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Name: %{name}
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Version: %{version}
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Release: %{release}
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Source0: %{name}-%{version}.tar.gz
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URL: http://www.worldforge.org/dev/eng/clients/ember
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License: GPL
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Group: Amusements/Games
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BuildRoot: %{_tmppath}/%{name}-%{version}-buildroot
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Prefix: %{_prefix}
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Requires: eris >= 1.3.11 mercator >= 0.2.4 varconf >= 0.6.4 OGRE >= 1.2.1 CEGUI >= 0.4.0 SDL >= 1.2 Atlas-C++ >= 0.5.98
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#BuildRequires: Atlas-C++-devel >= 0.5.91 eris-devel mercator-devel varconf-devel OGRE-devel boost-devel CEGUI-devel libxerces-c25-devel
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%description
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Ember is a client for MMORPGs using the Worldforge system.
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It uses the Ogre 3d engine with CEGUI.
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%prep
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rm -rf ${RPM_BUILD_ROOT}
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%setup -q
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%build
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CXXFLAGS="$RPM_OPT_FLAGS" %configure --enable-final=full
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make -j 4
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%install
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rm -rf $RPM_BUILD_ROOT
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%makeinstall
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%clean
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rm -rf $RPM_BUILD_ROOT
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%files
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%defattr(-,root,root)
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%doc COPYING README INSTALL AUTHORS
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#doc/user_guide.txt
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#%{prefix}/lib/*
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%{_bindir}/*
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%{_datadir}/*
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%config %{_sysconfdir}/ember/*
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# end of file
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