AddConversationOption(con,"Leave the parchment where it is.")
StartDialogConversation(con,1,NPC,Spawn,"You see a piece of folded parchment between the stones in the crumbling wall.")
end
end
functionoption1(NPC,Spawn)
OfferQuest(NPC,Spawn,CompletingACowardsJob)
localcon=CreateConversation()
AddConversationOption(con,"I shall slay the Bloodskull warriors.")
AddConversationOption(con,"exit")
StartDialogConversation(con,1,NPC,Spawn,"The parchment is a decree from the Overlord, condemning the Bloodskull warriors. Whoever left this here must have been too scared to carry out the task he was assigned. Perhaps I should fulfill this task, and prove my loyalty.")