PlayFlavor(NPC,"voiceover/english/skeleton_base_1/ft/skeleton/skeleton_base_1_1_aggro_c77d7bff.mp3","Your eyes are so pretty.","",1412152942,873988632,Spawn)
elseifchoice==2then
PlayFlavor(NPC,"voiceover/english/skeleton_base_1/ft/skeleton/skeleton_base_1_1_aggro_2168c5.mp3","Seek death and it finds you.","",2988489621,1045543573,Spawn)
else
PlayFlavor(NPC,"voiceover/english/skeleton_base_1/ft/skeleton/skeleton_base_1_1_aggro_8bc7a2cc.mp3","Your blood calls to me.","",1242322025,1154999668,Spawn)
end
end
functiondeath(NPC,Spawn)
math.randomseed(os.time())
localchoice=math.random(1,2)
ifchoice==1then
PlayFlavor(NPC,"voiceover/english/skeleton_base_1/ft/skeleton/skeleton_base_1_1_death_ff39f327.mp3","Final death comes at last.","",3768284332,62777040,Spawn)
else
PlayFlavor(NPC,"voiceover/english/skeleton_base_1/ft/skeleton/skeleton_base_1_1_death_fbcb503b.mp3","Rest in peace.","",3591309093,1423656405,Spawn)