eq2emu-content/SpawnScripts/Generic/Level6Difficulty2skeleton.lua

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2024-10-26 11:37:28 +00:00
--[[
Script Name : SpawnScripts/Generic/Level6Difficulty2skeleton.lua
Script Purpose : Level set to 6 and and difficulty to 2
Script Author : Rylec, PlayFlavor by premierio015
Script Date : 04-19-2020 02:18:22
Script Notes : Locations collected from Live
--]]
function spawn(NPC)
SpawnSet(NPC, "level", "6")
SpawnSet(NPC, "difficulty", "2")
SpawnSet(NPC, "hp", 65)
SpawnSet(NPC, "power", 30)
end
function hailed(NPC, Spawn)
FaceTarget(NPC, Spawn)
end
function respawn(NPC)
spawn(NPC)
end
function aggro(NPC, Spawn)
math.randomseed(os.time())
local choice = math.random (1,3)
if choice == 1 then
PlayFlavor(NPC, "voiceover/english/skeleton_base_1/ft/skeleton/skeleton_base_1_1_aggro_c77d7bff.mp3", "Your eyes are so pretty.", "", 1412152942, 873988632, Spawn)
elseif choice == 2 then
PlayFlavor(NPC, "voiceover/english/skeleton_base_1/ft/skeleton/skeleton_base_1_1_aggro_2168c5.mp3", "Seek death and it finds you.", "", 2988489621, 1045543573, Spawn)
else
PlayFlavor(NPC, "voiceover/english/skeleton_base_1/ft/skeleton/skeleton_base_1_1_aggro_8bc7a2cc.mp3", "Your blood calls to me.", "", 1242322025, 1154999668, Spawn)
end
end
function death(NPC, Spawn)
math.randomseed(os.time())
local choice = math.random(1,2)
if choice == 1 then
PlayFlavor(NPC, "voiceover/english/skeleton_base_1/ft/skeleton/skeleton_base_1_1_death_ff39f327.mp3", "Final death comes at last.", "", 3768284332, 62777040, Spawn)
else
PlayFlavor(NPC, "voiceover/english/skeleton_base_1/ft/skeleton/skeleton_base_1_1_death_fbcb503b.mp3", "Rest in peace.", "", 3591309093, 1423656405, Spawn)
end
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end