eq2emu-content/ItemScripts/BigBendcitizenshiptask.lua
2024-10-26 11:37:28 +00:00

52 lines
2.3 KiB
Lua
Executable file

--[[
Script Name : ItemScripts/BigBendcitizenshiptask.lua
Script Author : Dorbin
Script Date : 2023.06.26 03:06:24
Script Purpose :
:
--]]
function examined(Item, Player)
conversation = CreateConversation()
AddConversationOption(conversation, "[read more]","Dialog2")
StartDialogConversation(conversation, 2, Item, Player, "By order of the Overlord, all residents wishing to become citizens of the city must complete a trial to prove themselves.")
end
function Dialog2(Item, Player)
conversation = CreateConversation()
AddConversationOption(conversation, "[read about where tokens are found]","Dialog3")
StartDialogConversation(conversation, 2, Item, Player, "Tokens are scattered throughout the surrounding area. You must find five of these tokens to earn the right to speak to a city official.")
end
function Dialog3(Item, Player)
conversation = CreateConversation()
AddConversationOption(conversation, "[read more]","Dialog4")
StartDialogConversation(conversation, 2, Item, Player, "Each district has been assigned an area in which to hunt for their tokens. Only tokens from within that area will be accepted.")
end
function Dialog4(Item, Player)
conversation = CreateConversation()
if GetLevel(Player)<6 then
AddConversationOption(conversation, "[I need more experience to pursue Citizenship]","CloseItemConversation")
elseif not HasQuest(Player,5866) and not HasCompletedQuest(Player,5866)then
AddConversationOption(conversation, "[write this in your quest journal]","StartQuest")
end
if HasQuest(Player,5866) or HasCompletedQuest(Player,5866) then
AddConversationOption(conversation, "[continue]","StartQuest")
end
AddConversationOption(conversation, "[put the note away]","CloseItemConversation")
StartDialogConversation(conversation, 2, Item, Player, "Big Bend residents must gather five tokens from the Sprawl.")
end
function StartQuest(Item,Player)
conversation = CreateConversation()
if not HasQuest(Player,5866) and not HasCompletedQuest(Player,5866)then
OfferQuest(nil,Player,5866)
end
AddConversationOption(conversation, "[put the note away]","CloseItemConversation")
StartDialogConversation(conversation, 2, Item, Player, "Use the citizenship sign to report to Abbetor T'avi once you complete your task.")
end