mirror of
https://github.com/emagi/eq2emu-content
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52 lines
No EOL
2.3 KiB
Lua
Executable file
52 lines
No EOL
2.3 KiB
Lua
Executable file
--[[
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Script Name : ItemScripts/CastleviewHamletcitizenshiptask.lua
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Script Author : Dorbin
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Script Date : 2022.09.01 04:09:34
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Script Purpose :
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:
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--]]
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function examined(Item, Player)
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conversation = CreateConversation()
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AddConversationOption(conversation, "[read more]","Dialog2")
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StartDialogConversation(conversation, 2, Item, Player, "By order of the Circle of Five, all residents wishing to become a full member of the city must complete a trial to prove their worth.")
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end
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function Dialog2(Item, Player)
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conversation = CreateConversation()
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AddConversationOption(conversation, "[read about where tokens are found]","Dialog3")
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StartDialogConversation(conversation, 2, Item, Player, "Tokens are scattered throughout the surrounding area. You must find five of these tokens to earn the right to speak to a city official.")
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end
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function Dialog3(Item, Player)
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conversation = CreateConversation()
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AddConversationOption(conversation, "[read more]","Dialog4")
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StartDialogConversation(conversation, 2, Item, Player, "Each village has been assigned an area in which to hunt for their tokens. Only tokens from within that area will be accepted.")
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end
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function Dialog4(Item, Player)
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conversation = CreateConversation()
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if GetLevel(Player)<6 then
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AddConversationOption(conversation, "[I need more experience to pursue Citizenship]","CloseItemConversation")
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elseif not HasQuest(Player,5719) and not HasCompletedQuest(Player,5719)then
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AddConversationOption(conversation, "[write this in your quest journal]","StartQuest")
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end
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if HasQuest(Player,5719) or HasCompletedQuest(Player,5719) then
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AddConversationOption(conversation, "[continue]","StartQuest")
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end
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AddConversationOption(conversation, "[put the note away]","CloseItemConversation")
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StartDialogConversation(conversation, 2, Item, Player, "Castleview Hamlet residents must gather five tokens from the Down Below.")
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end
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function StartQuest(Item,Player)
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conversation = CreateConversation()
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if not HasQuest(Player,5719) and not HasCompletedQuest(Player,5719)then
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OfferQuest(nil,Player,5719)
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end
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AddConversationOption(conversation, "[put the note away]","CloseItemConversation")
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StartDialogConversation(conversation, 2, Item, Player, "After you complete your task, report to Marshal Glorfel using the citizenship sign.")
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end |