eq2emu-content/ItemScripts/GraystoneYardcitizenshiptask.lua
2024-10-26 11:37:28 +00:00

51 lines
No EOL
2.3 KiB
Lua
Executable file

--[[
Script Name : ItemScripts/GraystoneYardcitizenshiptask.lua
Script Author : Dorbin
Script Date : 2022.09.01 04:09:01
Script Purpose :
:
--]]
function examined(Item, Player)
conversation = CreateConversation()
AddConversationOption(conversation, "[read more]","Dialog2")
StartDialogConversation(conversation, 2, Item, Player, "By order of the Circle of Five, all residents wishing to become a full member of the city must complete a trial to prove their worth.")
end
function Dialog2(Item, Player)
conversation = CreateConversation()
AddConversationOption(conversation, "[read about where tokens are found]","Dialog3")
StartDialogConversation(conversation, 2, Item, Player, "Tokens are scattered throughout the surrounding area. You must find five of these tokens to earn the right to speak to a city official.")
end
function Dialog3(Item, Player)
conversation = CreateConversation()
AddConversationOption(conversation, "[read more]","Dialog4")
StartDialogConversation(conversation, 2, Item, Player, "Each village has been assigned an area in which to hunt for their tokens. Only tokens from within that area will be accepted.")
end
function Dialog4(Item, Player)
conversation = CreateConversation()
if GetLevel(Player)<6 then
AddConversationOption(conversation, "[I need more experience to pursue Citizenship]","CloseItemConversation")
elseif not HasQuest(Player,5720) and not HasCompletedQuest(Player,5720)then
AddConversationOption(conversation, "[write this in your quest journal]","StartQuest")
end
if HasQuest(Player,5720) or HasCompletedQuest(Player,5720) then
AddConversationOption(conversation, "[continue]","StartQuest")
end
AddConversationOption(conversation, "[put the note away]","CloseItemConversation")
StartDialogConversation(conversation, 2, Item, Player, "Graystone Yard residents must gather five tokens from the Oakmyst Forest.")
end
function StartQuest(Item,Player)
if not HasQuest(Player,5720) and not HasCompletedQuest(Player,5720)then
OfferQuest(nil,Player,5720)
end
conversation = CreateConversation()
AddConversationOption(conversation, "[put the note away]","CloseItemConversation")
StartDialogConversation(conversation, 2, Item, Player, "After you complete your task, report to Marshal Glorfel using the citizenship sign.")
end