eq2emu-content/SpawnScripts/Antonica/CorporalBatton.lua
2024-10-26 11:37:28 +00:00

49 lines
1.6 KiB
Lua
Executable file

--[[
Script Name : CorporalBatton.lua
Script Purpose : Corporal Batton
Script Author : Jabantiz
Script Date : 08/29/2019
Script Notes : Auto-Generated from a chat log using SpawnScriptDesigner
--]]
require "SpawnScripts/Generic/DialogModule"
local PeckettsPatrol = 5715
function spawn(NPC)
end
function respawn(NPC)
spawn(NPC)
end
function hailed(NPC, Spawn)
FaceTarget(NPC, Spawn)
Dialog.New(NPC, Spawn)
Dialog.AddDialog("I am afraid I must ask you to move along, citizen. This is a place of duty, not chatter.")
Dialog.AddVoiceover("voiceover/english/corporal_batton/mudlib/vdl/quests/antonica/corporalbatton000.mp3", 3155813947, 2657899917)
PlayFlavor(NPC,"","","sniff",0,0,Spawn)
if GetQuestStep(Spawn, PeckettsPatrol) == 6 then
Dialog.AddOption("Coldwind Point Garrison reporting.", "Option1")
end
Dialog.AddOption("Excuse my interruption, guard.")
Dialog.Start()
end
function Option1(NPC, Spawn)
SetStepComplete(Spawn, PeckettsPatrol, 6)
FaceTarget(NPC, Spawn)
Dialog.New(NPC, Spawn)
Dialog.AddDialog("Nothing to report here militiaman. Before you proceed with your patrol the General has asked that you patrol Crater Pond also. You'll find Crater Pond just east of the South Gate of Qeynos.")
Dialog.AddVoiceover("voiceover/english/corporal_batton/antonica/corporalbatton001.mp3", 77618874, 84026675)
PlayFlavor(NPC,"","","no",0,0,Spawn)
Dialog.AddOption("For Qeynos!","Salute")
Dialog.Start()
end
function Salute(NPC,Spawn)
PlayFlavor(NPC,"","","salute",0,0,Spawn)
end