mirror of
https://github.com/emagi/eq2emu-content
synced 2026-08-12 20:23:03 -04:00
55 lines
No EOL
2.1 KiB
Lua
Executable file
55 lines
No EOL
2.1 KiB
Lua
Executable file
--[[
|
|
Script Name : Knight-CaptainAntillin.lua
|
|
Script Purpose : Knight-Captain Antillin
|
|
Script Author : Jabantiz
|
|
Script Date : 08/29/2019
|
|
Script Notes : Auto-Generated from a chat log using SpawnScriptDesigner
|
|
--]]
|
|
|
|
require "SpawnScripts/Generic/DialogModule"
|
|
|
|
local PeckettsPatrol = 5715
|
|
|
|
function spawn(NPC)
|
|
end
|
|
|
|
function respawn(NPC)
|
|
spawn(NPC)
|
|
end
|
|
|
|
function hailed(NPC, Spawn)
|
|
FaceTarget(NPC, Spawn)
|
|
Dialog.New(NPC, Spawn)
|
|
Dialog.AddDialog("I am Captain Antillin of the Coldwind Point Garrison. The roads ahead are infested with gnolls. No Antonican is safe. Turn back now.")
|
|
Dialog.AddVoiceover("voiceover/english/knight-captain_antillin/antonica/captainantillin000.mp3", 135895240, 1341774897)
|
|
if GetQuestStep(Spawn, PeckettsPatrol) == 13 then
|
|
Dialog.AddOption("Coldwind Point militia patrol reporting.", "Option1")
|
|
end
|
|
Dialog.AddOption("I shall heed your warning, Captain.")
|
|
Dialog.Start()
|
|
end
|
|
|
|
|
|
function Option1(NPC, Spawn)
|
|
FaceTarget(NPC, Spawn)
|
|
Dialog.New(NPC, Spawn)
|
|
Dialog.AddDialog("Corporal Peckett has raised a militia patrol? Very good! You must return at once to Corporal Peckett and inform him that the entire squad has been lost within a gnoll hive.")
|
|
Dialog.AddVoiceover("voiceover/english/knight-captain_antillin/antonica/captainantillin001.mp3", 841411724, 1572096111)
|
|
PlayFlavor(NPC,"","","agree",0,0,Spawn)
|
|
Dialog.AddOption("What will you do?", "Option2")
|
|
Dialog.Start()
|
|
end
|
|
|
|
function Option2(NPC, Spawn)
|
|
SetStepComplete(Spawn, PeckettsPatrol, 13)
|
|
FaceTarget(NPC, Spawn)
|
|
Dialog.New(NPC, Spawn)
|
|
Dialog.AddDialog("I must return to this hive to properly plot its location and uncover some of its mysteries before I report back to the generals of the Qeynos Guard. Now go! Before the gnolls have us both!")
|
|
Dialog.AddVoiceover("voiceover/english/knight-captain_antillin/antonica/captainantillin002.mp3", 4242603088, 1602660198)
|
|
Dialog.AddOption("I wish you luck, Captain. For Qeynos!","Salute")
|
|
Dialog.Start()
|
|
end
|
|
|
|
function Salute(NPC,Spawn)
|
|
PlayFlavor(NPC,"","","salute",0,0,Spawn)
|
|
end |