mirror of
https://github.com/emagi/eq2emu-content
synced 2026-08-12 20:23:03 -04:00
98 lines
No EOL
3.4 KiB
Lua
Executable file
98 lines
No EOL
3.4 KiB
Lua
Executable file
--[[
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Script Name : SpawnScripts/CrowsTomb/anUnseenHandtaskmaster.lua
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Script Author : Premierio015
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Script Date : 2021.10.03 06:10:07
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Script Purpose :
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:
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--]]
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local TheMotleyMerchantManifest = 5368
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function spawn(NPC)
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SetTempVariable(NPC, "spoken", "1")
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end
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function hailed(NPC, Spawn)
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FaceTarget(NPC, Spawn)
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if GetTempVariable(NPC, "spoken") == "1" then
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PlayFlavor(NPC, "", "Ahh, you must be the new initiates, make yourselves useful and start cleaning up some of the debris. And be quick about it!", "", 1689589577, 4560189, Spawn)
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SetTempVariable(NPC, "spoken", "2")
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AddTimer(NPC, 60000, "timer", 1, Spawn)
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elseif GetTempVariable(NPC, "spoken") == "2" then
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PlayFlavor(NPC, "", "Did you not hear me, I told you to clean.", "", 1689589577, 4560189, Spawn)
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elseif GetTempVariable(NPC, "spoken") == "3" then
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PlayFlavor(NPC, "", "Well since you finished cleaning up here, head to the back and see if there's anything you can do for them.", "", 1689589577, 4560189, Spawn)
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elseif HasCompletedQuest(Spawn, TheMotleyMerchantManifest) then
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PlayFlavor(NPC, "", "Welcome back, good work on that last task.", "", 1689589577, 4560189, Spawn)
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end
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end
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function timer(NPC, Spawn)
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local zone = GetZone(Spawn)
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local debris_1 = GetSpawnByLocationID(zone, 487470)
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local debris_2 = GetSpawnByLocationID(zone, 487471)
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local debris_3 = GetSpawnByLocationID(zone, 487473)
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if debris_1 == nil and debris_2 == nil and debris_3 == nil then
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SetTempVariable(NPC, "spoken", "3")
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else
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local initiate1 = GetSpawnByLocationID(zone, 434504)
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local initiate2 = GetSpawnByLocationID(zone, 434505)
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local initiate3 = GetSpawnByLocationID(zone, 434506)
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local initiate4 = GetSpawnByLocationID(zone, 434507)
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if initiate1 ~= nil or initiate2 ~= nil or initiate3 ~= nil or initiate4 ~= nil then
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SpawnSet(initiate1, "faction", 1)
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SpawnSet(initiate2, "faction", 1)
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SpawnSet(initiate3, "faction", 1)
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SpawnSet(initiate4, "faction", 1)
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end
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SpawnSet(NPC, "faction", 1)
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end
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end
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function death(NPC, Spawn)
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local zone = GetZone(Spawn)
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local initiate1 = GetSpawnByLocationID(zone, 434504)
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local initiate2 = GetSpawnByLocationID(zone, 434505)
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local initiate3 = GetSpawnByLocationID(zone, 434506)
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local initiate4 = GetSpawnByLocationID(zone, 434507)
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local Rollus = GetSpawnByLocationID(zone, 434508)
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if initiate1 ~= nil then
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SpawnSet(initiate1, "faction", 1)
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elseif initiate2 ~= nil then
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SpawnSet(initiate2, "faction", 1)
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elseif initiate3 ~= nil then
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SpawnSet(initiate3, "faction", 1)
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elseif initiate4 ~= nil then
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SpawnSet(initiate4, "faction", 1)
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end
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SpawnSet(Rollus, "attackable", 1)
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SpawnSet(Rollus, "show_level", 1)
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SpawnSet(Rollus, "show_command_icon", 1)
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AddTimer(NPC, 500, "fippy_runaway", 1, Spawn)
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end
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function fippy_runaway(NPC, Spawn)
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if not HasQuest(Spawn, TheMotleyMerchantManifest) and not HasCompletedQuest(Spawn, TheMotleyMerchantManifest) then
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local zone = GetZone(Spawn)
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local Fippy = GetSpawnByLocationID(zone, 434509)
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MoveToLocation(Fippy, 18.47, 1.17, 0.28, 6)
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MoveToLocation(Fippy, 20.21, -0.39, -9.02, 6)
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MoveToLocation(Fippy, -16.11, -0.39, -8.09, 6)
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MoveToLocation(Fippy, -21.92, 0.00, -1.78, 6)
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AddTimer(NPC, 13000, "despawn_fippy", 1, Spawn)
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end
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end
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function despawn_fippy(NPC, Spawn)
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local zone = GetZone(Spawn)
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local Fippy = GetSpawnByLocationID(zone, 434509)
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Despawn(Fippy)
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end
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function respawn(NPC)
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spawn(NPC)
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end
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