eq2emu-content/SpawnScripts/DownBelow/JesterCoffinWidget.lua
2024-10-26 11:37:28 +00:00

54 lines
No EOL
1.9 KiB
Lua
Executable file

--[[
Script Name : SpawnScripts/DownBelow/JesterCoffinWidget.lua
Script Author : Premierio015
Script Date : 2021.10.02 10:10:15
Script Purpose :
:
--]]
local DefiledDremDrem = 5367
function spawn(NPC)
SetPlayerProximityFunction(NPC, 12, "InRange", Spawn)
end
function casted_on(NPC, Spawn, SpellName)
if SpellName == 'examine coffin' then
local con = CreateConversation()
AddConversationOption(con, "Open Coffin.", "offer")
AddConversationOption(con, "Leave the coffin alone.")
StartDialogConversation(con, 1, NPC, Spawn, "A brass plate reads: \"Hear lies Drem Drem the Jester, may his rest be as peaceful, as his life was filled with laughter.\"")
end
end
function offer(NPC, Spawn)
OfferQuest(NPC, Spawn, DefiledDremDrem)
local con = CreateConversation()
AddConversationOption(con, "I should find the bones.")
AddConversationOption(con, "exit")
StartDialogConversation(con, 1, NPC, Spawn, "Upon opening the coffin, you notice that it is empty. This coffin has been defiled!")
SetAccessToEntityCommand(Spawn,NPC,"examine coffin", 0)
SpawnSet(NPC, "show_command_icon", 0)
SpawnSet(NPC, "display_hand_icon", 0)
AddTimer(NPC, 10000, "check", 1, Spawn)
end
function InRange(NPC, Spawn)
if HasQuest(Spawn, DefiledDremDrem) or HasCompletedQuest(Spawn, DefiledDremDrem) then
SetAccessToEntityCommand(Spawn,NPC,"examine coffin", 0)
SpawnSet(NPC, "show_command_icon", 0)
SpawnSet(NPC, "display_hand_icon", 0)
end
end
function check(NPC, Spawn)
if not HasQuest(Spawn, DefiledDremDrem) and not HasCompletedQuest(Spawn, DefiledDremDrem) then
SpawnSet(NPC, "show_command_icon", 1)
SpawnSet(NPC, "display_hand_icon", 1)
SetAccessToEntityCommand(Spawn,NPC,"examine pump", 1)
end
end
function respawn(NPC)
spawn(NPC)
end