mirror of
https://github.com/emagi/eq2emu-content
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54 lines
No EOL
1.9 KiB
Lua
Executable file
54 lines
No EOL
1.9 KiB
Lua
Executable file
--[[
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Script Name : SpawnScripts/DownBelow/JesterCoffinWidget.lua
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Script Author : Premierio015
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Script Date : 2021.10.02 10:10:15
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Script Purpose :
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:
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--]]
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local DefiledDremDrem = 5367
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function spawn(NPC)
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SetPlayerProximityFunction(NPC, 12, "InRange", Spawn)
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end
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function casted_on(NPC, Spawn, SpellName)
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if SpellName == 'examine coffin' then
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local con = CreateConversation()
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AddConversationOption(con, "Open Coffin.", "offer")
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AddConversationOption(con, "Leave the coffin alone.")
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StartDialogConversation(con, 1, NPC, Spawn, "A brass plate reads: \"Hear lies Drem Drem the Jester, may his rest be as peaceful, as his life was filled with laughter.\"")
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end
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end
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function offer(NPC, Spawn)
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OfferQuest(NPC, Spawn, DefiledDremDrem)
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local con = CreateConversation()
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AddConversationOption(con, "I should find the bones.")
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AddConversationOption(con, "exit")
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StartDialogConversation(con, 1, NPC, Spawn, "Upon opening the coffin, you notice that it is empty. This coffin has been defiled!")
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SetAccessToEntityCommand(Spawn,NPC,"examine coffin", 0)
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SpawnSet(NPC, "show_command_icon", 0)
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SpawnSet(NPC, "display_hand_icon", 0)
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AddTimer(NPC, 10000, "check", 1, Spawn)
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end
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function InRange(NPC, Spawn)
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if HasQuest(Spawn, DefiledDremDrem) or HasCompletedQuest(Spawn, DefiledDremDrem) then
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SetAccessToEntityCommand(Spawn,NPC,"examine coffin", 0)
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SpawnSet(NPC, "show_command_icon", 0)
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SpawnSet(NPC, "display_hand_icon", 0)
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end
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end
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function check(NPC, Spawn)
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if not HasQuest(Spawn, DefiledDremDrem) and not HasCompletedQuest(Spawn, DefiledDremDrem) then
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SpawnSet(NPC, "show_command_icon", 1)
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SpawnSet(NPC, "display_hand_icon", 1)
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SetAccessToEntityCommand(Spawn,NPC,"examine pump", 1)
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end
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end
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function respawn(NPC)
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spawn(NPC)
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end |