eq2emu-content/SpawnScripts/DownBelow/crypt_substance14.lua
2024-10-26 11:37:28 +00:00

62 lines
2.4 KiB
Lua
Executable file

--[[
Script Name : crypt_substance14.lua
Script Purpose : Waypoint Path for crypt_substance14.lua
Script Author : Devn00b
Script Date : 05/13/2020 02:16:10 PM
Script Notes : Locations collected from Live
--]]
function spawn(NPC)
local Level = GetLevel(NPC)
local level1 = 6
local level2 = 5
local difficulty1 = 6
local hp1 = 150
local power1 = 150
local difficulty2 = 6
local hp2 = 130
local power2 = 130
if Level == level1 then
SpawnSet(NPC, "difficulty", difficulty1)
SpawnSet(NPC, "hp", hp1)
SpawnSet(NPC, "power", power1)
elseif Level == level2
then
SpawnSet(NPC, "difficulty", difficulty2)
SpawnSet(NPC, "hp", hp2)
SpawnSet(NPC, "power", power2)
end
waypoints(NPC)
end
function hailed(NPC, Spawn)
FaceTarget(NPC, Spawn)
end
function respawn(NPC)
spawn(NPC)
end
function waypoints(NPC)
MovementLoopAddLocation(NPC, -115.76, -0.07, -116.78, 2, math.random(0,20))
MovementLoopAddLocation(NPC, -122.7, 0.55, -119.14, 2, math.random(0,20))
MovementLoopAddLocation(NPC, -126.43, -0.12, -127.23, 2, math.random(0,20))
MovementLoopAddLocation(NPC, -128.18, -0.13, -135.37, 2, math.random(0,20))
MovementLoopAddLocation(NPC, -138.87, -0.03, -135.22, 2, math.random(0,20))
MovementLoopAddLocation(NPC, -149.63, -0.1, -137.19, 2, math.random(0,20))
MovementLoopAddLocation(NPC, -158.78, -0.01, -134.5, 2, math.random(0,20))
MovementLoopAddLocation(NPC, -156.62, -0.08, -127.11, 2, math.random(0,20))
MovementLoopAddLocation(NPC, -160.55, -0.04, -111.91, 2, math.random(0,20))
MovementLoopAddLocation(NPC, -145.8, -0.08, -74.41, 2, math.random(0,20))
MovementLoopAddLocation(NPC, -160.55, -0.04, -111.91, 2, math.random(0,20))
MovementLoopAddLocation(NPC, -156.62, -0.08, -127.11, 2, math.random(0,20))
MovementLoopAddLocation(NPC, -158.78, -0.01, -134.5, 2, math.random(0,20))
MovementLoopAddLocation(NPC, -149.63, -0.1, -137.19, 2, math.random(0,20))
MovementLoopAddLocation(NPC, -138.87, -0.03, -135.22, 2, math.random(0,20))
MovementLoopAddLocation(NPC, -128.18, -0.13, -135.37, 2, math.random(0,20))
MovementLoopAddLocation(NPC, -126.43, -0.12, -127.23, 2, math.random(0,20))
MovementLoopAddLocation(NPC, -122.7, 0.55, -119.14, 2, math.random(0,20))
MovementLoopAddLocation(NPC, -115.76, -0.07, -116.78, 2, math.random(0,20))
end