mirror of
https://github.com/emagi/eq2emu-content
synced 2026-08-12 20:23:03 -04:00
62 lines
2.4 KiB
Lua
Executable file
62 lines
2.4 KiB
Lua
Executable file
--[[
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Script Name : crypt_substance14.lua
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Script Purpose : Waypoint Path for crypt_substance14.lua
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Script Author : Devn00b
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Script Date : 05/13/2020 02:16:10 PM
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Script Notes : Locations collected from Live
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--]]
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function spawn(NPC)
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local Level = GetLevel(NPC)
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local level1 = 6
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local level2 = 5
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local difficulty1 = 6
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local hp1 = 150
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local power1 = 150
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local difficulty2 = 6
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local hp2 = 130
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local power2 = 130
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if Level == level1 then
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SpawnSet(NPC, "difficulty", difficulty1)
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SpawnSet(NPC, "hp", hp1)
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SpawnSet(NPC, "power", power1)
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elseif Level == level2
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then
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SpawnSet(NPC, "difficulty", difficulty2)
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SpawnSet(NPC, "hp", hp2)
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SpawnSet(NPC, "power", power2)
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end
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waypoints(NPC)
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end
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function hailed(NPC, Spawn)
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FaceTarget(NPC, Spawn)
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end
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function respawn(NPC)
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spawn(NPC)
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end
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function waypoints(NPC)
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MovementLoopAddLocation(NPC, -115.76, -0.07, -116.78, 2, math.random(0,20))
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MovementLoopAddLocation(NPC, -122.7, 0.55, -119.14, 2, math.random(0,20))
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MovementLoopAddLocation(NPC, -126.43, -0.12, -127.23, 2, math.random(0,20))
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MovementLoopAddLocation(NPC, -128.18, -0.13, -135.37, 2, math.random(0,20))
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MovementLoopAddLocation(NPC, -138.87, -0.03, -135.22, 2, math.random(0,20))
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MovementLoopAddLocation(NPC, -149.63, -0.1, -137.19, 2, math.random(0,20))
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MovementLoopAddLocation(NPC, -158.78, -0.01, -134.5, 2, math.random(0,20))
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MovementLoopAddLocation(NPC, -156.62, -0.08, -127.11, 2, math.random(0,20))
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MovementLoopAddLocation(NPC, -160.55, -0.04, -111.91, 2, math.random(0,20))
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MovementLoopAddLocation(NPC, -145.8, -0.08, -74.41, 2, math.random(0,20))
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MovementLoopAddLocation(NPC, -160.55, -0.04, -111.91, 2, math.random(0,20))
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MovementLoopAddLocation(NPC, -156.62, -0.08, -127.11, 2, math.random(0,20))
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MovementLoopAddLocation(NPC, -158.78, -0.01, -134.5, 2, math.random(0,20))
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MovementLoopAddLocation(NPC, -149.63, -0.1, -137.19, 2, math.random(0,20))
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MovementLoopAddLocation(NPC, -138.87, -0.03, -135.22, 2, math.random(0,20))
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MovementLoopAddLocation(NPC, -128.18, -0.13, -135.37, 2, math.random(0,20))
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MovementLoopAddLocation(NPC, -126.43, -0.12, -127.23, 2, math.random(0,20))
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MovementLoopAddLocation(NPC, -122.7, 0.55, -119.14, 2, math.random(0,20))
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MovementLoopAddLocation(NPC, -115.76, -0.07, -116.78, 2, math.random(0,20))
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end
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