mirror of
https://github.com/emagi/eq2emu-content
synced 2026-08-12 20:23:03 -04:00
64 lines
2.5 KiB
Lua
Executable file
64 lines
2.5 KiB
Lua
Executable file
--[[
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Script Name : crypt_substance16.lua
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Script Purpose : Waypoint Path for crypt_substance16.lua
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Script Author : Devn00b
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Script Date : 05/13/2020 02:45:11 PM
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Script Notes : Locations collected from Live
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--]]
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function spawn(NPC)
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local Level = GetLevel(NPC)
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local level1 = 5
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local level2 = 6
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local difficulty1 = 6
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local hp1 = 130
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local power1 = 65
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local difficulty2 = 6
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local hp2 = 150
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local power2 = 80
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if Level == level1 then
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SpawnSet(NPC, "difficulty", difficulty1)
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SpawnSet(NPC, "hp", hp1)
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SpawnSet(NPC, "power", power1)
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elseif Level == level2
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then
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SpawnSet(NPC, "difficulty", difficulty2)
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SpawnSet(NPC, "hp", hp2)
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SpawnSet(NPC, "power", power2)
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end
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waypoints(NPC)
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end
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function hailed(NPC, Spawn)
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FaceTarget(NPC, Spawn)
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end
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function respawn(NPC)
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spawn(NPC)
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end
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function waypoints(NPC)
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MovementLoopAddLocation(NPC, -154.19, -0.07, -138.8, 2, math.random(0,20))
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MovementLoopAddLocation(NPC, -127.54, -0.13, -134.39, 2, math.random(0,20))
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MovementLoopAddLocation(NPC, -149.12, -0.08, -139.29, 2, math.random(0,20))
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MovementLoopAddLocation(NPC, -158.74, 0.01, -133.61, 2, math.random(0,20))
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MovementLoopAddLocation(NPC, -157.33, 0.47, -106.62, 2, math.random(0,20))
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MovementLoopAddLocation(NPC, -149.57, -0.05, -94.81, 2, math.random(0,20))
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MovementLoopAddLocation(NPC, -157.28, -0.06, -98.6, 2, math.random(0,20))
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MovementLoopAddLocation(NPC, -142.65, -0.08, -78.3, 2, math.random(0,20))
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MovementLoopAddLocation(NPC, -147.79, -0.07, -76.26, 2, math.random(0,20))
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MovementLoopAddLocation(NPC, -152.73, -0.09, -87.7, 2, math.random(0,20))
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MovementLoopAddLocation(NPC, -148.59, -0.11, -84.49, 2, math.random(0,20))
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MovementLoopAddLocation(NPC, -152.73, -0.09, -87.7, 2, math.random(0,20))
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MovementLoopAddLocation(NPC, -147.79, -0.07, -76.26, 2, math.random(0,20))
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MovementLoopAddLocation(NPC, -142.65, -0.08, -78.3, 2, math.random(0,20))
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MovementLoopAddLocation(NPC, -157.28, -0.06, -98.6, 2, math.random(0,20))
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MovementLoopAddLocation(NPC, -149.57, -0.05, -94.81, 2, math.random(0,20))
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MovementLoopAddLocation(NPC, -157.33, 0.47, -106.62, 2, math.random(0,20))
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MovementLoopAddLocation(NPC, -158.74, 0.01, -133.61, 2, math.random(0,20))
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MovementLoopAddLocation(NPC, -149.12, -0.08, -139.29, 2, math.random(0,20))
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MovementLoopAddLocation(NPC, -127.54, -0.13, -134.39, 2, math.random(0,20))
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MovementLoopAddLocation(NPC, -154.19, -0.07, -138.8, 2, math.random(0,20))
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end
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