eq2emu-content/SpawnScripts/DownBelow/crypt_substance7.lua
2024-10-26 11:37:28 +00:00

62 lines
2.3 KiB
Lua
Executable file

--[[
Script Name : crypt_substance6_1.lua
Script Purpose : Waypoint Path for crypt_substance6_1.lua
Script Author : Devn00b
Script Date : 05/10/2020 11:08:57 PM
Script Notes : Locations collected from Live
--]]
function spawn(NPC)
local Level = GetLevel(NPC)
local level1 = 6
local level2 = 5
local difficulty1 = 6
local hp1 = 150
local power1 = 150
local difficulty2 = 6
local hp2 = 130
local power2 = 130
if Level == level1 then
SpawnSet(NPC, "difficulty", difficulty1)
SpawnSet(NPC, "hp", hp1)
SpawnSet(NPC, "power", power1)
elseif Level == level2
then
SpawnSet(NPC, "difficulty", difficulty2)
SpawnSet(NPC, "hp", hp2)
SpawnSet(NPC, "power", power2)
end
waypoints(NPC)
end
function hailed(NPC, Spawn)
FaceTarget(NPC, Spawn)
end
function respawn(NPC)
spawn(NPC)
end
function waypoints(NPC)
MovementLoopAddLocation(NPC, -20.48, -0.13, -80.69, 2, math.random(0,10))
MovementLoopAddLocation(NPC, -17.69, 0.02, -85.45, 2, math.random(0,10))
MovementLoopAddLocation(NPC, -13.31, -0.05, -90.94, 2, math.random(0,10))
MovementLoopAddLocation(NPC, -32.31, -0.02, -110, 2, math.random(0,10))
MovementLoopAddLocation(NPC, -36.11, -0.05, -111.31, 2, math.random(0,10))
MovementLoopAddLocation(NPC, -32.98, -0.11, -120.96, 2, math.random(0,10))
MovementLoopAddLocation(NPC, -34.85, -0.08, -129.97, 2, math.random(0,10))
MovementLoopAddLocation(NPC, -41.04, -0.56, -138.36, 2, math.random(0,10))
MovementLoopAddLocation(NPC, -56.58, -0.11, -153.22, 2, math.random(0,10))
MovementLoopAddLocation(NPC, -81.27, -0.09, -152.68, 2, math.random(0,10))
MovementLoopAddLocation(NPC, -56.58, -0.11, -153.22, 2, math.random(0,10))
MovementLoopAddLocation(NPC, -41.04, -0.56, -138.36, 2, math.random(0,10))
MovementLoopAddLocation(NPC, -34.85, -0.08, -129.97, 2, math.random(0,10))
MovementLoopAddLocation(NPC, -32.98, -0.11, -120.96, 2, math.random(0,10))
MovementLoopAddLocation(NPC, -36.11, -0.05, -111.31, 2, math.random(0,10))
MovementLoopAddLocation(NPC, -32.31, -0.02, -110, 2, math.random(0,10))
MovementLoopAddLocation(NPC, -13.31, -0.05, -90.94, 2, math.random(0,10))
MovementLoopAddLocation(NPC, -17.69, 0.02, -85.45, 2, math.random(0,10))
MovementLoopAddLocation(NPC, -20.48, -0.13, -80.69, 2, math.random(0,10))
end