eq2emu-content/SpawnScripts/DownBelow/shriller3.lua
2024-10-26 11:37:28 +00:00

66 lines
2.5 KiB
Lua
Executable file

--[[
Script Name : shriller3.lua
Script Purpose : Waypoint Path for shriller3.lua
Script Author : Devn00b
Script Date : 05/09/2020 10:07:15 PM
Script Notes : Locations collected from Live
--]]
function spawn(NPC)
local Level = GetLevel(NPC)
local level1 = 4
local level2 = 5
local difficulty1 = 6
local hp1 = 110
local power1 = 55
local difficulty2 = 6
local hp2 = 130
local power2 = 65
if Level == level1 then
SpawnSet(NPC, "difficulty", difficulty1)
SpawnSet(NPC, "hp", hp1)
SpawnSet(NPC, "power", power1)
elseif Level == level2
then
SpawnSet(NPC, "difficulty", difficulty2)
SpawnSet(NPC, "hp", hp2)
SpawnSet(NPC, "power", power2)
end
waypoints(NPC)
end
function hailed(NPC, Spawn)
FaceTarget(NPC, Spawn)
end
function respawn(NPC)
spawn(NPC)
end
function waypoints(NPC)
MovementLoopAddLocation(NPC, -10.82, 2, -28.73, 1, math.random(0,2))
MovementLoopAddLocation(NPC, -14.19, 2, -31.9, 1, math.random(0,2))
MovementLoopAddLocation(NPC, -12.75, 2, -30.73, 1, math.random(0,2))
MovementLoopAddLocation(NPC, -17.68, 2, -29.51, 1, math.random(0,2))
MovementLoopAddLocation(NPC, -15.77, 2, -29.23, 1, math.random(0,2))
MovementLoopAddLocation(NPC, -14.32, 2, -26.24, 1, math.random(0,2))
MovementLoopAddLocation(NPC, -10.65, 2, -28.41, 1, math.random(0,2))
MovementLoopAddLocation(NPC, -16.25, 2, -30.97, 1, math.random(0,2))
MovementLoopAddLocation(NPC, -14.82, 2, -29.67, 1, math.random(0,2))
MovementLoopAddLocation(NPC, -12.37, 2, -27.11, 1, math.random(0,2))
MovementLoopAddLocation(NPC, -15.51, 2, -27.97, 1, math.random(0,2))
MovementLoopAddLocation(NPC, -12.98, 2, -30.73, 1, math.random(0,2))
MovementLoopAddLocation(NPC, -15.51, 2, -27.97, 1, math.random(0,2))
MovementLoopAddLocation(NPC, -12.37, 2, -27.11, 1, math.random(0,2))
MovementLoopAddLocation(NPC, -14.82, 2, -29.67, 1, math.random(0,2))
MovementLoopAddLocation(NPC, -16.25, 2, -30.97, 1, math.random(0,2))
MovementLoopAddLocation(NPC, -10.65, 2, -28.41, 1, math.random(0,2))
MovementLoopAddLocation(NPC, -14.32, 2, -26.24, 1, math.random(0,2))
MovementLoopAddLocation(NPC, -15.77, 2, -29.23, 1, math.random(0,2))
MovementLoopAddLocation(NPC, -17.68, 2, -29.51, 1, math.random(0,2))
MovementLoopAddLocation(NPC, -12.75, 2, -30.73, 1, math.random(0,2))
MovementLoopAddLocation(NPC, -14.19, 2, -31.9, 1, math.random(0,2))
MovementLoopAddLocation(NPC, -10.82, 2, -28.73, 1, math.random(0,2))
end