mirror of
https://github.com/emagi/eq2emu-content
synced 2026-08-12 20:23:03 -04:00
55 lines
No EOL
2 KiB
Lua
Executable file
55 lines
No EOL
2 KiB
Lua
Executable file
--[[
|
|
Script Name : SpawnScripts/Edgewater/widgettrainingdummy.lua
|
|
Script Author : Premierio015
|
|
Script Date : 2021.07.04 09:07:46
|
|
Script Purpose :
|
|
:
|
|
--]]
|
|
|
|
local ADangerousLesson = 5286
|
|
|
|
function spawn(NPC)
|
|
SetPlayerProximityFunction(NPC, 10, "InRange", Spawn)
|
|
end
|
|
|
|
|
|
function InRange(NPC, Spawn)
|
|
if not HasQuest(Spawn, ADangerousLesson) and not HasCompletedQuest(Spawn, ADangerousLesson) then
|
|
AddPrimaryEntityCommand(Spawn, NPC, "examine dummy", 5, "examine dummy", "", 100)
|
|
SpawnSet(NPC, "show_command_icon", 1)
|
|
SpawnSet(NPC, "display_hand_icon", 1)
|
|
end
|
|
end
|
|
|
|
function casted_on(NPC, Spawn, SpellName)
|
|
if SpellName == 'examine dummy' then
|
|
conversation = CreateConversation()
|
|
AddConversationOption(conversation, "Read note", "offer")
|
|
AddConversationOption(conversation, "Don't read")
|
|
StartDialogConversation(conversation, 1, NPC, Spawn, "There is a note pinned to the training dummy.")
|
|
SetAccessToEntityCommand(Spawn,NPC,"examine dummy", 0)
|
|
SpawnSet(NPC, "show_command_icon", 0)
|
|
SpawnSet(NPC, "display_hand_icon", 0)
|
|
AddTimer(NPC, 10000, "check", 1, Spawn)
|
|
end
|
|
end
|
|
|
|
function offer(NPC, Spawn)
|
|
OfferQuest(NPC, Spawn, ADangerousLesson)
|
|
conversation = CreateConversation()
|
|
AddConversationOption(conversation, "I will kill the toads")
|
|
StartDialogConversation(conversation, 1, NPC, Spawn, "The note reads: \"You shouldn't waste your time hitting this down here when there are moving targets you can learn from. Go kill some bile toad foragers for a real lesson!\" ")
|
|
end
|
|
|
|
|
|
function check(NPC, Spawn)
|
|
if not HasQuest(Spawn, ADangerousLesson) and not HasCompletedQuest(Spawn, ADangerousLesson) then
|
|
SpawnSet(NPC, "show_command_icon", 1)
|
|
SpawnSet(NPC, "display_hand_icon", 1)
|
|
SetAccessToEntityCommand(Spawn,NPC,"examine dummy", 1)
|
|
end
|
|
end
|
|
|
|
function respawn(NPC)
|
|
spawn(NPC)
|
|
end |